The scouts, a mix of humans, elves, and a few of the more adaptable beastmen, ventured into the unknown, their courage fueled by a mix of determination and fear. But despite their best efforts, they returned empty-handed. There were traces of human activity, footprints, discarded tools, but no sign of a permanent settlement.
Azrael and Vera, the leaders of the faction, exchanged a troubled glance. It was becoming increasingly clear that they were being played. The enemy, whoever they were, was skilled at deception, at creating the illusion of vulnerability while concealing their true strength.
"They're toying with us, Azrael," Vera said, her voice filled with a mixture of anger and frustration. "They're leading us on a wild goose chase."