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30.18% Steel Waste / Chapter 214: Candy Shop

บท 214: Candy Shop

[WELCOME TO LEVEL 30]

Alright, let's just dump all my points into science and check out the Perks available.

[Implant GRX] : You gain a non-addictive subdermal turbo (chem) injector. This perk may be taken twice, with the second rank increasing the effect from 2 to 3 seconds and the uses per day from 5 to 10... Complicated, not only that, Afton thought that it was completely unnecessary. If he wanted to implant something like that into himself it would just take a bit of work... No point in using a Perk point that could literally be used to warp reality.

[Burden to Bear] : +50 carry weight. Hm, again, Afton wasn't really all that bothered about his carry weight. Shaking his head he looks to the other potential perks he could get and eventually decides upon one that he'd skipped a while ago.

[Explorer] : All locations are marked on your map. Ye~ep, this was overpowered enough to be viable, even if it didn't directly affect Afton's abilities

Pressing confirm he grimaces as knowledge of Science burrows into his mind, his Pipboy resetting and booting up again with an insane amount of information now on its map. Truly, it shouldn't be possible for his Pipboy to store that much information, must be supernatural...

[WELCOME TO LEVEL 31!]

[WELCOME TO LEVEL 32!]

[WELCOME TO LEVEL 33!]

Another 45 skill points to spend, of course, Afton dumps these into Science to max it out, all the while wondering what Perk he'd get for it.

[Science maxed out! Perk rewarded : Eureka!]

[Eureka!] : You are far more likely to discover scientific breakthroughs! That is interesting? Not something that could be used in combat, but Afton supposed not everything had to be. Though, he was amused by the Vault Boy who accompanied the Perk that looked like David Tennant in a suit and glasses standing outside a Police Box...

Hm, now he just needed to decide what skill to start putting points in next... He was honestly running out of useful skills, Lockpicking, Barter, and Survival were all quite situational skills.

Lockpicking was useless when you could just brute-force your way through doors. And unlike the Fallout games, he wasn't limited in that regard.

Barter was useful at helping you trade, granting knowledge of the value of things... But Afton doubted if he'd truly be needing it anytime soon, eventually he'd get strong enough to where he could just take what he wants. Not to mention you needed other factions willing to trade with you, his plans for the future might make that difficult.

Survival was essentially just advanced bushcraft for the wasteland, now that he had good weaponry and enough caps to avoid sleeping outside it was somewhat pointless... Even if it did give him knowledge on weak points of Deathclaws and other similar knowledge. He could just work that information out for himself without relying on the skill to tell him.

There were two other skills that he hadn't mentioned. Unarmed and Explosives. To be honest he was more interested in putting points in Unarmed than Explosives... The reason for that? The Nuke he'd set off earlier in the day.

Explosives increased his knowledge of weapons categorized under the same name, but it also somehow increased the flat amount of damage they'd do, as well as their area of effect. Afton couldn't imagine how destructive the Mini-Nuke would've been with all those bonuses, even with the Explosives resistance the skill would grant him, he'd likely not survive. Though, with the Skill he probably could've inferred how powerful the nuke would've been.

Afton wanted to use Mini-Nukes in the future, so unless he had no other choice he was going to leave this skill as low as possible... Unless a more powerful bomb was needed of course.

Unarmed would complement his skillset... And that's not just because he had literally been 'unarmed'... His Weapons Skill had given him all the knowledge he needed to fight with knives, swords, etc. But he could probably take melee abilities to the next level by level this Skill, he was also curious at what Perk he'd gain by maxing it.

He put all his remaining points into Unarmed, putting it to 71, two levels away from maxing it out. He moves onto the next selection of Perks that were available, hoping that there'd be something new. Once he sees it though he's surprised by the number of new options... He wondered why after level 30 had so many more options?

[In Shining Armour] : Grants +5 DT against energy weapons while wearing metal armour, with a further +2 DT while wearing reflective eyewear or helmets. This Perk could potentially be really good, combined with Power armour it'd make him incredibly hard to actually damage, not only that, he could probably modify armour to suit the Pekr, utilising its refractive properties to reflect attacks back at the enemies... Of course, this would only be possible against laser weapons. Something to think further on in future.

[Grunt] :25% more damage with 9mm pistols and SMGs, .45 pistols and SMGs, service rifles, assault and Marksman carbines, light machine guns, frag grenades, grenade rifles and launchers and combat knives. This would have been excellent had Afton not received the [Uncivilized Weapon] Perk as Energy Weapons was so heavily incentivised that it'd be silly for him to try another route.

[Atomic!] : In irradiated areas, +25% move and attack speed, +2 DT, +2 ST. With excess rad level, AP regen scales from 1.1 times to 1.5 times normal. This was an incredible Perk now that Afton had [Rad Abosrbtion], in any irradiated area he'd be unmatched in combat. And combined with [Solar powered] his Strength would reach a rediculous 12! SuperHuman levels!

[Alertness] +2 Perception when crouched and still. This Perk would be completely broken with his current fighting style, it'd make his abilities with a sniper more terrifying than they already were, and would allow his Perception to reach superhuman levels once he upgraded it with [Intense Training]. He'd grab this Perk once he had the chance.

Afton was like a kid in a candy shop, so many good options yet so little points. Three of the four Perks presented to him were incredibly useful, but, in the end, one beat out all the others.

[Atomic!] was simply too good to ignore. Of course it was situational, but in the Wasteland there were an overwhelming amount of irradiated places... Not to mention he could probably just create a device that'd apply radiation to himself to boost his abilities. The only Perk that came close to its usefulness was Alertness, and he was going to pick that next level.

He chose the Perk and clicked confirm... Only afterwards realising that this may affect him physically... Shit! Not again!


ความคิดของผู้สร้าง
Niggross Niggross

Hope you bois liked the chap, if I missed anything please let me know. Thanks!

If you like my content or want to read ahead please go to https://www.p.atreon.com/Nagross, I'd appreciate it.

บท 215: Blood for Blood

Time resumed and Afton was bombarded with an ungodly amount of knowledge concerning the Science Perk. He grimaces but tries to conceal it by rubbing his face as casually as he can manage. All the while feeling like every cell in his body was on fire...

"You alright Parker?" Dhatri asks, he'd seen the kid act like this before, last time had left him in hospital for two days straight.

Afton nods and waves him off, not noticing the large nosebleed he was currently having, causing everyone else to raise a brow at him. "I'm fine, just thinking about what to do next." he says, trying his best not to let the pain show.

"Kid, you're bleeding." Karl states as blood trickles from his nose and begins pooling under his recon armour...

Afton really hadn't noticed the wet sensation on his face due to how much pain he was actually in, both physically and mentally. "Ah, really?"

Karl just shakes his head, "We're putting you in the hospital before you start bleeding everywhere again.

"Er, no. I'm fine... Just a nosebleed." he says, wiping his face with his single remaining arm and having his eyes widen at the amount of blood. Really, he couldn't refuse being looked over by the doctor when he was bleeding this much... At least he was conscious this time, right?

Elsewhere :

Tamia and Veronica had been walking beside the Happy Trails Caravans for a while now, her Pipboy map stated that they were almost there, but it was always hard to tell with the maze-like canyons that lead here.

She was lucky Veronica beat the pulp out of that lying addict called Ricky, bastard thought he could hit on her just because they were both wearing Vault Suits. Afterwards, she managed to blackmail him as his Pipboy was clearly defective.

One glance at Ricky told the whole story, the guy looking like he hated life right about now, being forced to carry all of Tamia and Veronica's gear or risk getting exposed and left alone in the canyons.

Jed Masterson, the leader of the Happy Trails Caravan points at the cave exit with an excited expression, "That's it, I think we're here boys and girls!"

A small cheer erupts from the few armed mercenaries charged with keeping the Caravan safe, the group exit out of the cave and Tamia squints slightly as her eyes readjust to the bright desert sun... Well, almost desert-sun? Up ahead Tamia could see many trees that looked suspiciously like those 'pine' one's she'd read about, to be honest, they look somewhat familiar to her though.

"Woow, this place is beautiful." Veronica says as she looks over at the picturesque seen before them. The group was currently standing on a large hill that gave them a view of most of Zion, sprawling hills, rivers, trees, and almost primitive-looking constructions could be seen, all of which left Veronica gawking like some sort of tourist.

Her companion was still wearing that out-of-place-looking robe, but had taken her advice and was now wearing armour beneath it. The only thing the robe actually seemed good for was concealing her power fist and plasma pistol, both of which were expensive enough to attract unwanted attention should they be seen.

Tamia nods, "Sure is, feels almost like a vacation from the Mojave..."

"You two, stop gaping and let's go, who knows when trouble'll rear its ugly head." A voice belonging to the caravan guard leader known as Stella brings the duo from their thoughts.

The balding man wearing a vault suit known as Ricky just sneers at her, "Yeah? I'll take care of it if that happens, they don't call me dead-hunte-*Cough* Dead-Eye Ricky for nothin'!"

Stella just scowls and looks away from the man after hearing this, everyone was aware of Ricky's fraudulent claims at this point. How can a man who flees from a Gecko claim to have beaten *DeathJaws*, a supposedly bigger and stronger variant of regular Deathclaws.

"Now, now, the hard part is over. Now we just need to contact the tribes willing to trade and the trip will be a success!" Jed Masterson says with a deep but chipper voice.

The group walked down the large hill for a couple minutes, all the while Tamia could feel that something was up... The hairs on the back of her neck were prickling, something she'd only felt when she was being hunted by a pack of coyotes... Her eye twitches at a quiet sound and she glances to teh side to see small pebbles falling from the cliff above. Her eyes widen as she looks up and shouts, "It's an ambush!"

Quickly Stella and the rest of the Caravan guards jump into action, leaping behind cover while scouring the area with their eyes, Jed Masterson hiding in the safest place... Behind Stella.

As for Ricky? He was currently running as fast as he can back the way they came. He'd be disappointed though, the way back was too steep for anyone to traverse without proper equipment.

Tamia grips her axe in her right-hand while readying a .44 Magnum Revolver in her left.

*Bang!*

The familiar sound of a hunting rifle firing goes off, though the target causes a small grin to make its way onto her face... Ricky falls over like a puppet with its strings cut, a new hole in the back of his head.

Fortunately, with Ricky's 'unfortunate' sacrifice, she and everyone else now knew the enemies position. She could spot a few tribal-looking men wielding various weapons positioned above them on the cliff face.

Not wasting any more time she starts firing at them, her skill with the revolver not matching her skill with the axe, but it was still enough to put a couple down. Veronica herself was accurate blowing people to pieces with plasma bolts, large parts of their bodies liquefying into green goo. Damn, Plasma weapons were terrifying.

Tamia glances over to the Jed Masterson and Stella to get some orders on what to do next, but is horrified to see machine gun fire blitz them, killing both almost instantly. This was incredibly bad as Stella was the only one with any real experience in these lands.

It didn't take long after that for the rest of the Caravan Guards to start dropping like flies, leaving only Tamia and Veronica to deal with the enemy...

"Why does it always fall to us to deal with this shit!" Tamia complains as she reloads her weapon.

"Hey, it must be you causing it as I never had this much trouble before travelling with you!" her companion states.

"Yeah? Well? I don't like your hair!"

Veronica growls at her, "That's a low blow fem-Grognak."

"Whatever! Just keep shooting!"


ความคิดของผู้สร้าง
Niggross Niggross

Hope you bois like the chap, if I missed anything please let me know. Thanks!

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