While the players were still wandering in the world of GTA, oasis welcomed another update.
To many players, oasis had been updating quite frequently, so frequently that it wasn't like Chen Mo's game.
The other games, be it standalone games like Dark Souls or Legend of Zelda, or online games like PlayerUnknown's Battleground or League of Legends, had relatively slow updates. The former barely had any updates and only released downloadable content occasionally, while the latter would only release a new version every two to three months. It was far worse than other online games on the market that had frequent updates.
This was mainly because Chen Mo's games all had one thing in common, which was the high completion rate. After a game was completed and sold, there was basically no need to improve the game's content through subsequent versions.
However, oasis was obviously a different story, as it was updated very frequently.