The opportunity was in hand, and Ke Jin didn't dawdle, taking a flight straight back to Jianglin.
Aid-the-farmers theme, with a pastoral style.
Isn't that just like a farming game that has never appeared on Blue Star?
The answer was already on the tip of his tongue.
"Stardew Valley"!
This game was a kind of oddity.
Although it was not the originator of farming games, and even the popularization of farming games didn't quite relate to it.
Moreover, it possessed the pixel art style that many players would dismiss at a glance.
But as a farming game developed by an independent game designer all on his own, it incorporated nearly all the features that exist in farming games, taking the best of each and leaving out the worst.
As a small-scale pixel farming game without the backing of a major studio and not of 3A caliber, it still sold over 10 million copies in four years.
This was proof enough of its deep-seated quality.