The biggest issue was the time limit on the quest. Approximately two hours had already passed, which left Luna with roughly four hours to complete the quest.
In truth, escaping with those in her current group of fifteen was enough for Luna to clear her quest, and, of course, she had thought about doing this. However, the quest stated that the more civilians saved, the better the rewards one would acquire. Not only that, but something about this quest gave Luna a strange feeling.
Every S-ranked or higher quest she received always came with a failure penalty attached. While the exact punishment varied, there was an ever-present risk to the player for their failure. But, this SS-ranked quest was different. No matter what the end results turned out to be, the player would not be penalized for failing—and it was this part that concerned Luna. Was it merely luck that the SS-ranked quest she received had no downsides to the player for failing?