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7.23% HP: A Magical Journey [Complete] / Chapter 31: Working On The Riddle, and The Stone's Chamber

บท 31: Working On The Riddle, and The Stone's Chamber

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The link is also in the synopsis.

-*-*-*-*-*-

Quinn sat in his workshop with a sheet of paper sitting on the table in front of Quinn. The sheet of paper contained the riddle given to him by Friar that held the clue to the first unknown vault.

[

Beyond sight exist five vaults, not known to many.

Their source unknown; lost in time.

Bearing the knowledge that death might come,

I give you the hint of the first one.

A vault so cold that even death might die,

You will find it on the level five stories high.

]

Quinn tapped his finger on the table as he read the riddle, and it was fairly easy to understand.

"There are five cursed vaults in Hogwarts, and as Friar said, not many people know about the vaults. No one knows how they were created or who created them. And because they have never been opened, no one knows about the contents," Quinn deciphered the meaning of the first paragraph of the riddle.

Now, the second paragraph contained some information that Friar hadn't given him. "Now, how does Friar know that there is danger in the vaults; he has never been in there, which could mean that the entrance of the first vault holds some sort of danger, and people have died attempting to enter the vault."

This part of the riddle did worry him a tiny bit. Quinn wasn't a fearless person; he worried about his health and safety and wanted to be perfectly safe before proceeding forward. But, in this situation, he didn't know how to ensure his safety. There were no precedents for Quinn to reference; he was going in blind this time.

Until now, Quinn had been preoccupied with preparing for the Troll incident, but he had tried to collect some information about these vaults from any source he could, but he wasn't able to find anything. The Room of Requirement didn't have anything on the vaults, neither did the library. The ghosts couldn't tell him anything regarding the vault. He even went to the kitchen to talk to the elves, but they too had nothing to inform him.

"This will be a new challenge for me," muttered Quinn as he exhaled a sigh.

The last paragraph of the riddle was the real clue. The lines represented information about the first vault.

"A vault so cold that even death might die," recited Quinn as he tried to understand the meaning behind the sentence.

"A vault so cold..." murmured Quinn as he tapped his finger on the table. "What can that mean? Is the room freezing; is it a room with an alternate environment, a tundra, or a permafrost type environment." Quinn had read about artificially cultivated environments within closed spaces. The best example he could give was Newt Scamander's trunk; it had various habitats for different magical beasts.

The second part of the sentence was also intriguing, "... that even death might die." Quinn wrinkled his nose before clinking his tongue, "I hate metaphors. Death might die... what does that mean?"

From the top of his head, Quinn could only think that the room was north pole cold, "Maybe whatever is in the room is encased by an icecap, is that it?" Quinn scribbled some notes before moving to the final line.

"You will find it on the level five stories high," Quinn smiled when he read this line, "Now this is much better, on the level five stories high means the fifth floor, but if we count the basement, then it might be the fourth floor... hmm, two whole floors worth of search-area."

Recon didn't show any sign of vaults, just like it didn't show the Room Of Requirements. Well, Quinn had tried to enchant the position of the Room Of Requirements in the map but didn't achieve any success as any person inside the room was invisible. When Quinn opened the map inside the Room Of Requirements, he didn't show up on Recon.

The vaults were unplottable. Or, at least Quinn couldn't plot them with his current capabilities.

"I have been on the fourth-floor and fifth-floor a lot, but I haven't felt any unnatural cold on any of the floors," pondered Quinn.

Quinn had mapped out Hogwarts' entirety for Recon, and he had memorized every inch of the castle for his mindscape transition. Quinn had given himself two years for replicating a working model of Hogwarts in his mind, and his current progress covered floors ground till sixth. Only the dungeons and seventh floor were remaining in Quinn's mind replica. But despite this, Quinn had no clue about there being a vault on the fourth or fifth floor.

"This demands another round of late-night, after-curfew exploration."

Quinn opened a new project in his workshop and named it,

「Project: Vaults」

Under the 「Project: Vaults」 he opened a chapter,

「Chapter: Vault One (Temp.)」

From that day onwards, Quinn combed through the two floors at night, after the curfew.

.

- (Scene Break) -

.

At night, Quinn searched for Vault number one. But, during the day, he was still a student of Hogwarts, attending class, learning magic, practicing magic in Room Of Requirements, working at the A.I.D office, and monitoring what was happening around Hogwarts.

As the year entered November, the weather turned frigid. The mountains around the school became icy gray and the lake like chilled steel. Every morning the ground was covered in frost, and students had to walk carefully to not risk slipping. Quinn created an exercise out of the frosted surface.

In the morning, during his run, Quinn would turn all the ice he encountered into ice objects like flowers, ravens, snakes, lions, badgers, and anything that came into his mind. An exercise designed to exercise his focus and control over his magic.

But, enough about that, and back to the next key event of this year, Harry Potter's first Quidditch event. In the canon, Quirrell and Snape were locked in a battle of cursing and counter-cursing Harry's broom, and Hermione had unknowingly knocked Quirrellmort while trying to get to Snape.

Speaking of Harry and Hermione, the golden trio didn't form in this world. Quinn had observed them and found that Hermione and Ivy had gotten really close, whereas Harry and Ron were already friends from before.

Harry Potter in this world was confident and outgoing. He was also involved in pranks, so he was always butting heads with rule-loving Hermione, so their relationship was quite rocky in this world.

But after the Troll incident, they had mellowed towards each other and were much more willing to tolerate each other. Ron had also toned down his insults towards Hermione and only provoked her if she berated Ron's intelligence and manners.

Instead of Harry and Ron becoming best friends with Hermione, Ivy had become best friends with Hermione. The two girls did everything together, and it reminded Quinn of Tracey Davis and Daphne Greengrass.

Still, Quinn was relieved by this outcome. At least with this, Hermione would still be in the loop regarding things around Harry as the Boy-Who-Lived was close to his twin sister, and Hermione was close to Ivy Potter. Quinn was sure that the challenges they had ahead of them would help these four build a bond similar to that of the golden trio of the canon.

Coming to the present time, Quinn was standing near the restricted part of the third-floor corridor, the part that held the entrance to the Philosopher's stone chamber, guarded by the creations of the Hogwarts professors. He was going to enter the special chamber and try to look at the Philosopher's stone.

It was broad daylight and not the usual hour of operation for Quinn, who liked to pretend as a normal student during the day and do his extra-curricular work after school during the evening and night.

But, the opportunity was perfect as today was the first match of the Quidditch season, and the Boy-Who-Lived, the youngest seeker in Hogwarts history, was playing. A great majority of the school population was at the stadium to see the game.

This game was also the one where Quirrellmort tried to curse Harry's broom so that he could injure Harry, and Snape fought against Quirrellmort by counter-cursing to save Harry. In the canon, Hermione thought Snape was trying to harm Harry and took action to stop him but unknowingly knocked into Quirrell, who was the real preparator.

Quinn didn't care for this event and was going to leave Harry's protection to Snape. 'He will work harder. I am sure he doesn't want his love of life to see her child get gravely injured in front of her,' thought Quinn as he prepared for infiltration.

Quinn was going to use the game and infiltrate the defenses guarding the stone. Quinn really wanted to observe the stone for educational curiosity. With the whole school there, Quinn had plenty of time to go in and out.

Quinn stood in front of the door, and before opening it, he checked it out for wards. He shot out detection spells all around the locked door but didn't find a single ward on the door.

"This is reckless carelessness. Did Dumbledore really not put a single ward on the door; what was he thinking? Or, maybe there are wards, and I just can't detect them," wondered Quinn. He hesitated about their being high-level wards he couldn't detect but decided to risk it, "Whatever, let's enter this thing."

Quinn silently casted an Unlocking charm (Alohomora), and with a click, the door opened. Before entering the room, Quinn made himself invisible and took a deep breath before entered the room. He was immediately was greeted by low, rumbling growls.

Quinn saw the first challenge/defense, set up by Rubeus Hagrid. The obstacle was to get past Fluffy was a gigantic, monstrous male three-headed dog, a magical beast species known as Cerberus who was once cared for by Rubeus Hagrid. Fluffy was raised by Hagrid and loaned to Albus Dumbledore. To aid in guarding the Philosopher's Stone. Fluffy's greatest weakness was the inability to resist falling asleep to the sound of music.

Quinn saw the Cerberus get up and sniffed around to the person who it couldn't see. Quinn stood perfectly still before slowly conjuring a violin; It was an exact replica of Quinn's violin. Quinn didn't want to bring his beloved violin in fear that it would get damaged.

Quinn scowled at the conjured violin. It felt different in Quinn's hand; It felt like an inferior product. Quinn sighed before starting playing a tune on the violin.

Vaughan Williams's The Lark Ascending began flowing through the room as the Cerberus stopped looking around and looked towards the floating violin with all its three heads and six eyes.

Slowly, but surely, the Cerberus' eyes drooped, and his frequent growls ceased, and it tottered on its paws and fell to its knees, then it slumped to the ground, fast asleep.

Quinn moved through the room while playing the violin, and after walking by one of the Cerberus' paws, he found the trapdoor. With a look at the door, the ring handle pulled itself up, followed up by the trapdoor itself.

Quinn stopped playing the violin, vanished it, and immediately jumped into the darkness inside the trapdoor. The Cerberus slowly woke up, shaking off the sleepiness, and looked around but saw no one, its three heads and six eyes missing the swiftly closing trapdoor.

Quinn landed on soft ground. The cold, damp air surrounded him as he felt plants around him.

'Devil's snare,' thought Quinn. The second challenge/defense, set up by the Herbology professor, Pomona Sprout.

Devil's Snare was a magical plant in the shape of a mass of soft, springy tendrils and vines that possess some sense of touch with the instinct to constrict or strangle anything in its surrounding environment or something that happens to touch it. Devil's Snare wasn't a carnivorous plant and didn't consume its victim.

The plant used its creepers and tendrils to entrap anyone who touched it, binding their arms and legs and eventually choking them. The harder a person struggles against Devil's Snare, the faster and more tightly it binds them.

Quinn felt the Devil's Snare creep up his body, but he didn't move or even tried to use magic. He just stood there, waiting for the Devil's Snare to surround him, and it did, slowly creeping over his over body, entrapping him in its vines and tendrils.

Quinn had read about the Devil's Snare and how if you stayed relaxed, it wouldn't suffocate a person, and Quinn wanted to see if it was true. He waited for thirty seconds, and the wines didn't tighten around him and just covered him, treating him like a wall or an immovable object.

'Okay, this is enough,' thinking that he charged up his magic, and multiple balls of harsh light appeared in the room full of Devil's Snare, scaring them as the wines hurriedly retreated from Quinn's body as it tried to shield itself away from the light.

Quinn didn't use fire to not wanting to damage the wines. He didn't want to leave any evidence in case the professors came to check on the defenses.

Wasting no time, Quinn walked towards the stony passageway free of Devil's Snare. The passage was dead silent as Quinn walked down the downward slope towards the next room.

Quinn knew he was near the next obstacle as he heard the rustling and clinking sounds from ahead. He reached the end of the passageway and saw a brilliantly lit chamber, its ceiling arching high above them. It was full of small, jewel-bright birds, fluttering and tumbling all around the room. On the opposite side of the chamber was a heavy wooden door.

"The winged keys," muttered Quinn as he took in the sight of at least a hundred winged keys. The flock moved randomly and rapidly, making it hard to keep track of an individual key.

Quinn looked at the old wooden door and then back to the flock of key birds.

"An old key for an old door," thought Quinn, but before that, he tried to summon the ring by using a Summoning charm (Accio), but alas, Flitwick had charmed them impervious to being summoned.

Quinn glanced at the brooms in the room, put there to chase the correct winged key. He scoffed and looked back at the crazy flock of winged keys. "Yeah, right. Like I am going to use a broom to chase the correct key."

Quinn trained his eyes on the flock, trying to spot the vintage-styled key, and the second he spotted it, Quinn never let his eyes wander off it. He raised his right hand, and the next second, a jet of yellow and red shot out of Quinn's right palm and latched on to the winged key.

He had just used the Seize-and-pull charm (Carpe Retractum). Quinn grinned, and with another thought, the cord of light started becoming shorter as it pulled the key towards Quinn, and within seconds, Quinn had the vintage fashioned key in his hand.

"Now, that is how you do it. Didn't have to move at all," Quinn praised himself as he walked to the wooden door. While humming, Quinn inserted the key into the door and turned it to unlock the door.

The next room was Minerva McGonagall's handiwork. A game of giant chess set with cool-looking chess pieces.

Quinn stopped for a minute and observed the chessboard, admiring the work of masterful and artistic Transfiguration. Quinn looked for clues and signs for what went into creating this work. A prolonged work of Transfiguration was a difficult job.

"The chess pieces are Transmuted into their shapes. Hmm... I can't decipher the original material of the pieces, but they are Transfigured into stone."

Quinn squatted and further examined, "Oh man, the animation charms are brutal on this one. Hot stuff! The swords, axes, shields, and even the bodies."

Like a student in front of a work of a master, Quinn spent some time examining the chessboard till he was satisfied. "Good, now let's bypass," said Quinn as he stood up and started pilling on charms on himself.

First, he made himself invisible so that the chess pieces couldn't see him. Then he casted a charm on every article of his clothing so that they didn't make a sound. Just for safety, Quinn erased his scent in case McGonagall had charmed them to sense smells.

'Let's go!' thought Quinn as he walked on to the chessboard, and step by step, he walked from the white side to the black side. Carefully, looking at the chess pieces to see if they would move and attack him, but they didn't. His heart was pounding when he reached the rows of black pieces and slowly, awfully slowly, stepped between a black pawn and the black queen.

Quinn finally exhaled a breath he didn't know he was holding and ran to the next room and shut the door behind him.

"Oh well, that was stressful." Quinn leaned against the door. He was sure that if the pieces moved a single centimeter, he would have blasted them smithereens.

At that moment, Quinn noticed the horrendous smell in the new room, and he was immediately reminded of the Troll he fought a few weeks before.

A massive mountain Troll stood in front of him; this one was at least two to three feet larger than the one Quinn had fought. The Troll hadn't noticed Quinn, and Quinn was glad that he hadn't.

In the books, Harry and Hermione didn't have to fight this Troll because Quirrellmort had already taken off it by knocking it out before the duo got to this room.

Quinn, on the other hand, wasn't that lucky and had to deal with this Troll.

"And, I have to deal with it without injuring this one," Quinn sighed, "Luckily, I prepared for this." He took a large round vial out of his robes.

The vial contained a pale lilac-colored potion. The potion was the Draught of Living Death, one of the stronger Sleeping potions, and sent the drinker into a deathlike slumber, but the potion in Quinn's vial was a unique blend.

The Draught of Living Death was a clear-colored potion, but the one in Quinn's vial was a pale lilac. The reason behind this was because it was highly concentrated. It needed to be concentrated because of the Troll's size and physique.

The Troll was sitting on the floor, so Quinn gently rolled the vial towards it. The Troll noticed the vial, picked it up with his index finger and thumb, and bought it close to his face.

This was the sign Quinn was waiting for as he launched a Transmutation spell towards the glass of vial, instantly disintegrating it, and the moment the potion came into contact with air, it turned to mist and became aerosol. Another handy change Quinn made to the recipe, modifying the recipe so the potion would turn to mist when coming into contact with air.

The Troll breathed in the vapor, and within a dozen seconds, the effects showed. The Troll became drowsy and fell to its side, sleeping.

Quinn immediately began moving towards the Troll, continuously casting air freshening charms around him to keep the Troll stink away.

He pulled open the next door, and there was nothing very frightening in here, just a table with seven differently shaped bottles standing on it in a line.

"Snape's puzzles," spoke Quinn as his voice echoed in the empty room.

The moment Quinn crossed the Threshold, a fire sprang up behind him in the doorway. It wasn't ordinary fire either; it was purple. At the same instant, black flames shot up in the doorway, leading onward.

Quinn was trapped.

-*-*-*-*-*-

Quinn West - MC - Explorer of Hogwarts.

-*-*-*-*-*-

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The link is in the synopsis!


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บท 32: Potion Riddle, Mirror Of Erised, and Another Talk

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The link is also in the synopsis.

-*-*-*-*-*-

In Snape's obstacle room, Quinn stood in front of the potion table that held seven potion vials.

The room had two handles; one entry and one exit. A purple fire covered the room's entrance, and jets of black fire blocked the exit.

This all was part of the room's defense, the enchanted fires trapped a person inside, and the potions on the table contained the antidotes to both fires.

Quinn looked at both the fires before shrugging and walking to the potion table, 'If I cannot solve the puzzle, then I would just try to undo the charms on the fires.'

Quinn was sure that he could figure out the charms on the fires. It would take time, but Quinn could do it, and a good puzzle was always welcome.

Quinn conjured a barstool in front of the table and sat on it while picking up the parchment. The parchment contained the riddle for the antidotes that allowed Quinn to pass the fires without harm.

The riddle read,

[

Danger lies before you, while safety lies behind,

Two of us will help you, whichever you would find,

One among us seven will let you move ahead,

Another will transport the drinker back instead,

Two among our number hold only nettle wine,

Three of us are killers, waiting hidden in line.

Choose, unless you wish to stay here forevermore,

To help you in your choice, we give you these clues four:

First, however slyly the poison tries to hide

You will always find some on nettle wine's left side;

Second, different are those who stand at either end,

But if you would move onward, neither is your friend;

Third, as you see clearly, all are different size,

Neither dwarf nor giant holds death in their insides;

Fourth, the second left and the second on the right

Are twins once you taste them, though different at first sight.

] [Image in the paragraph comment.]

From the first half of the riddle, Quinn deciphered that one bottle will move him ahead (line 3), one will send him back (line 4), two hold nettle wine (line 5), three hold poison (line 6).

"There are seven bottles: three are poison; two are wine; one will get me safely through the black fire, and one will get me back through the purple fire," said Quinn as he continued to decipher the riddle.

From lines nine and ten (9-10), Quinn deciphered,

"There is always poison to the left of nettle wine."

From lines eleven and twelve (11-12), Quinn cracked,

"The bottles on either end of the line contain different contents, but neither will move you forward."

The next two lines, thirteen and fourteen (13-14) revealed,

"The smallest (dwarf) and largest (giant) bottles do not contain poison."

The last two lines (15-16) spoke to Quinn,

"The second from the left and the second from the right is housed in different-sized bottles, but they hold the same contents."

Now, Quinn had all the clues from the riddle, and he could start solving the potion identities.

"First, let's set the with unchangeable constants," Quinn said as he numbered the positions from our left to right.

[1] - [2] - [3] - [4] - [5] - [6] - [7]

"Now, insert the constants: the elements second from the left and second from the right are identical, though in different-looking bottles, and poison will always be to the left of nettle wine," said Quinn, but he stopped just before marking things.

"There are two possible ways to arrange these bottles, depending on whether [to nettle wine bottle's left side] means from our left or from the wine bottle's left. But both arrangements ultimately lead to the same end solution of the puzzle," said Quinn as he finally marked the potions.

First combination,

[1 - Poison] - [2 - Wine] - [3 - x] - [4 - y] - [5 - Poison] - [6 - Wine] - [7 - z]

Second combination,

[1 - Wine] - [2 - Poison] - [3 - x] - [4 - y] - [5 - Wine] - [6 - Poison] - [7 - z]

Quinn smiled as he noted, "Whichever way I do it, I satisfy the requirement that the elements second from the end (Position 2 and Position 6) hold the same contents (2 - Wine, 6 - Wine; or 2 - Poison, 6 - Poison), and I also satisfy the requirement on either end. Poison will always appear to the left of the wine, depending on whose left I am using."

Quinn began swinging his legs as he continued to solve the riddle.

"Okay, so now that I have positioned the poison/wine sequences (the constants), we now have three bottles remaining. One is poison, one moves you backward, one moves you forward. Poison cannot be in either giant or dwarf bottle. The bottle on one end of the line cannot hold the same contents as the bottle on the opposite ends. And neither of the bottles on end will move you forward."

"Now, I am going to use that [nettle wine's left] means our left. Poison is always on nettle wine's left, so we can erase the second combination," noted Quinn from clue number one.

[1 - Poison] - [2 - Wine] - [3 - x] - [4 - y] - [5 - Poison] - [6 - Wine] - [7 - z]

"The second clue says that bottles at the ends have different contents and won't help me move forward, which means that it can't be poison and won't be the forward potion," said Quinn, so he noted. "That means it can only be the backward potions! Alright!"

[1 - Poison] - [2 - Wine] - [3 - x] - [4 - y] - [5 - Poison] - [6 - Wine] - [7 - Backward]

"Finally, (3 - x) and (4 - y) can either be poison or forward potion," clapped Quinn and finally used the third clue that says that dwarf and giant potions don't have poison.

While the books didn't show the readers the layout, but Quinn could see the layout, and (3 - x) was the shortest bottle and thus the dwarf bottle.

"If it isn't poison, then it is the forward potion, and the remaining (4 - y) is the remaining poison," solved Quinn, and the final result was as follows,

[1 - Poison] - [2 - Wine] - [3 - Forward] - [4 - Poison] - [5 - Poison] - [6 - Wine] - [7 - Backward]

Quinn folded the sheet of paper and pocketed it. He took out two vials and poured the contents of the forward and backward potions into them.

He placed the now empty vials back on the table and looked to see if they would fill themselves up, but nothing happened.

Quinn shrugged, "I will break one leg of the table, so it would seem that the potion drained when the table broke."

He walked to the black fire and chugged down the forward potion. He pocketed the bottle and walked forward; he braced himself, saw the black flames licking his body, but couldn't feel them — for a moment he could see nothing but dark fire — then he was on the other side, in the last chamber.

The chamber was empty, not unlike the previous one, and in the center of the room stood a mirror. The mirror was on the base level of the floor with steps leading down to it.

Quinn climbed down the steps and approached the mirror. The writing engraved on the frame of the mirror said,

「Erised stra ehru oyt ube cafru oyt on wohsi.」

Quinn smiled softly and repeated, "I show not your face but your heart's desire."

Quinn's heart beat faster as he shifted his eyes from the frame to the mirror itself. He was a little nervous about what he would see in the mirror. Quinn closed his eyes before opening them to see what his heart desired.

In the mirror, a version of Quinn stared back at him. The mirror-Quinn was exuding a humongous amount of magic; the current Quinn had large magic reserves, but mirror-Quinn was on another level. To Quinn, it seemed that mirror-Quinn could never run out of magic.

Quinn also saw that mirror-Quinn's eyes were a deep-violet instead of his usual stone-grey eyes. Quinn found himself staring into the deep-violet eyes, wondering the reason behind the color change.

From what Quinn could decipher, the mirror-Quinn was a master at magic, a powerful magical at that. It had always been one of Quinn's top goals.

Quinn looked around the mirror-Quinn and saw his family, all smiling. He saw Lia, George, Elliot, Ms. Rosey, and Polly. Even Alan D. Baddeley, his mind arts teacher, was present in the mirror image. In the background, Quinn could see a globe turning slowly; it signified Quinn's desire to learn magic from all around the world.

Quinn finally looked at mirror-Quinn wanting the Philosopher's stone, but mirror-Quinn smiled apologetically and shook his head.

Quinn frowned and asked, "Why?"

Mirror-Quinn took out a ruby-red stone from his robes and showed it to Quinn; it was the Philosopher's stone. Then mirror-Quinn took out his fake wand and then stared at both of his hands. Quinn watched as the fake wand in mirror-Quinn's hand turned into gold. Mirror-Quinn didn't stop and took out a potion vial and put the stone on the vial, and Quinn saw the vial fill up with a crystal blue liquid; it was the Elixir of Life.

Quinn ruefully smiled and spoke, "If I get the stone, I will end up using it, aren't I?" Albus Dumbledore had charmed the mirror so that only those who wanted to 'find' it and not 'use' it for themselves.

The mirror-Quinn nodded in agreement, and that made Quinn sigh.

"All this work was for nothing?" exasperated Quinn and ran a hand through his hair. He backed away from the mirror and sat on the steps, sighing.

He looked up at the dark ceiling and pondered. Quinn had already thought about this outcome, but he still tried this, convincing himself that he only wanted to see the stone.

"I guess I can't fool my own heart?" Quinn said to himself and kept sitting there before deciding he had brooded enough and it was time to exit the stone's chambers.

Quinn climbed the steps but not before giving the Mirror of Erised one last time.

Quinn ran through the black fire and entered Snape's room, and noticed that the vials were against full. He walked to the table and muttered, "Maybe, it takes time to recharge." He shrugged and took the backward potion to pass the purple fire.

He groaned as the Troll's stench hit him and kicked the unconscious Troll to release some frustration. Then once again walked as he stepping on eggshells as he passed through McGonagall's chessboard, hurriedly walked through Flitwick's winged-key room, and reached Sprout's Devil's Snare.

Once again, multiple orbs of harsh light scared the vines away and used the Seize-and-pull spell (Carpus Retractum) to latch one end of the cord to just near the trapdoor and pulled himself up.

Just before he opened the trapdoor, Quinn conjured a violin, animated it to play a piece, and sent it out of the trapdoor so that when Quinn exited, Fluffy, the Cerberus would be fast asleep.

Quinn waited for half a minute before exiting the trapdoor to see a sleeping Fluffy and walked out the Underground chambers, but not before turning invisible and checking the surroundings in Recon.

When the Ravenclaw students returned, Quinn was waiting for Eddie and Marcus for them in the common room.

Quinn asked the moment Eddie and Marcus walked to him, "How was the game?"

Marcus looked excited and answered, "It was one exciting game; you should have seen Harry Potter on the broom. He was weaving through the Chasers, Beaters, Bludgers, and Quaffle."

Quinn turned to Eddie when he spoke, "He was pretty good. No, he was mad-good for his age. His broom did give him some problems during the game, but he still managed to snatch the snitch." He scoffed, "You would think that Nimbus would make good brooms."

Quinn absentmindedly nodded and thought, 'No change in this event.'

"I see."

- (Scene Break) -

A few days later, Quinn had an interesting conversation with someone he wasn't expecting to talk to. Quinn was walking from the Room Of Requirement to the Great Hall when he met Lily Potter. Quinn didn't want to talk to her after his passionate rant, but the Muggle studies professor called out to him.

"Mr. West," Lily called when she saw him.

Quinn groaned internally before turning to face her, "Evening, Professor Potter."

"A good evening to you as well, Mr. West. I assume you are going to the Great Hall," she asked, and when Quinn nodded, she asked, "Wonderful, walk with me."

Quinn fell in step with Lily and was wondering if he should make small talk, but Lily took care of that,

"I thought about the things you said to me when we first met," she said, and Quinn really didn't want to talk about that, but then she asked, "Tell me, Mr. West. When did you start visiting the muggle world?"

Quinn wondered why she was asking that but then shrugged and answered, "I have been in contact with the non-magical world as long as I can remember. I, with my sister, regularly spend our time together in the non-magical world. I have also been to various parts of the world and have experienced both their magical and non-magical parts."

Now that the conversation was on a roll, Quinn decided to ask, "What about you, Professor Potter; how did you raise the twins? Are they familiar with the non-magical world?"

"Yes, they are. Both of my children attended muggle schools before coming to Hogwarts," Lily smiled as she revealed.

Quinn nodded in appreciation, "Is that so? I never did that. I was homeschooled, but not in non-magical subjects. Maybe one day, I will study those subjects." He looked up towards her and asked, "What about you? Did you catch up with your non-magical studies?"

Lily shook her head while chuckling, "Oh, no. I was too busy with the twins, and now I am teaching here at Hogwarts."

She hesitated before asking, "May I ask how did you build such a good rapport with Professor Snape?"

Quinn quirked his brows and spoke in confusion, "Professor Potter, maybe you are misinformed; I barely talk to Professor Snape, much less have a good rapport with him."

"But, the other Professor said that you are his favorite student, so I wondered..." she sounded that she really wanted an answer.

"Professor, from what I have heard and observed, Professor Snape ..." he stopped before staring her dead in the eyes and asked, "I am going to tell you something in confidence, and anything I say wouldn't make its way to anyone else, can you keep this a secret. I don't want Professor Snape to hear this. Can you promise me that?"

Lily was confused but nodded, so Quinn continued, "Honestly speaking, Professor Snape doesn't enjoy teaching. Heck, Professor Snape doesn't know how to teach; compared to Professor Flitwick and Professor McGonagall, he seems like a poor novice." Snape was a master potioneer, but that mastery didn't convert to skill in teaching, and if Snape heard this, then Quinn's potion lessons would go from pleasantly calm to outright miserable.

"From his point of view, all the students are dunderheads, which is not really how a teacher should view his students, and the reason I am treated differently is that I follow his instructions without any mistakes, am not annoying, and keep out of his way. Plus, I am not sure about this, but I think he tolerates me because I am genuinely interested in Potions, but the jury is still out on the last one." Quinn looked proud as he continued, "I am proud to say that Professor Snape hasn't yelled at me or cut points from me even once. I only communicate with Professor Snape when he asks me to answer a question or during the roll call, except that he and I don't talk that much."

"But, don't you have questions for him; you just said that he is a master potioneer; don't you want to learn from someone of that level?" asked Lily. She had been the smartest witch of her generation, and not communicating with her teachers seemed absolutely strange to her.

Quinn hummed in thought before replying, "Professor, there are many types of learners. Some require another person to stand on their head to motivate them to learn, some need step-by-step guidance, some learn by doing, and some prefer to learn by themselves. I am of the last type; I prefer to learn at my own pace and at my own convenience. Books and other texts are my best friends; they have everything I need. I haven't felt the need to consult with a professor if I can learn it by myself. Of course, by this, I am not saying that there is no need for teachers; as I said, there are all kinds of learners, and teachers help all types of learners."

"But, why the sudden interest in Professor Snape," asked Quinn, who felt that the conversation was getting out of track and slowly becoming about him, so he brought it back to the original topic.

Lily ruefully smiled, hearing that, asked, "You see, Severus, is... was my friend, but we had a falling out, and I am thinking how to make up with him, but I have no idea how to approach that." She didn't know why she was asking a twelve for advice.

Quinn stayed silent for a moment, and Lily thought she had made him uncomfortable. She was about to say something when Quinn spoke, "I am not an authority on relationships, and I do not know how Professor Snape is in his personal life. But if I were to give advice, then I would say to be prepared, a broken relationship can have a lot of hidden emotions, and the message you are trying to convey might not go across, so choose your words wisely."

Quinn paused for just a second, "And if the other party is not willing to start the conversation, you must be the one to approach them. Take charge and show that your friendship means something. Explain why you felt hurt or angry. Ask about your friend's perspective. Keep an open mind as you listen to your friend speak. And, at last, be ready to walk away if you two can't resolve the issue."'

Quinn knew why Lily and Snape had a falling out, and while it was entirely Snape's fault, it wasn't weird that Lily had forgiven him after so many years, time heals wounds, and now she wanted to rebuild her friendship with her childhood friend, the one who introduced her to magic.

By the time Quinn finished giving his opinion, they had reached the Great Hall, and Quinn said before parting, "I hope you may be successful in your endeavor, Professor Potter. Now, please excuse me."

Quinn left without giving Lily a chance to reply, leaving her to think about what she just heard and what she needed to do.

-*-*-*-*-*-

Quinn West - MC - Solving riddles, giving advice, what can't he do?!

Quirrell's second Troll - Mountain Troll - *Grunt* *Ugh* [Troll sleepy]...

Lily Potter - Muggle studies professor - A kind woman.

-*-*-*-*-*-

If you have any ideas regarding the magic you want to see in this fiction or want to offer some ideas regarding the progression. Move onto the DISCORD Server and blast those ideas.

The link is in the synopsis!


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