This book takes place after the events of World of Reincarnators and may very well hold spoilers for future chapters however far in the future those chapters may be.
...
Anyway. Minor explanation time for myself and readers to give a general overview.
General Skills: Can be gained by anyone no matter what Class they are.
Class: An entity's distinction from others of its kind. So mages, swordsmen and so on.
Skills: Skills gained from Classes only.
Innate Ability: A Skill or Ability that an entity is born with.
Talent: An innate physical or mental property that an entity is born with and provides great benefits. Can subsequently be bought for an extreme amount of Achievement Points and unlock prerequisites through the System Marketplace.
Achievement Points: Points gained for certain difficult actions that are counted as 'Achievements'.
Achievements: Difficult and hidden tasks that reward Achievement Points.
System Marketplace: A Shop that uses Achievement Points as currency to buy General Skills and Talents that an entity can't obtain regularly.
Levels: A semi-precise measurement of Power for both entities and skills.
Properties: Vigour, Mana, Strength, Agility, Mind, Endurance, Arcane. The 7 Primary 'Stats'.
Property Grades: A form of measurement for properties that are divided further into Ranks of Mortal, Divine and Beyond.
Mortal Property Grades: G- to A+ where it further continues to SSS+.
All beings are born with G- Grade Properties.
Gender: Let's not start anything here.
Race: The Specific evolution path from which species an entity derives from.
Elements: The held affinity of an entity for which magic they can learn and master.
Titles: A form of Passive Skills linked somewhat to Achievements. One Title can be equipped in front of others so during Appraisal, only the one chosen title will be shown.
Tier: A greater ranking system for all entities that goes numerically from 1 to 7.
Each subsequent Tier is locked by a universal entity Level and combined Skill Level Requirement that is set by the chosen Class.
System Intelligence: An AI assistant that provides information that is allowed to be known. Certain information is locked by differing Tiers.
Status Analysis: A feature that instantly provides the full picture of the entity's current status not through a screen or notification but directly into the mind.
The provided status information includes the percentage of mana and health left as well as the overall state of the body and all inflicted debuffs and buffs.
The System: It does not give and take.
It helps to achieve, learn and master.
A Class is made to help distinguish an entity's role but no limits are placed on entities through Classes as technically, all Skills can be made into General Skills.
The System calculates and explains the abilities and talents an entity possesses and assists in growing said abilities and talents. The System can not take away abilities from registered sentient entities.
Further information is [Redacted] and moved into a secure folder for future reference.
Example of System interface:
{[Name: ]
[Class: ]
[Titles: ]
[Gender: ]
[Race: ]
[Tier: ]
[Level: ]
[Properties: ]
[Skills: ]
[General Skills: ]
[Innate Abilities: ]
[Talents: ]
[Achievement Points: ]
<System Marketplace>
<System Intelligence>
<Status Analysis>}
This page may be updated as the books progress.