A/N: This chapter is an informative chapter, it will be reviewing everything we know about the world up to the current chapter.
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Supreme Invocation System
-» MC
Diego Status (MC)
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STATUS
NAME: Diego Catio Miles
SURNAME: Diego Uranus
RACE: Human
AGE: 16
SYSTEMS: [Divine Body], [Dungeon Maker], [Concealment], [Waifus Summoner (A)], [Multivesal Items & Skills (A)]
Battle Power: 6250 -› 7250
MONEY: 7.5 billion -> 7 billion, 385 Million Reais.
WAIFU POINTS (WP): 129.310 -> 30,129.310
OBJECT POINTS (OP): 30,068.310 -› 19,068.310
ENERGY: Chakra [∞]
SKILLS: Parkour • (LV:10 -> LV:20), Agile Movements • (LV:10 -> LV:20), Danger Sensing • (LV:9 -> LV:19), Concealment • (LV:9 -› NV:19), Washing Up • (NV:10 -› NV:MAX), Muay Thay • (NV:10 -› NV:20), Karate • (NV:10 -› NV:20), Kung Fu • (LV:10 -> LV:20), Boxing • (LV:10 -> LV:20), Fencing • (LV:10 -> LV:20), Kendo • (LV:10 -> LV:10) , Ninjutsu • (LB:5 -> LB:15), Jiu-Jitsu • (LB:5 -› LB:15), Jumping • (LB:6 -› LB:16), Cooking • (LB:10 -› NV:20), Shooting • (NV:10 -› NV:MAX), Accuracy • (NV:10 -› NV:MAX), Shadow Multi-Clone Jutsu • (NV:MAX), Chakra Manipulation • (NV :5), Chakra Control • (NV:5), Infinite Sword • (Two Swords)
SYSTEMS SKILLS: [CD] - Divine Adaptation, Divine Regeneration, Body Reconstruction.
[CD] - Dungeon Creation and Destruction, Drops, Dungeon Concealment.
[OC] - Status Concealment, Clairvoyance Concealment, Visual Illusion, Investigative Illusion.
[IW] - Summoning of Waifu, Card Shop, Inventory, Spirit Link.
[I&SM] - Item Summons, Skill Summons, Market, Inventory.
WAIFUS:
• Rea Sanka - [Sankarea]
• Miyo Sanka - [Sankarea]
• Aria Sanka - [Sankarea]
• Akino - [Sankarea]
• Satsuki - [Sankarea]
• Himuro - [Sankarea]
• Natsukawa - [Sankarea]
• Juri Nakadai - [Sankarea]
• Mero Furuya - [Sankarea]
• Yuzuna Furuya - [Sankarea]
• Miko Yasaka - [Sankarea]
• Ranko Saoji - [Sankarea]
• Koaru Saouji - [Sankarea]
• Heren Shino - [Sankarea]
• Darin - [Sankarea]
• Otoki - [Sankarea]
• Sada-san - [Sankarea]
• Mizuki Yamanouchi - [Sankarea]
ITEMS:
[Healing Potions [3☆] (Low)]: 30,033,770
[Mana Potions[3☆] (Low)]: 30,032,748
[Divine Fruit (Fruit of the Chakra)]: 1,439
[Wolf Skin [3☆] (Low)]: 30.560
[Wolf Fangs [3☆] (Low)] 45,290
[Scarlet Boar Horn [1☆] (Low)]: 3.004
[Wolf Meat [3☆] (Low)]: 1 Tonne
[Meat of the Meadow Horse [2☆] (Low)]: 50 Kilos.
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– SKILL CREATION
EX: [Skill (Dishwashing) was created.]
– LEARNING SKILLS
EX:
m– SYSTEM
EX: [System: No! It's not possible.]
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– CREATE DUNGEONS
EX: "[Create Dungeon - Level 1]"
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– SKILLS STATUS
- EX:
[Infinite Sword]
TYPE: Body
CLASS: Attack
DEGREE: [UR]
DESCRIPTION: An ability that allows the user to collect swords to form a single sword. This sword will contain all the abilities of the collected swords without any of its serious negative effects, making it amis strong. Note: There is no limit to how many swords you can collect.
- [Skill (Infinite Swords) has been Learned!]
- [Skill (Parkour) Created!]
- [Skill (Shot • NV:7)]
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– ITEMS STATUS
EX:
[Ebony Sword]
TYPE: Non-Consumable
GRADE: Legendary [10☆] (Perfect)
ABILITIES: [Invincible Cut], [Immortality], [Magical Immunity], [Berserker Forever].
DESCRIPTION: Sword created by Marvel Merlin from a mysterious meteor, it can cut almost all Marvel metals. It grants immortality and magical immunity to the wearer, but can also leave it in a Berserk state forever.
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– WAIFUS STATUS
EX:
Name: Rea Sanka
World: Sankarea
Class: Swordsman
Degree: [E] (BP: 1200)
Skills: Cut • (NV:1), Split • (NV:1), Cross Cut • (NV:1)
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– DUNGEON STATUS
EX: [Dungeon (NV:2) - Swamp of despair.
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– MONSTER STATUS
EX:
NAME: Scarlet Boar.
TYPE: Common
DEGREE: ☆
Battle Power: 50
Abilities: Snatched • LV:2, Heading • LV:2, Fire Embedding • LV:2.
-» WAIFUS STATUS
Name: Rea Sanka
World: Sankarea
Class: Swordsman
Degree: [E] (BP: 1200)
Skills: Cut • (NV:1), Split • (NV:1), Cross Cut • (NV:1)
*
Name: Miyo Sanka
World: Sankarea
Class: Priest
Grade: [E] (BP:1000)
Abilities: Healing • (NV:1), Dispersing • (NV:1), Protection • (NV:1)
*
Name: Aria Sanka
World: Sankarea
Class: Swordsman
Degree: [E] (BP: 1090)
Skills: Cut • (NV:1), Split • (NV:1), Triple
Cut • (NV:1)
*
Name: Akino
World: Sankarea
Class: Priest
Degree: [E] (BP:1045)
Abilities: Healing • (LV:1), Seal • (LV:1), Guardian • (LV:1)
*
Name: Satsuki
World: Sankarea
Class: Tank
Degree: [E] (BP: 1256)
Skills: Agro • (NV:1), Fury • (NV:1), Save Guard • (NV:1)
*
Name: Himuro
World: Sankarea
Class: Tank
Degree: [E] (BP: 1145)
Skills: Agro • (NV:1), Iron Wall • (NV:1), Reflect • (NV:1)
*
Name: Natsukawa
World: Sankarea
Class: Archer
Degree: [E] (BP: 1199)
Abilities: Aim • (LV:1), Pulsing Arrow • (LV:1), Long Range Shot • (LV:1)
*
Name: Juri Nakadai
World: Sankarea
Class: Swordsman
Degree: [E] (BP: 1110)
Abilities: Cut • (LV:1), Takedown • (LV:1), Defense + Attack • (LV:1)
*
Name: Mero Furuya
World: Sankarea
Class: Wizard
Degree: [E] (BP: 1209)
Abilities: Fireball • (NV:1), Blink • (NV:1), Firewall • (NV:1)
*
Name: Yuzuna Furuya
World: Sankarea
Class: Tank
Degree: [E] (BP: 1045)
Skills: Agro • (NV:1), Stun • (NV:1), Double Defense • (NV:1)
*
Name: Miko Yasaka
Name: Mero Furuya
World: Sankarea
Class: Wizard
Degree: [E] (BP: 1099)
Abilities: Ice Ball • (NV:1), Ice Cone • (NV:1), Ice Wall • (NV:1)
*
Name: Ranko Saoji
World: Sankarea
Class: Swordsman
Grade: [E] (BP: 1080)
Skills: Cut • (NV:1), Counter Attack • (NV:1), Lightning Cut • (NV:1)
*
Name: Koaru Saouji
World: Sankarea
Class: Priest
Degree: [E] (BP:1095)
Abilities: Healing • (NV:1), Binding • (NV:1), Group Healing • (NV:1)
*
Name: Heren Shino
World: Sankarea
Class: Swordsman
Degree: [E] (BP: 1489)
Skills: Cut • (NV:1), Counterattack • (NV:1), Penetration • (NV:1)
*
Name: Darin
World: Sankarea
Class: Wizard
Degree: [E] (BP: 1299)
Skills: Mini Tornado • (NV:1), Wind Barrier • (NV:1), Wind Blade • (NV:1)
*
Name: Otoki
World: Sankarea
Class: Archer
Degree: [E] (BP: 1349)
Abilities: Aim • (LV:1), Guided Arrow • (LV:1), Explosive Arrow • (LV:1)
*
Name: Sada-san
World: Sankarea
Class: Archer
Degree: [E] (BP: 1199)
Abilities: Aim • (LV:1), Triple and Consecutive Arrow • (LV:1), Explosion • (LV:1)
*
Name: Mizuki Yamanouchi
World: Sankarea
Class: Archer
Degree: [E] (BP: 1149)
Skills: Aim • (NV:1), Fast Arrow • (NV:1), Long Range Shot • (NV:1)
WORLD
DUNGEONS
- Dungeons are parallel dimensions where monsters live, they have a connection with the current world and if they are not explored every month monsters can escape out of them, attacking the current world.
• TYPES
- Dungeons are classified into 4 types, namely: Humanoid, Beasts, Spirituals, Elementals, Specials and Systems type.
- HUMANOID: Dungeons with humanoid creatures such as elves, angels, devils, demi-humans, zombies and skeletons.
- BEAS: They are Dungeons with creatures such as Dragons, Wolves, centipedes, spiders and etc...
- SPIRITUAL: They are Dungeons that have Spiritual creatures such as spirits, demons, entities, urban legends, etc...
- ELEMENTAL: They are Dungeons with creatures such as: elemental fairies, and elemental life beings.
- SPECIALS: Dungeons are out of the other types such as: Trap Dungeons, Patience Dungeons, Wish Dungeons, Treasure Dungeons and others...
- SYSTEMS: Dungeons are derived from system desperes, they vary a lot from user to user. The only discovery so far is the Diego(MC) system-type dungeon.
• KINGDOMS/DEGREES
- The types of Dungeons are divided by realms and levels of difficulty, they are: Common, Rare, Elite, Epic, Ancient, Legendary, Holy, Mythic and Divine.
Each realm had nine degrees of Stars.
The table looked like this:
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[Common] - (NV:1 ‹-› NV:9)
1☆ - 50BP
2☆ - 100BP
3☆ - 200BP
4☆ - 400BP
5☆ - 600BP
6☆ - 800BP
7☆ - 1000BP
8☆ - 2000BP
9☆ - 4000BP
[Rare] - (NV:10 ‹-› NV:19)
1☆ - 6000BP
2☆ - 8000BP
3☆ - 10000BP
4☆ - 12000BP
5☆ - 14000BP
6☆ - 16000BP
7☆ - 18000BP
8☆ - 20000BP
9☆ - 22000BP
[Elite] - (NV:20 ‹-› NV:29)
1☆ - 24000BP
2☆ - 26000BP
3☆ - 28000BP
4☆ - 30000BP
5☆ - 32000BP
6☆ - 38000BP
7☆ - 42000BP
8☆ - 48000BP
9☆ - 58000BP
[Epic] - (NV:30 ‹-› NV:39)
1☆ - 70000BP
2☆ - 90000BP
3☆ - 110000BP
4☆ - 130000BP
5☆ - 150000BP
6☆ - 170000BP
7☆ - 190000BP
8☆ - 210000BP
9☆ - 230000BP
[Elder] - (NV:40 ‹-› NV:49)
1☆ - 300000BP
2☆ - 400000BP
3☆ - 500000BP
4☆ - 600000BP
5☆ - 700000BP
6☆ - 800000BP
7☆ - 900000BP
8☆ - 1000000BP
9☆ - 1100000BP
[Legendary] - (NV:50 ‹-› NV:59)
1☆ - 1200000BP
2☆ - 1300000BP
3☆ - 1400000BP
4☆ - 1500000BP
5☆ - 1600000BP
6☆ - 1700000BP
7☆ - 180000BP
8☆ - 1900000BP
9☆ - 2000000BP
[Saint] - (NV:60 ‹-› NV:69)
1☆ - 2200000BP
2☆ - 240000BP
3☆ - 2600000BP
4☆ - 2800000BP
5☆ - 3000000BP
6☆ - 3200000BP
7☆ - 3400000BP
8☆ - 3600000BP
9☆ - 3800000BP
[Mythic] - (NV:70 ‹-› NV:79)
1☆ - 4000000BP
2☆ - 6000000BP
3☆ - 8000000BP
4☆ - 10,000,000BP
5☆ - 12000000BP
6☆ - 14000000BP
7☆ - 16000000BP
8☆ - 18000000BP
9☆ - 20000000BP
[Half-Divine] - (NV:80 ‹-› NV:89)
1☆ - 40000000BP
2☆ - 60000000BP
3☆ - 80000000BP
4☆ - 100000000BP
5☆ - 120000000BP
6☆ - 1400000000BP
7☆ - 1600000000BP
8☆ - 1800000000BP
9☆ - 20000000BP
[Divine] - (NV:90 ‹-› NV:99)
1☆ - 1ϟ BP
2☆ - 2ϟ BP
3☆ - 3ϟ BP
4☆ - 4ϟ BP
5☆ - 5ϟ BP
6☆ - 6ϟ BP
7☆ - 7ϟ BP
8☆ - 8ϟ BP
9☆ - 9ϟ BP
[???] - (NV:100)
1☆ - ???ϟ BP
Note: These measures are for all Dungeons, even the System type.
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AWAKEN
- They are people who have awakened the 'Skills Systems' or just 'Systems', these people, upon awakening, pass from ordinary humans to evolutionary humans. It can grow indefinitely.
• TYPES: The Awakened are separated by classes, there are many different and exotic classes being them: Combatants, Support, Production and Creation.
• CLASSES: Dungeon types are separated by corresponding classes like: Combatant - Warrior / Combatant - Mage
Support - Hacker / Support - Doctor
Production - Alchemist / Production - Cook
Creation - Summoner / Creation - Copier.
• GRADES: The types and classes are also divided into 9 Grades, namely: [UR] -› [SSS] -› [SS] -› [S] -› [A] -› [B] -› [C] -> [IN].
The [UR] was the highest and the [E] the lowest, each Grade was also divided into nine stars.
An [A] ranker had an average of 41000BP ‹-> 50000BP of strength.
One ranker [B] 31000BP ‹-› 40000BP, One ranker [C] 21000BP ‹-› 30000BP, One ranker [D] 11000BP ‹-› 20000BP and one ranker [E] 1000BP ‹-› 10000BP of strength.
In general the [E] rankers existed in droves. His share was 35% of awakened humanity. Another 20% were [D] rankers, [C] rankers occupied a share of 15% of awakened humanity, [B] rankers had 10% of awakened population, [A] rankers had 8%, [S] rankers 5%, the rankers [SS] 3%, the rankers [SSS] 1%, finally the rankers [UR] were very few, in total each country has one ranker [UR].
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SKILLS
- Abilities are powers that a 'Systems' user acquires upon awakening. With systems, skills also have their divisions.
• TYPE: These are the types of skills that exist, such as: Elementary, Body, Spiritual, Production and Support.
- ELEMENTARY: These are abilities with Elementary attributes such as: Fire, Lightning, Ice, Earth, Space and etc...
- BODY: Body skills are skills that don't have any attributes, such as: Punch, Kick, Cut, Dodge, etc...
- SPIRITUAL: These are abilities that directly attack or affect the spirit or soul of the opponent or her.
- SUPPORT: These are skills that do not fit into the categories mentioned above.
• CLASSES: The types of abilities are divided into several classes, namely: Attack, Defense, Movement, Support and Production.
- SUPPORT: These are skills that battle, but not fully. Some examples are healing abilities, curses and others.
- PRODUCTION: These are skills that are not related to battles such as: construction, inspection, cooking, swimming, etc...
• GRADES: Skills had the same grade scale as systems, such as: [UR] -› [SSS] -› [SS] -› [S] -› [A] -› [B] -› [C] - › [D] -› [E], [UR] was the highest and [E] was the lowest.
Each skill also had levels, these levels when the most would raise the class of skills if they were evolutionary. The maximum level for skills was (100) and when a skill evolves the level would reset.
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SYSTEMS
- The systems have different ways of awakening and not a fixed route, as well as Dungeons and others. They have their divisions, classes and grades, but because they have the skills they have levels.
The maximum level of a system was (10), and at each level up a new role or skill would become available.
• TYPES/CLASSES/DEGREES: The Types, Classes and Grades of the Systems had a synchronization with the Types, Classes and Grades of an awakened. Then an awakened one /Type: Combatant/Class: Mage/Rank: [B]. Soon your system would be a combat system, of the mage class and would be Grade [B].
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POWERS / ORGANIZATIONS / GOVERNMENTS AND ETC...
- The world changed after the awakenings of the systems, along with a new distribution of power emerged as well.
• FACTATIONS: The powers of the world split into two Factions: The 'Light' Faction and the 'Dark' Faction, each Faction had its powers.
- 'Light' Faction: The 'Light' powers were meant to not let the world fall into chaos.
- 'Dark' Faction: The Dark Faction had the sole objective of spreading chaos and taking over the world by force.
• POWERS: The powers were spread across the two factions, and these powers were: Governments, Organizations, Guilds and Groups/Alliances.
- GOVERNMENTS: Governments are the governments of each country before awakening. They held no power because their military forces also awakened.
- ORGANIZATIONS: Organizations are NGOs that were spread around the world, and that fought for their causes. E.g.: Greenpeace and etc...
- GUILDS: These are groups of people who were formed to become stronger, and who over time grew out of Control.
- GROUPS/ALliances: These are groups formed by companies or alliances between industries for greater benefit.
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ITEMS
- Items are Objects that are created with materials from dead monsters.
• TYPES: Items and materials are divided into Consumables and Non-Consumables.
- CONSUMABLES: These are items and materials that are consumable, such as: Pills, meat, fruit, etc...
- NON-CONSUMIBLE: These are items and materials that cannot be consumed, such as: Skins, prey, ores, etc...
• GRADE: Items and materials are divided into 9 classes, which are: Common, Rare, Elite, Epic, Ancient, Legendary, Holy, Mythical and Divine.
• QUALITY: The quality of items and materials are sub-divisions of Grades, Each Grade has 10 Stars.
- 1☆ to 3☆ -› Low Quality
- 3☆ to 6☆ -› Average Quality
- 6☆ to 9☆ -› Good Quality
- 10☆ -› Perfect Quality
Note: Materials and items are obtained through Dungeons and monster kills.
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TRAINING
- To be Discovered...
–» MC
WAIFUS SUMMONS
• RANDOM PARCHMENTS: Scrolls are items that are exchanged for Waifus Points to summon Waifus. They are divided by:
- Scrolls (UR) - 1,000,000.000WP's
- Scrolls (SSS) - 100,000,000WP's
- Scrolls (SS) - 10,000.000WP's
- Scrolls (S) - 1,000,000WP's
- Scrolls (A) - 500,000WP's
- Scrolls (B) - 100,000WP's
- Scrolls (C) - 10,000WP's
- Scrolls (D) - 1,000WP's
- Scrolls (E) - 100WP's
- Scrolls (F) - 10WP's
• WORLD PARCHMENTS: These are WORLD Scrolls, can be exchanged for Waifus Points just like random Scrolls. But unlike random scrolls, these Scrolls summon Waifus from a specific chosen world. Their levels are identical to those of random scrolls, only their prices are twice as expensive.
ITEM AND SKILLS SUMMONS
• ITEMS: Are objects invoked with Objects Points, these items follow the same classifications as normal items made in the world. Items come from all kinds of universes, including games, anime, comics, movies, series, etc...
• SKILLS: Skills These are skills purchased with Object Points, they follow the same classifications as the current world skills. Like the items, they also come from all sorts of universes we've seen.
PHYSICIST
CURRENT: The MC's physique, is a perfect and adaptive physique. Possyying a perfect muscular understanding, making him apprehend almost everything with just a few movements.