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55.86% Second World / Chapter 1123: Chapter 1123. Enemy’s Movement

章 1123: Chapter 1123. Enemy’s Movement

Jack spent twelve days farming the draconic essences. He collected 5000 draconic essences, allowing his bloodline which was level 5 when he started farming to shoot up to level 7.

Starting from level 6, he needed 3000 draconic essences to level up instead of 2,000. Peniel even told him that once he hit level 8, he would require 5,000 draconic essences to get to level 9. For the last stretch to become level 10, he needed a whooping 12,000 draconic essences.

Jack asked why a sudden steep increase for the last level. It was more than double the needed essences from the previous level. Peniel answered that was because the last skill he received after max-leveling this legendary bloodline was a special one. The trouble of collecting the draconic essences would be worth it.

Jack made a quick calculation. He still needed almost 20,000 draconic essences to get to that max level. He couldn't stay another forty-eight days here. He got lots of stuff to take care of.


クリエイターの想い
UnrivaledArcaner UnrivaledArcaner

Storm Wind

Class: Brave Swordsmaster / Time Sage / Beast Monarch

Level 68 / Level 67 / Level 66

Attributes:

- HP = 29,534

- Stamina = 12,989

- MP = 11,627

- Strength = 1,749

- Dexterity = 2,607

- Intelligence = 1,948

- Endurance = 1,688

- Reflex = 2,289

- Wisdom = 2,024

- Luck = 13

Race Skill (Human: 15 months)

- Limitless Potential, rank 9 (HP +2200, Stamina/MP +250, all attributes except luck +9)

- Willpower, rank 2

- Slash of Determination, rank 3

- Ambition, rank 1

Inherent skills:

- Immortal soul (Passive skill), Resurrect user at nearest safe area when died, experience is reduced by 50%, Cooldown: 24 hours

- Blessing of Goddess (Passive skill), luck +10

- Physical Damage +10% (W)

- MP +10% (M)

- basic spell range and standard magic attack range +10 meters (M)

- Vision range +30% (A)

- All damages inflicted by sword-type weapons +10% (BD)

- Critical chance of all sword-type weapons +10% (BD)

- Dual-wield expertise: Off-hand weapon no longer suffer from penalty (BD)

- Every successful hit will grant a blade orb. Each blade orb increased damage by 1%, to a maximum of 20%. Not hitting any target within 10 seconds will reset the orbs. Missing a target, getting parried or blocked will reset the orbs (BD)

- Intelligence +10% (AM)

- Mana recovery +10% (AM)

- Range of all Magician and Mage’s spells +20 meters (AM)

- All elemental resistance +5 (AM)

- Jump 300% (BM)

- Defense +10% (BM)

- Enhanced Senses (BM)

- Pet received attribute boosts when close to tamer (BM)

- Strength, Dexterity, Endurance, Reflex +10% (BSM)

- Damage, critical chance, critical damage of all sword-type weapons +10% (BSM)

- All allies within a 30-meter radius increase their attributes by 20% (BSM)

- 5% chance to reduce received damage by 50% (BSM)

- Intelligence, Dexterity, Reflex +20% (TS)

- All recovery speeds +30% (TS)

- All hostiles within a 50-meter radius are slowed by 5% (TS)

- All allies within a 50-meter radius are sped up by 5% (TS)

- All ranged attacks are increased to 300% of their original speed (TS)

- Strength, Dexterity, Reflex, Wisdom +10% (BMo)

- Pet’s damage and damage reduction +20% during the first 10 minutes after being summoned. Cooldown: 2 hours (BMo)

- Pet’s attributes +50%, summoned creatures’ attributes +20% (BMo)

- Within a 500-meter radius, attributes of allies’ pets + 30%, attributes of allies’ summons +10% (BMo)

Lightning God Blessing, Level 2/3

- Passive skill 1: Lightning resistance +100

- Passive skill 2: +20% lightning damage and 2% Paralyze chance for 3 seconds

- Active skill 1: Lightning God Barrage

- Active skill 2: Lightning God Suit

Divine Gold Dragon Bloodline, level 7/10 (Legendary bloodline)

- Passive skill: +44% to attributes, HP, Stamina, MP.

- Active skill 1: Gold scale armor

- Active skill 2: Gold Dragon Sight

- Active skill 3: Gold Dragon Vitality

- Active skill 4: Gold Dragon Breath

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