(PREVIOUS LIFE)
Name: Maya Johnson
Age: 23
Race: Human
Gender: Female.
(NEW LIFE)
Name: Gazog Flatar Scara('wild wing wolf')
Age: ???
Race: Half dark spirit/Half primordial wolf spirit
Chosen Gender: Female
PARENTS:
Kragor Lufutstaz('fanged war beast')
Mor-Angath('black ghost'), or titled as Ma-Plak Dushatar('elder sorceress')
TITLE(S):
Kranklob Tholl-Dush('mother of deep magic')
Gusan Ama('Queen mother'*Ancient Sumerian*)
FORM(S):
Note: she can transform into different forms, but these are her default forms in which she is naturally at her strongest.
True Form
Znayul('formless'): the visible structure of Scara's soul manifested in the mortal world.
HUMAN FORM(S)
Name: Scara
Name: Skyler
Name: Maria
VAMPIRE FORM(S)
Full shift
Mor-Tith('black bat'): a colossally sized, horrifyingly monstrous bat that is wreathed in a hide of writhing shadows. Both on her feet and the fringes of her wings, she has many sharp, sickle-like, talons.
Half shift
Burguul Lugat('shadow phantom/vampire'): her naturally bipedal vampire form that retains many of her bat-like characteristics, like similar fangs, talons, and wings.
WOLF FORM
Full shift
Naur('werewolf'): A gargantuan, menacing wolf with eyes that glow red, like burning coals. Its snout is almost cartoonishly wide in a display of its multitude of saber-like fangs, each dripping with poisonous saliva. Framed by a large mane of midnight black fur.
Half shift
SYNOPSIS
Maya Johnson, a 23 year old woman, was staying up late, reading her favorite book one stormy night, when a torrent of wind shook the house causing it to soon give way and collapse on top of her. Her head rang with the agony of her crumpled form. The frigid breeze howled through the gaps in the debris.
As her vision darkened, her mind swam with the disbelief of her predicament. She mulled over the unfairness of it all, as she beckoned for any unseen force to grant her a second chance. Such were her thoughts as she entered the void. Then out of nowhere, she heard a voice behind her. "You have been heard, child."
Residence: *currently*
Frautishi Burzum ('rest in darkness'). Over the years, many peoples continued to revere her, viewing the land around her home to be sacred ground. While eventually, a particularly zealous sect built a ziggurat over top of the cave entrance to Scara's sanctuary in the far Northwest Zagros Mountains.
Inscribed in the frame of the main entranceway, is the phrase: 'Gud Gusan Ama', which denotes the name of the ziggurat. Roughly translated from its Sumerian Cuneiform, it means; 'House of the Queen Mother'. The whole structure of the temple is grand and surprisingly well-preserved.
This stasis is thanks to the ridiculous amount of enchantments that went into the structure's components considering that most of Scara's remaining followers were well versed in witchcraft. On the very bottom chamber of the ziggurat is the cave entrance to Scara's sanctuary, in the form of a 17 cubit in diameter pit, that stretches about 120 cubits down to the floor of Scara's resting chamber. Her sanctuary in total, consists of just one grand room, populated with many, somewhat sparsely located, sturdy and ornately chiseled columns. Upon each column, keenly placed, are torches ablaze with morgul flames. The mausoleum— for lack of a better term— contains a 65 cubit tall vaulted ceiling. The room's over all astatic is chilling, yet marvelous; much resembling the architecture of 'Dol Guldur' from Tolkien's 'The Hobbit'.
The entire structure, including the bedrock on which it rests, is heavily enchanted with morgul magic. The focal point of the room however, is an exalted mound, where the stairs of the central path rise up to meet Scara's sarcophagus; about 6 cubits above the rest of the chamber floor. Flanking the mound in a circular evenly spread manner are her 4 ever-diligent Burzguls. Each one standing motionless and poised
BURZGULS (DARK WRAITHS)
Name: Gurz-Frum
Name: Nurzum
Name: Throquat
Name: Gaam timor
HEIRLOOMS:
Grish Otugat Shakop('blood thirst staff'): Formed from the gifted fangs of her father— each one retaining a slight bit of their poisonous properties— mounted onto the head of a personally forged staff, it resembles more of an extended mace. Boasting a surreal amount of reinforcing and weaponizing enchantments; Scara finds the staff most useful when casting her spells.
Aandar Potak('mystery cloak'): Once belonging to her mother, it was passed on prior to her departure. It is a powerful relic of majesty and mystique, with property of altering the perception of onlookers to conceal her presence, shapeshifting to match the user's current form, and being nigh indestructible. Resembling a dark smoky yet shadowy mass that flows majestically outward. It can additionally distort space to conceal a limited supply of items within itself.
NATURAL ABILITIES:
(Scara naturally grows stronger as she ages and devours magic, so none of these abilities are set to stay at a fixed point of strength or versatility. The same with her magic abilities):
- Shapeshifting
- Size alteration
- Spacial awareness: going along side a bat's echolocation, Scara is keenly aware of the layout of her surroundings in most every instance.
- Venomous fangs: giving her a lethal bite
- Flight: using wings that she can sprout from herself in varying different ways.
- Magic devouring: she is able to devour magical creatures and artifacts to grow stronger. Similar in the way that Carcharoth devoured a Silmaril in the original lore(minus the part about getting burned alive inside-out and more a resemblance to Ungoliant's ability of devouring). So, the more magic or the more powerful the magic she consumes, the more that she grows and evolves.
- Superhuman strength
- Superhuman speed
- Superhuman durability
- Hyper-regeneration
- Superhuman reflexes
- Superhuman memory
- Superhuman willpower
- Superhuman mental fortitude
- Total immortality: Scara is ageless and can build herself a new body if her old one were to be destroyed.
- Superhuman senses
- Soul senses: Scara is highly attuned with souls and spirits. She can see them, hear them, talk to them, touch them, and even manipulate them with her morgul magic. Furthermore, her soul senses bolster her awareness and understanding of mystical forces— like magic— to a degree far exceeding most other spirits.
- Spatial distortion: Though slightly, she is able to bend spacetime and shift space or blink short distances at a time.
- Naur ulurl('werewolf howl'): At full power, it is certain to mangle any living creatures to the likely point of death. With supernatural creature being at least severely incapacitated or disoriented.
- Voice of despair(can be compounded with effects of fear and unease brought by listening to someone talk in 'Black Speak'): Scara has the ability to infuse he voice with various morgul curses and/or aspects of telepathy, to bend the will of the listener or to drive them insane.
- Primordial instincts: this being one of the reason her soul senses are so potent; being a descendent of a primordial spirit gives her great insight into the machinations of the universe.
- Possession: due too her spiritual nature, Scara is able to forcibly subjugate the minds of weaker beings and possess their bodies.
MORGUL MAGIC CAPABILITIES:
- Enchanting
- Cursing
- Illusions
- Mutating/corrupting creatures and/or people into having monstrous/fantastical characteristics, such as granting them the potential for wielding magic (basically making them into witches).
- Necromancy
- Resurrection: She is able to able to ensnare a soul(s) and place it in a body of her own making.
- Telekinesis/Telepathy
- Elemental control: While powerful in this aspect, her control is directed more towards the more sinister aspects of nature in which she has the best control. Controlling shadow is more so her expertise, while she is able to control wind, ice, fire, and earth. However, in ever instance of these elements wielded by Scara, they consistently display a malevolent viciousness greater than what they were intended as an element. Such as, poisonous water, toxic air, or soul consuming fire. Through channeling the elements, she is able to breathe fire in her wolf and bat forms; among other uses.
Weakness: As of now, She only knows of her weakness to direct sunlight. Though every time she evolves makes it have less of an impact on her.
LOVE INTERESTS:
Selene
Sonja
Anna Valerious
Fandoms: Underworld, Day shift, and Van Helsing