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69.44% Genshin Impact: Reborn Engineer / Chapter 44: Chapter 41: New Quest.

章 44: Chapter 41: New Quest.

[Congratulations Carman on receiving [System Function: Blueprinting], [System Function: Minimap], [System Function: Companion Optimization], 20K system points, 20 free stat points, 1K skill exp, Item:[Type: Book, Name: A Guide to the Mental Arts by Severus Snape], [Skill: Pokerface], [Skill: Transfiguration], [Skill Transformation], [Skill: Shadow Clone]. Please refer to the appropriate functions to learn more]

Closing the new panel he opened the Minimap function and read the description that popped up.

[Minimap:

Allows the user to summon a small system panel displaying 50 meters around the user in all directions. Details will be recorded on the Minimap as the Host explores. Host can summon a full map of every area they have explored.

Using System Upgrade Tickets, this function can be upgraded.

[Upgrade] - requires 1 [System Upgrade Ticket]

-adds markers onto the Minimap denoting creatures, constructs, and moving objects.]

[Companion Optimization:

This system function allows for the optimization of the Host's compainions.

After achieveing a certain amount of trust and loyalty, compainions will be added to a list of individuals you can nurture.

Using this system function, the host can help their companions unlock new and level up existing skills, and level them up as a whole.]

[Blueprinting:

This system function allows the host to select one or more techniques to incorporate into a new blueprint.

In order to initiate a project, host will receive a list of materials to submit. These materials will be consumed and cannot be refunded. The success and rarity of a project is influenced by the level of mastery the host has over the techniques used in the projects.

Host currently has (1) queue slot

Using System Upgrade Tickets, this function can be upgraded.

[Upgrade] - requires 1 [System Upgrade Ticket]

-Adds a queue slot, + 5% chance desired design is generated.]

Trying out the new Minimap, Carman was pleasantly surprised that he could summon and dismiss it with a thought as well as move it to various parts of his vision like it was an interactive GUI. Furthermore, when he moved it in front of Ryuzu, it became transparent, allowing him to see her though it.

Looking at the Blueprinting function, he noticed that he could input all of the production techniques into it at once, but the cost was astronomical.

What was nice was that he could input a brief description of what he was aiming for when filling out the project details.

Choosing something relatively simple, Carman decided to research "Firearms" using his techniques in clockwork engineering, Alchemy, and Blacksmithing. He was given a 75% success rate, and it required iron ore and pyro oriented alchemy ingredients.

Luckily Ryuzu had happened across some Flaming Flowers and brought them home, Carman used an ice cube to cool down the plant to harvest the stamens from time to time.

It was a pain to keep the plant alive as Carman had to place it next to the fireplace in the apartment and light a fire every day in order to allow it to absorb Pyro energy. However the stable supply of alchemy materials was worth the hassle.

As he submitted the materials a timer popped up

[Researching: "Firearms"

Selected Techniques: Clockwork Engineering, Alchemy, Blacksmithing.

Time left until completion: 23 hrs

Success rate 75% ]

Opening his skills, he read the descriptions of the skills Transfiguration, Transformation, and Shadow Clone.

[Skill: Transfiguration

Lv.1

Description:

Allows the user to change the substance of an object, depending on what it is changed into, and the level of [Transfiguration] changes may be unstable and come undone in time. These changes could be from changing inorganic matter into organic matter and vise versa.

For the skill to work, the host must have sufficient understanding of the material they are changing the object into, a vague understanding and goal will either cause no change in the object or come with dangerous consequences/risks.

Requires the consumption of energy in order to use this skill. Energy required will increase exponentially with the more difficult than he conversion is.

This skill requires a Transfiguration Circle to be drawn around the material the user wishes to change.

Once this skill is raised to level 10 it will automatically fuse with [Transformation] to create skill, [Transmutation].]

[Skill: Transformation

Lv:1

Description:

This skill allows the user to change the shape of an object or material, but not its composition. Such as changing a iron sword into a large iron gear.

Requires a Transformation Circle to operate.

Once this skill is raised to level 10 it will automatically fuse with [Transfiguration] to create skill, [Transmutation].]

[Skill: Shadow Clone

Lv. 1

Description:

Condenses a large amount of energy to create a clone of the user, this clone can use every ability the user has. However this clone is weak to attacks and will disburse after being hit once, or after it depletes the energy making up its body.

There is a weak mental link between the clone and the user that allows the clone's memories to transfer back to the user upon dispersal.

Due to the energies prevalent in Teyvat, the Shadow Clone may express different abilities depending on the energy it is made of.]

As soon as he read the descriptions two circles imprinted themselves into Carman's mind, it was as though he had studied them for decades and could clearly recall them with little effort. He also instinctively knew the shape he would have to form energy into in order to create a clone.

He put those new abilities into his list of things to investigate later, and checked his [Status].

[Actions taken while system was offline are being processed and exp Calculated]

[You have leveled up]

[You have leveled up]

[You have leveled up]

[You have leveled up]

...

...

..

.

[ [Status]

Name: Carman Lepaute

Titles: [Descender], [Clockwork Engineer: Trainee], [Clockwork Engineer: Apprentice], [Survivor], [StreetRat].

Level: 20

Exp: N/A [+]

[Ascend]

Avalable Exp: 0 [+]

Stats:

Str: 20

Dex: 30

Con: 25

Int: 40

Wis: 44

Chr: 20

[Avalable stat points: 30 ]

[Skills Tab] ]

Oh, I'm already at the first Ascension? The ruin guard and encounter with the knaves must have given a lot of exp. I wonder if the process will be the same as in the game... Thought Carman as he clicked the ascend Button

[Notice: [Ascend] is unavailable please complete main quest [Divine Remains] in order to unlock]

Huh, that's interesting. Thought Carman

Navigating to his quest tab, Carman found a new quest had been added to it.

[ Quest: Divine Remains

Lv: 20

Description:

You have stumbled upon a domain maintained by the people of Khaenri'ah, you have found remnants of a fallen being that held divinity in Teyvat. This fragment is giving off the negative energy known as Karma. The remains hold a fragment of the will of Gale du' Temps, and it is enraged by not being able to take back the power stripped from it.

Objective: find at least 5 units containing the siphoned power of the sprite and return it to the fragment of Gale du' Temps.

Rewards: Purification of Karma from Gale du' Temps, 4* Catalyst: Fan of 500 Winds, 2000 exp, [Ascend] unlocked.]

Carman looked over the quest requirements. Is that it? Just 5? It says at least, maybe something else will happen if I collect more?... Let's not get ahead of ourselves I haven't even found one unit yet.

"Ryuzu, this canister holds a piece of a dead divine being, apparently it's putting out a lot of negative energy cause it's remains have been desicrated." Said Carman

"Then why are you still holding it?" Asked Ryuzu.

"Cause the canister is somehow able to keep the energy contained. Anyway I was thinking, maybe we could look for the energy they stripped off it, maybe it will calm it down." Said Carman

"Just put the container down first, and how do you know that it would calm it down?" Asked Ryuzu

"Call it a hunch, I mean if I was a god, or a fragment of a dead one's consciousness, I would be miffed if someone decided to steal my bone marrow or something." Said Carman.

As they looked around the lab Carman kept holding on the canister with the transparent feather. He kept his elemental sight active, looking for anything giving off an Anemo cyan glow.

-To be continued


章 45: Chapter 42: Usurped Power

Carrying the feather around, Carman noticed that occasionally it would tap itself against the glass pointing at certain directions. It was freaky, and he was tempted to throw the canister away from himself when he first felt it, and looked through the glass to see the feather tapping it's bristles against the inside of the container.

Looking in the direction the feather was pointing in, Carman found a locker, through the seams of the door Carman could see a faint cyan glow.

Walking over to it Carman lifted the tab where a lock would have been and pulled the door open, within the locker were several vials, crystals, papers, and strange devices. Using his elemental sense, he picked up on the signs of energy one particular device was emitting. It looked like a flashlight, but instead of a lightbulb at the end, there was a small propeller, flicking it on, a small breeze was generated, another flick and the breeze became stronger, there were six total places for the switch to stop at, but Carman quickly turned off the device and put it into his Item Storage.

What he didn't notice was that where the wind had blown, the yellowed papers started to age faster, getting slightly yellower and more deteriorated.

Carman and Ryuzu kept looking around the room, they found a few canisters but using his elemental sense, Carman deduced that most of them held other elemental energies like Geo and Hydro. But they did find two canisters containing Anemo energy as well as traces of whatever the secondary element was, bringing their total up to three units of the required five.

Not finding anything else, Carman guided Ryuzu to look around other rooms, using his key card to open doors and look around. In the hall they found other laboratories, a break room with long since spoiled foodstuffs, Carman pocketed the coffee machine they found there, which seemed to run off of a crystal containing pyro energy called Blood-flame Rubies, a specialty of Natlan according to the information Carman's Item Storage game him.

It was obvious from what was known in the game that Khaenri'ah was an advanced civilization, with their computerized technology in the collosal ruin Guards and the perpetual chaos cores used to power their war machines. But Carman was surprised by how advanced their facilities were, he never saw places like this in the game, with the various machines it was almost as though he had stepped into an office from the early 2000's, except instead of running off of electricity, everything ran off of elemental energy imbued into stones like batteries. Things that heated up used pyro stones, things that cooled down used cryo stones, there was even an old style chunky desktop computer and screen. The controls were similar to a keyboard, but had a large crystal ball on the side instead of a track pad or mouse.

Carman was itching to dissect the last piece of tech, since he didn't sense any elemental energy from it, he assumed that it ran off of a chaos generator like other Khaenri'ahn machines. Since it wasn't plugged into the wall Carman chucked it into his Item Storage for later. If nothing else, Carman and Ryuzu's dive into this domain had given him a lead in ways to develop technology powered by regular elemental energy rather than Indemnitium or Pneumousia.

After going through most of the doors in the hallway, They came across a door that opened to a stairwell.

Surprisingly, there were floors both above and below their location.

Holding out the container holding the feather and using his elemental sense, Carman was led downwards.

The came across a door with an unknown symbol etched onto it. Upon opening it, they found themselves in another hallway similar to the one they had entered from. As they walked down it, they found many laboratories similar to the ones they had just gone through.

At the end of the hall, instead of an exit, there was a doorway labeled "storage" in Ancient Khaenri'ahn, there was also a note mentioning a "Scarecrow."

Opening the door, they found themselves inside a warehouse. Large shelves holding various machines and supplies. Many of the plants had withered and decayed into unidentifiable black dust, but there were many ores both familiar and foreign to Carman. The feather tapped insistently against the container, pointing in a certain direction, walking quietly through the shelves they eventually made it to a section that was blocked by a gate.

Pushing it open, Ryuzu walked through followed by Carman. They looked through the area behind the gate, with Carman stuffing some materials and tech into his storage, before they went deeper into the restricted section.

It wasn't until they heard a scratching garbled noise that they realized they probably should have been more cautious.

"Grr-ra-iiii-oooo"

A glowing yellow mechanical eye met Ryuzu and Carman's as all three took a stance for battle.

Carman was shocked at what he and Ryuzu had found. Most of the enemies they had fought so far were ones you could find in the game, this one however didn't match anything he had seen in his previous life. What faced them wasn't a ruil guard, hunter, drake or grader. But it definitely was a Khaenri'ahn war machine. It was built like a smaller ruin guard or "Field Tiller" as their creators referred to them. It seemed that Khaenri'ahns like naming their brutal machines of war after farming implements and terms. This was likely the "Scarecrow" the sign had mentioned. The machine stood above the average person's hight, had a shield in its left hand and what looked like a lance attached to the other. The pistons on its back started to move rapidly as it raised its shield in front of it and prepared to engage.

-To be continued.

//

Sorry for the short chapter, initially wanted to have the fight scene be a part of it, but it was just too long in my opinion. I didn't want to cut it down either since it would be my first proper fight scene in a while, and at the same time also debuting a new enemy I came up with.

Here's a sketch I made. IMAGE.

Hope you are all looking forward to the next chapter.

-laughs in evil about the cliffhanger-

//


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  • テキストの品質
  • アップデートの安定性
  • ストーリー展開
  • キャラクターデザイン
  • 世界の背景

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