"Then, want to join my party? I'm going to be heading there at the end of this week—?"
The place shook as the hanging chandeliers' light flickered.
Ding.
"Sigh, It was about damned time."
[Fifth Main Story Quest Begins]
[Fifth Main-Story Quest: Fog's Liberation]
I couldn't help but look at the quest with a scrunched up nose, "What the fuck does it mean by fog's liberation?"
I tapped on the window to drop-down the details.
{ [Details: The quest is separated into 4 Phases that the players will have to go through]
[Each phase will last twenty four hours to be cleared]
[If the quest isn't cleared within 96 Hours, death by poisoning of the mist awaits]
[If you try to flee, you're doing a big mistake. The city's covered by a barrier that eliminates the running target immediately]
[Well then, Good Luck] }
Sigh... is this an original take for a quest created I wonder? There's so many system stories and I've been dreading the fact I might be doing something similar to other stories. Like so far, you've all probably understood that it was mainly inspired off of ORV, but I've been trying to be as original as possible, with the quests, the transforming of the world, the slight world building that will begin stretching on, and even the characters.
So please, for the brain I've been wracking to deliver 2 chaps daily... please support!!! :(:("(:((:):(:)(:"!:@!>?@#?(L(:"*rsphtkisdfhjIOP