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60.77% Fallout 4: Rebirth At Vault 81 / Chapter 251: 228. Finding Rachel

Capítulo 251: 228. Finding Rachel

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As Sico left the Disciple headquarters, he felt a renewed sense of purpose. The battle for Kiddie Kingdom was just the beginning. With the Disciples, the Pack, and the Operators working together under his leadership, he was determined to bring stability and strength to Nuka-World, one territory at a time.

As Sico made his way back through the bustling streets of Nuka-Town USA to the Fizztop Grille, he couldn't shake the feeling that finding Rachel was crucial not just for Oswald, but for the future of Nuka-World. The lively chaos of the raider hub was a stark contrast to the eerie calm of Kiddie Kingdom, but Sico knew that both places needed stability and order.

Entering the Fizztop Grille, he saw Hancock, MacCready, and Robert already seated around a table, deep in conversation. He joined them, setting a map of Nuka-World down in the center.

"Alright," Sico began, "we need to figure out where Rachel might be. Oswald said she's working on a cure, so we should start with places that have the resources she might need."

Hancock leaned forward, studying the map. "The Nuka-World bottling plant has a lot of advanced equipment. It could be a good place to start."

MacCready nodded thoughtfully, his gaze fixed on the map. "Maybe we should also check out the Nuka-World Junkyard. There's a lot of old tech there that she might be able to use."

Robert pointed to another spot on the map. "We can also visit Bradberton. If she's looking for a secure place to work, she might have gone there. There's also the Morton Residence nearby. It's not far, and it's worth a look."

Sico scanned the map, his eyes landing on another location. "There's the Nuka-World Red Rocket station. It's isolated enough that she might have set up shop there without being disturbed. We should check it out as well."

Hancock nodded, marking the locations on the map. "Alright, we've got a good list of places to start. We should try to cover as much ground as we can. Let's start with the Junkyard, then head to the Red Rocket station, Morton Residence, and lastly Bradberton."

Sico agreed, laying out the plan clearly. "We'll stick together. This way, we can handle any trouble we run into and ensure we don't miss anything. We'll start with the Junkyard, then make our way to the Red Rocket station, Morton Residence, and finally Bradberton."

The team nodded in agreement, their determination evident. They gathered their gear and prepared to head out, their shared goal uniting them in purpose.

"Let's find Rachel and see if we can make a real difference," Sico said, his voice filled with resolve.

As they left the bustling streets of Nuka-Town USA behind, the group made their way towards the Nuka-World Junkyard. The sun cast long shadows across the landscape, and the air was thick with the scent of rust and decay. The area was filled with rusting machinery and heaps of scrap metal, a testament to the park's once grand ambitions now reduced to ruins.

They moved cautiously, scanning for any signs of recent activity. The Junkyard was eerily quiet, the only sounds being the creaking of old metal and the occasional scurry of small creatures.

"Keep your eyes peeled," Sico instructed. "Rachel could be hiding anywhere around here."

As they carefully navigated through the twisted wreckage and piles of debris, their senses were on high alert. Every creak and rustle put them on edge, but they pressed forward, determined to find any clues that might lead them to Rachel.

After almost an hour of meticulously combing through the Nuka-World Junkyard, Sico and his team found no trace of Rachel. The area, despite its vastness and potential hiding spots, yielded no clues. Just as they were about to give up, a sudden whirring noise alerted them to an approaching Protectron.

"Get ready!" Sico shouted, drawing his weapon.

The Protectron, its programming corrupted by years of neglect and exposure to the harsh elements, clanked towards them menacingly. Its robotic voice echoed through the junkyard. "Intruder detected. Lethal force authorized."

Hancock and MacCready moved to flank the robot, while Robert positioned himself for a clear shot. Sico took the lead, aiming for the Protectron's weak spots.

A barrage of bullets and energy blasts ensued, with the Protectron retaliating with its own laser fire. The team's coordinated efforts paid off as they managed to disable the robot without sustaining any serious injuries. The Protectron collapsed in a heap of smoking metal, its threat neutralized.

"That was close," Hancock said, wiping sweat from his brow.

"Yeah, but we can't waste any more time here," Sico replied, holstering his weapon. "Let's move to the next location."

The group gathered their gear and set out towards the Nuka-World Red Rocket station. The journey would take nearly four hours on foot, and the sun was already beginning its descent. The path was rough and overgrown in places, making their progress slow and exhausting.

As they trudged along, Sico kept their spirits up by reminding them of their mission's importance. "Remember, finding Rachel could change everything. Stay focused."

The hours passed with little conversation, each member lost in their thoughts. The landscape around them transitioned from the twisted wreckage of the Junkyard to the more open spaces leading to the Red Rocket station.

Finally, as the sun dipped below the horizon, they arrived at the Red Rocket. The old gas station and repair shop stood in eerie silence, its once bright red signage now faded and covered in grime.

"Alright, let's spread out and search," Sico instructed. "Stay alert for any signs of Rachel or anything unusual."

The team fanned out, their flashlights cutting through the gathering darkness as they began their search. The Red Rocket station, though smaller than the Junkyard, had plenty of nooks and crannies that could serve as potential hiding spots.

After an entire hour of methodically searching every nook and cranny of the Nuka-World Red Rocket station, Sico and his team found no sign of Rachel. The station, while filled with old machinery and forgotten supplies, yielded no clues that could lead them to her. As they reconvened near the entrance, the reality of their fruitless search settled over them like a heavy blanket.

Sico glanced at the darkening sky. Night had fully descended, casting long shadows and turning the surroundings into an almost impenetrable black. "It's getting late," he said, his voice tinged with fatigue. "We should rest here for the night and continue our search in the morning."

The team nodded in agreement, exhaustion evident on their faces. They began setting up a makeshift camp within the relative safety of the Red Rocket station. Robert scouted out a secure spot while MacCready and Hancock gathered materials for a small fire to keep them warm and ward off any nighttime threats.

As the fire crackled to life, its light dancing on the walls of the station, Sico distributed rations. They ate in silence, each lost in their thoughts. The day's efforts had been draining, both physically and mentally, but Sico knew they couldn't afford to give up.

"We'll start fresh in the morning," Sico said, breaking the silence. "First light, we head to the Morton Residence. If Rachel's not there, we'll move on to Bradberton."

Hancock nodded. "Sounds like a plan. We'll find her, Sico. We just need to keep at it."

MacCready stretched out, leaning back against a wall. "At least we have a roof over our heads for the night. Could be worse."

Robert, ever the pragmatist, added, "We should set up a watch rotation. We don't know what might be out there."

Sico agreed, and they quickly organized shifts to ensure someone was always on guard. With the plan in place, the team settled in for the night, the warmth of the fire providing some comfort against the uncertainty of their mission.

Sico took the first watch, his eyes scanning the darkness outside the station. The silence of the night was punctuated only by the occasional distant howl or the rustling of small creatures. As he kept vigil, he couldn't help but think of Oswald and the hope they were carrying for him. Finding Rachel could mean the difference between chaos and a semblance of order in Nuka-World.

Morning came slowly, the first rays of dawn breaking through the grime-covered windows of the Red Rocket station. The team stirred, the night's rest doing little to alleviate the weight of their task. They packed up their gear, doused the fire, and prepared to set out once more.

"Alright," Sico said, his voice firm with resolve. "Next stop, Morton Residence. Let's find Rachel."

With renewed determination, the team set off, ready to face whatever challenges lay ahead in their quest to find Rachel and bring a measure of hope back to Nuka-World.

After a half-hour walk through the desolate and overgrown terrain, Sico and his team arrived at the Morton Residence. The house, an imposing structure once full of life, now stood eerily silent and dilapidated. The first floor was boarded up, and the garage was chained from the inside, blocking their entry.

"Looks like we're not getting in through the front door," Sico observed, his eyes scanning the structure for any possible entry points.

MacCready moved to the west side of the house, his keen eyes catching sight of something unusual. "Hey, over here," he called, pointing to a drainage pipe at the base of the stone wall in front of the house.

The team gathered around the pipe. It was old and rusted, but large enough for them to crawl through. "It looks like it leads to the basement," MacCready said, peering into the dark opening.

"Good find, MacCready," Sico replied. "Let's see where it takes us."

One by one, they crawled through the narrow, grimy pipe, their flashlights barely illuminating the path ahead. The air grew colder and damper the deeper they went, the sound of their movements echoing through the confined space.

As they emerged into the basement, the stench of decay hit them immediately. The room was infested with radroaches, their chitinous bodies skittering across the floor and walls.

"Great, radroaches," Hancock muttered, drawing his weapon. "Let's clear them out."

The team quickly dispatched the radroaches, their movements coordinated and efficient. Once the basement was clear, they took a moment to catch their breath and assess their surroundings.

As the team caught their breath in the now radroach-free basement, their flashlights revealed more details of the grim surroundings. Against one wall, there was an old, rusted bedframe with a human skeleton resting atop it. The sight was a stark reminder of the house's long abandonment and the harsh reality of the wasteland.

Near the bed, they noticed a cupboard and a safe, along with other scattered items. Sico moved to the safe, his fingers deftly working the lock. With a satisfying click, the safe door swung open, revealing a small stash of supplies: a few caps, some ammunition, and a faded photograph of a family that had once called this place home.

"Not much, but every bit helps," Sico said, pocketing the useful items.

Hancock checked the cupboard, finding some old clothes and a few canned goods that were still sealed. "At least we won't go hungry tonight," he said, holding up the cans.

"Let's head upstairs," Sico suggested, pointing to the set of stairs leading up to the first floor. "Maybe we'll find more clues there."

Carefully, the team ascended the creaking stairs, emerging into the dimly lit first floor of the residence. The air was slightly fresher here, but the sense of abandonment was still palpable. They moved cautiously, their flashlights sweeping the room.

In the corner, they saw the garage door that had been chained from the inside, confirming their earlier observation. Near the door stood a power armor station, complete with a suit of power armor. The armor looked like it had seen better days, but it was still in relatively good condition.

"Nice find," MacCready said, examining the power armor. "This could come in handy."

Despite the promising discoveries, there was still no sign of Rachel. They continued their search, moving from room to room. The house was filled with the remnants of a life long past: dusty furniture, faded photographs, and broken appliances.

"There's no sign of her," Hancock said, frustration evident in his voice.

"Maybe she left something behind that can tell us where she went," Robert suggested, rifling through a pile of papers on a nearby table.

Sico nodded, determined not to give up. "Keep looking. If she was here, there might be something that can lead us to her."

After another half hour of searching the Morton Residence, the team came up empty-handed. The house, though filled with remnants of the past, offered no further clues about Rachel's whereabouts. Frustration was beginning to set in, but Sico refused to let it dampen their determination.

"Alright," Sico said, turning his attention to the power armor. "Let's see if this thing is operational. It might come in handy for whatever lies ahead."

He approached the power armor station and examined the suit. The exterior showed signs of wear and tear, but overall, it seemed intact. He checked the compartment for a fusion core and found it empty.

"No fusion core," he muttered. "Good thing I came prepared."

Reaching into his pack, Sico pulled out a fusion core and carefully inserted it into the power armor. The suit hummed to life, its systems initializing and lights flickering on.

MacCready gave a low whistle. "Nice work, Sico. That'll give us a serious edge."

Hancock nodded in agreement. "It's about time we caught a break. This thing could make a big difference."

Sico climbed into the power armor, feeling the familiar weight and the sense of invulnerability it provided. He ran a quick systems check, ensuring everything was functioning properly.

"Alright, we're good to go," Sico said, his voice slightly amplified by the suit's speakers. "Let's head to Bradberton and see if we can find any more clues."

With renewed determination, the team set off once more, making their way towards Bradberton. The power armor added an extra layer of confidence, its heavy footsteps echoing through the desolate landscape.

________________________________________________

• Name: Sico

• Stats :

S: 8,44

P: 7,44

E: 8,44

C: 8,44

I: 9,44

A: 7,45

L: 7

• Skills: advance Mechanic, Science, and Shooting skills, intermediate Medical, Hand to Hand Combat, Lockpicking, Hacking, Persuasion, and Drawing Skills

• Inventory: 53.280 caps, 10mm Pistol, 1500 10mm rounds, 22 mole rats meat, 17 mole rats teeth, 1 fragmentation grenade, 6 stimpak, 1 rad x, 6 fusion core, computer blueprint, modern TV blueprint, camera recorder blueprint, 1 set of combat armor, Automatic Assault Rifle, 1.500 5.56mm rounds, power armor T51 blueprint, Electric Motorcycle blueprint, T-45 power armor, Minigun, 1.000 5mm rounds, Cryolator, 200 cryo cell, Machine Gun Turret Mk1 blueprint, electric car blueprint, Kellogg gun, Righteous Authority, Ashmaker, Furious Power Fist, Full set combat armor blueprint, M240 7.62mm machine guns blueprint, Automatic Assault Rifle blueprint, and Humvee blueprint

• Active Quest: -


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