Spectre Ouroboros -
[Traits]
- Absolute Personal Mastery(APM): Users have complete control/mastery over anything/everything related to themselves.
Including their own reality, space, time, particles/molecules/atoms, gravity, form, body, identity, perceptions/perspectives, mind, soul, existence, origin, change, habits, etc.
Any/all aspects/traits that define and relate to the user and their identity are under their complete control.
Meaning if the user is replicated in looks, powers, other dimensions of themselves, or any form of manipulation to harm the user, the attacker will only be hurting themselves due to the user having personal control over themselves on an Absolute scale.
- Omnipotent: Spectre possesses all pokémon abilities edited to his will, alongside a powerful healing factor, can see the immediate future, and last but not least any ability, power, move, etc. whether active or passive initiated will always have its intended effect, and can affect any being, thing, etc.
- Abstract Lord's Acausual Physiology: Spectre is the concept and embodiment of Matter, Antimatter, Nothingness, and Nonexistence.
He is also the Mirror Dimension, Negative Zone, and Distorted World between both which houses the Inescapable Lost Zone.
Being the Mirror Dimension also means that he possesses infinite energy at all times, of all kinds and forms, with no drawbacks or negative side effects.
The combination of all of which means, he possesses immunity to all damage, negative effects, and influences alongside copying, replicating, adapting, absorbing, negating, and more such effects, powers, and abilities.
While contact with energy, matter, and antimatter in any form or state heals, reinvigorates, and empowers him.
On the other hand, any enemy in contact with Spectre is unavoidably burned, frozen, paralyzed, and badly poisoned.
A burned target takes 1/8th of its full health in damage every 6 seconds and has its attack or strength and physical damage reduced by half for at least 24 hours.
A frozen target cannot move until thawed, cannot be thawed by the status effects of this ability, and while frozen will remain alive, unless killed by an attack, or other status effect.
A paralyzed target is unable to attack and has its speed reduced by three-fourths for at least 24 hours.
A badly poisoned target will lose N(1/16th) of their full health every 6 seconds, with N being the number of times 6 seconds passed since becoming badly poisoned with a minimum of 1.
- Eldritch Presence: Enemies gain a resistance & immunity bypassing primal fear of you, and anywhere near your presence their accuracy, strength, powers, resistances, speed, control, and movement, are unavoidably reduced by at least half - The longer they stay in your presence the weaker they become.
- Mirror Reality Projection: You can affect the real world through the Mirror Dimension, but must do so actively, otherwise nothing will happen.
[Abilities & Powers]
- Spectrenite Generation & Manipulation: The power to generate and manipulate Spectrenite.
Spectrenite is a unique semi-sentient material that can only be created by Spectre Ouroboros, or an actual Omnipotent being(TOAA).
The material is capable of cutting/piercing through anything material and immaterial including concepts, Intangibility, ghosts, etc.
Capable of being infused with, channeling, empowering, and focusing all energies, including but not limited to divinities.
It automatically cleans itself staying in pristine condition, impossible to dent or break, and absorbs only what strengthens it.
It stays sharp forever and ensures the death of those harmed by it, even undead.
It can negate gravity, magic, intangibility, and healing.
It can bond symbiotically with a host, provide hosts with self-sustenance, an enhanced healing factor, power and condition augmentation, emotion control, cosmic awareness, metamorphosis alongside automatic defense against threats or danger, adaptation, dimensional travel, portal creation, chronokinesis.
Finally, it can also store infinite amounts of information, and generate pure energy.
- Void Force:
Type - Ghost
Category - Contact
Can be used 8 times in a row
Damage - Multiversal+
Accuracy - N/A
Trait - User instantly vanishes, becoming temporarily invulnerable to all harm. When the user reappears to attack, they bypass any/every protection/resistance/immunity the target may have and removes them. This move always hits and does double dmg. If the target is defeated or knocked out by this move, you can seal them in the Inescapable Lost Zone.
- Darkness Lost:
Type - Ghost
Category - Special
Can be used 8 times in a row
Damage - Multiversal+
Accuracy - 100%
Trait - This move is an AOE affecting your desired targets. If the target is defeated or knocked out by this move, you can seal them in the Inescapable Lost Zone.
- Antimatter Breath:
Type - Dragon
Category - Special
Can be used 32 times in a row
Damage - Multiversal+
Accuracy - 100%
Trait - If this move makes contact with any sort of matter, it will deal fixed damage. If the target somehow survives the attack it will be paralyzed. Any Dragon-type move used after this one even itself will have their Dmg, trait, and effects doubled. (Even spirits are made of matter, just more refined, so the only things capable of avoiding this move are concepts and the like. Unless you hit them with Void Force first;)
- Dragon Aspect:
Type - Dragon
Category - Status
Can be used 32 times in a row
Damage - N/A
Accuracy - N/A
Trait - Atk, Sp Atk, Speed, Resistances, and Armor are all doubled. Any Dragon-type move used after this one even itself will have their Dmg, trait, and effects doubled.