My mind tried to understand the Soulgear that Exa had chosen for me. The three Soulgears had completely different concepts. When choosing equipment in RPGs, there were usually two schools of thought.
One was to minimize weaknesses, and the other was to enhance strengths. That was why you gave heavy armor to knights and not to archers.
Archers, who were not normally on the front lines, were instead given items for evasion or movement speed.
If your goal was to avoid getting hit, you might as well avoid the hit altogether instead of taking it.
The {ATK Boost} was basically something that made me hit harder. It was the easiest of the three to understand. I pay soul to get a 25% kinetic damage boost.
This was for both ranged and melee weapons. That meant it made swords hit harder and arrows pierce deeper. I could see why Exa would recommend it.
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