By the time it came to this situation, it was actually a huge blow to the entire gaming industry.
It was also something Ke Jin was reluctant to see.
As a result, the pricing of the game cartridge was meticulously calculated by Ke Jin to hit a delicate balance where poor gamers could afford it, game manufacturers would not be suffocated, and he still had hope of completing the mission.
He quickly did the math in his mind.
On the neighboring SE handheld's release day, sales broke 100,000, and within a week, 350,000 units were sold.
But the Swtich from his own company would be much cheaper and feature more functionality, so naturally, sales were expected to surge even higher.
Potentially reaching the 800,000 to 1,000,000 range in the first week.
At that point, the cleverness of launching three exclusive titles at the same time would be evident.
If a million units were sold, and half of those were to adult gamers, 500,000 people would buy all three titles.