I wish, now, that I had not glossed over the weeks of training required in Dauria for my pupils to reach second level.
Let me explain, now, for those who don't already know.
At the basics, one hundred XP earns one a first level class. Once one has that, it is two hundred XP for level two, three hundred for level three, and so on. So it is easy for one to mistake that if doing something for the first time is five or ten XP, that this translates directly into twenty, forty, and sixty things, respectively.
Consider two factors: doing easy things is worth less XP, and as one gains in level, so does one's divisor increase. Not to the level of mine, which added my twelve levels of Inherent Longevity, but it has a profound impact. Most systems throw away fractions, making the gains for the typical event to be five XP, two XP, and one XP, or twenty, one hundred, and three hundred new things.
Don't worry, the leveling math becomes important soon. I know better than to waste words; I only get a thousand and a half of them each chapter.
drachenkInd, The_mage1zansabar, and LiamFaren are tied for stone donations today; LiamFaren is leader of gifts.
As always, it is your readership that motivates me to write; I continue to attempt to find one set of words to cover how important that is to me, knowing I may never find one set to cover it all.