Lance was a first-class professional player who had played many gunfight games, some with astonishingly high levels of realism in their modeling.
The problem was, all those games were played on VR equipment.
The actual operation involved using hand-held controllers, pressing buttons to shoot.
In this situation, even if the gun modeling in the display was extremely realistic, it wouldn't matter.
The experience of actually gripping cold metal gun, compared to holding an ergonomically treated matte plastic material controller, was worlds apart!
If it weren't for the suggestive impact brought by the neural modulator-demodulator, ordinary people might even spend a lot of time psychologically preparing themselves just to shoot at a human-shaped NPC.
Perhaps only after hitting a few people and realizing there would be no bloody carnage would they start to adapt.
Wanting to hit a target in a gunfight for the first time is almost impossible.