With Jarvis's help, the development of Iron Man was much faster than many other games.
Chen Mo couldn't help but think that technology really changed life.
By eliminating the cost of communication between people, Jarvis could operate on multiple threads. Combined with his powerful computing power, his work efficiency was even higher than that of many senior designers combined.
Of course, the prerequisite was that someone had to prepare a design concept for him.
However, Iron Man didn't take much time to develop compared to the previous games, mainly because Chen Mo and Jarvis spent a lot of time adjusting the AI system and setting the basic attributes of each NPC, including personality, behavior, self-awareness, and so on.
After all, these NPCs would have to communicate directly with the players in the future. If they were exposed, it would seriously affect the perception of artificial intelligence technology in the players 'hearts.