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17.78% hollywood system: art / Chapter 88: In operation.

章 88: In operation.

January 26.

The year 1991 is a year of new opportunities. You've built relationships, and in particular, your comic company continues to grow in your activities as an entrepreneur and artist. The niches of Lux Comics continue to expand.

Among all the companies under your name, ID Software is particularly one of the companies about which you know even less about its management because of the difficulties in localization, as it is based in Kansas, Texas.

John Romero arrived at his workstation, a second-hand wooden desk like all the others in the company, this time furnished to his liking. He even got permission to play video games at work. The pay was good and even better, he received a $5,000 signing bonus. He arrived humming, with his hard rock cassette playing.

-So, what do we have for today, Mr. Carson? - Romero asked, addressing Richard, the grandfather of Billy. In simple matters, he is the boss of ID Software. He's not a businessman, but being old and having had employees in the past, he knows a good employee when he sees one.

-Ah, Romero, I've been missing you. Carmack, your friend, is missing. That punk is quite disorganized. Can you call him? - Richard Carson replied.

The rented space consists of two rooms, with a front room composed of a large window. The main room is divided into six large desks, and they're already thinking about expanding the company before even starting. Each desk has its state-of-the-art computers, with some personalized requests from the employees.

-He doesn't have a cellphone, but he should be arriving soon. Yesterday, we worked on the 3D game processors using existing gaming software. In the best-case scenario, we'll end up creating a new one. It's more complicated than we initially envisioned, Mr. Carson, - Romero explained.

-Well, it doesn't matter. I'll be at the café across the street having a coffee, - said Richard as he walked through the desks toward the exit.

The married couple continued to program tirelessly, working on inking the 3D character designs with the shooting device providing movement in the plane.

John Romero focused on developing the 3D game processor, to create a gaming application based on Pixar's designs. They needed their specialized game modulator to design the games. Fortunately, Pixar had an advanced programming system for creating 3D models. The challenge was to create an application that could run these 3D creations, and it was likely that they could only initially design it for computers.

After half an hour, Carmack arrived with wet, disheveled blonde hair and his large-framed glasses.

-Good morning, everyone, - Carmack greeted with a smile. He had been working on creating a 3D game production model based on Pixar's designs, and the game's animation was looking excellent.

-Carmack, Mr. Carson arrived early this morning. Later, I'll show you my ideas about the design. I'm using Animo as a template to standardize our processors for our future game, - Romero explained from his desk, with his metallic shirt and spiked wristbands standing out.

-Great. I got a bit distracted. Yesterday, I formalized the first game maze—a German training ground. With the format from Pixar, we have a shot at having one of the best games of the year if everything goes well, - Carmack said.

-That sounds fantastic. We still need ten more scenarios, - Romero replied.

- For now, it's ten. I have some inspiring ideas for what we can do next, - Carmack added.

-You're crazy, - Romero teased.  - Come on, let's see what Mr. Carson wants from us. -

Pointing to the store across the street, Romero led the way, and Carmack followed suit, tousling his hair into place and leaving his backpack at his desk.

The café across the street was a small family-run shop that had been serving coffee for a decade. Richard Carson, in particular, despised waiting and was only there because he wanted to meet his beloved grandson, who had spent a lot of money to secure the best programmers.

-Finally, I thought they were going to bury me first, young man, -  said Richard Carson as he sipped his coffee.

-Boss, - said Carmack.

-Yes, yes, whatever it is, I have a lot to do, so let's expedite this meeting as much as possible, - said Richard Carson.

-Of course, - said Romero.

The first ID Software meeting was officially beginning. Mr. Carson adjusted his vest as he connected his cell phone to the phone line and took out a thick package wrapped in a yellow manila envelope.

-Here, each of you has one. Read it after the meeting, -  he said to the four ID Software employees.

He dialed a number and put the phone on speaker. The clear voice of a woman, which sounded particularly beautiful to both Carmack and Romero, spoke from the other end.

-Good afternoon, Lux Comics' general management, - Anne said from the background.

-Anne, my dear, please connect me to Billy, - Richard Carson said.

-Ah, I'll find Billy, -- Anne said. -- Give me a moment. -

During the hold music

-Hello, Grandpa, is that you? - Billy asked.

-Billy, it's great to hear from you, son. Your grandpa has all the ID Software employees on hold. They're here to receive your introduction letter, and you're currently on speakerphone, - Richard Carson said.

-Thank you, Grandpa, - Billy said.

-Well, I'm the creator of the Doom series and a new series called Wolfenstein 3D, which I hope my father has told you about. I want these two games to be the company's main focus. I've budgeted that over the next seven years, there will be three releases of each game. Each game aims to innovate the gaming market in its own way, - Billy said.

>>In the books that have been provided to you, you will find all the information you need to know about the game you're beginning to develop. My father gave you the basic outline containing the general ideas, along with Pixar's 3D creation software. Now, among the specific ideas, you will work in collaboration with Pixar. The first step is to create a functional game using the provided software. Once it functions, a black-and-white design will suffice, - Billy explained.

-Any questions? -

-How will our work with Pixar be conducted? - Romero asked.

-They will handle it as long as you send them the files. You can start sending them from tomorrow, and the shipping address is in the book my grandfather gave you. Try to send them nearly completed blueprints; it will make the process easier for everyone, - Billy replied.

-Sure, the goal is to create six games in six years. If we finish a game before the estimated time, what will the company do next? - Carmack inquired.

-Well, that would surprise me. Each expected version of each game comes with more complicated requirements. For example, I hope that for the second game, which is about Doom, you can create an online mode that connects people from all over the world, playing on different computers. I would even be quite pleased if you applied your game design to existing gaming consoles, like the NES. So, the work is indeed demanding, -- Billy said.

>>However, if you meet these requirements, you can create more games on your own. I'll provide you with a joint or individual 4% share of each game developed, - Billy continued.

-A 4% share would be fantastic, - Carmack exclaimed.

-As long as the game meets the expectations I have in mind. ID Software is based on creating outstanding games, and a poor game would only tarnish the company's reputation, - Billy emphasized.

-That's reasonable. However, I may deviate from the 3D framework if I decide to create my own game, - Carmack added.

-Yes, you can do as you please with the independent games created outside of our main projects. For that, it will depend on the game's quality. I can offer an 8% royalty on sales to the team that produces it, - Billy explained.

-Great, did you hear that, Romero? - Carmack asked.

Romero could only smile. They had always dreamed of creating a game together, and now they were even getting paid to create games. With a bit of performance, they could work on the game gradually and release it when they had the time to fully develop it. Creating a gaming operating system was a complex endeavor.

-We can add metal songs to the video games, - Romero suggested.

-Of course, if the game is approved, you can purchase licenses for songs! - Billy agreed.

-I'd like to ask about vacation days, - Alexa said.

-When you finish the game, you can request vacations. You'll get 20 days off, and depending on the time in the calendar, you might be able to take 30 days. However, the company will only pay for the first 20 days, - Billy explained.

-That sounds good, - Alexa replied.

-Will we receive our full salary during those 20 days? - Alexa inquired.

-Yes, but the salary will be slightly reduced. After all, transportation allowances are not necessary during vacations. Speaking of benefits, you have half a day off on your birthday, on holidays, and year-end bonuses if the company's performance is good, - Billy added.

This surprised the room. Such benefits were like gold, and only the best companies offered them to their employees.

-Any more questions? Thank you, - Alexa said, clearly pleased with the company's benefits.

-Well, each of you has a key to enter the company. In a week, we'll hire a security monitoring company. The last one to leave should make sure to lock up securely. Now and then, Marshal, a friend of my grandfather's, will come to check on the company or my grandfather himself, - Billy concluded.

-Any more questions? - Billy asked.

Seeing that no one had any further questions, Richard Carson turned off the speakerphone.

-I believe you've got it, my boy, - Richard said.

-Grandpa! - Billy exclaimed.

-Goodbye, Billy. We'll see each other soon. It's your grandpa's birthday, and there's going to be a party. I hope you can come visit, - Richard said.

-Grandpa, please remember to tell them to thoroughly review the manuals. Everything is in the manuals, and I'm very lucky Grandpa, - Billy said.

-Of course, I will, - Richard replied.

-Perfect. Goodbye, Grandpa, - Billy said.

-Goodbye, Billy. -

Richard hung up the phone and checked his pocket watch.

-Billy says to make sure they thoroughly review the manual. Everything is in the manual regarding the game, - Richard said.

The employees nodded, and each of them went to their stations to read. The manual contained 120 pages with everything about Wolfenstein, including backstories, graphical character images, detailed templates for numerous scenarios, shooting weapons, enemies, backgrounds, traps, maps, and puzzles.

Id Software was up and running. They had an amazing team of talented programmers. During this time, games didn't require such extensive teams to create, but they already had excellent designers and programmers in San Francisco who were ready to do their best to make the game a success.

...

we have already finished the first arc, about 120 chapters, the next arc is a time jump of two years, to May 1993. the second arc will focus on his career as an actor, and the creation of the Luxtoons channel.


クリエイターの想い
rollo1019to rollo1019to

Your gift is the motivation for my creation. Give me more motivation!

章 89: last semester of classes.

At Notre Dame School, they were guided to a vocational assistance talk for the senior students. Billy walked through the halls on his way to his student support class, adjusting his thoughts about fashion design. He also reorganized his thoughts about how his work would unfold in the coming months, just four months away from graduation.

-Billy, please have a seat, -said Mrs. Muffy, the vocational psychology teacher at Notre Dame School, responsible for counseling young students about their future.

-Mrs. Muffy, - replied Billy.

-I didn't have the pleasure of meeting you in my home economics class, - Muffy remarked.

-That's correct, we didn't have the chance to cross paths, - Billy replied.

-Well, for someone who applied for accelerated graduation, you took some challenging courses—philosophy, political science, and economics. There aren't any records of college applications and visits. Do you plan on attending college? - the teacher inquired.

-Of course, I'd like to attend the Stanford Business School. I'm thinking of enrolling in the mathematics course first as a stepping stone to business school, - Billy stated.

-That's a very assertive response. I see you have an average score of 1240 on your SAT practice exams. You need an extra 100 points. In my years of work, students usually average 50 to 100 points lower on the exams, - Muffy observed.

-Well, I believe I can improve my exam score, - Billy replied.

-Very well, sir. You want to enroll in Stanford University's mathematics program, you have an acceptable score, and your grades are excellent. The applications close in March, so I would suggest having a plan B, - Muffy advised.

-Thank you, Mrs. Muffy, I'll consider that, - Billy said.

-Without further ado, I hope we can meet again before the university application deadline. I'll be keeping a close eye on your profile; student dropout is not something I'd like to see from one of the bright young minds like yours, - Muffy concluded.

-I'll have to consider Raimon's recommendation to pass through some not-so-important filters, - Billy thought.

"Report on my selection process at Stanford University," said Billy.

-Very well, -Mrs. Muffy replied, taking note of all the details. She highlighted the word "stubborn" in bold.

-Excuse me, teacher. I'll go back to my free period, - Billy said.

-Let the next student in. Have a nice day, and work on your SAT scores, - the teacher bid farewell.

Six other students were waiting in line behind the door.

-Next, please, - Billy said lazily, adjusting his jacket. He would have to continue working on the math exercises due tomorrow.

The cafeteria was always a good place to get work done. It had been open since 10:00 in the morning, and the smell of freshly baked pizza aroused his appetite.

They offered hamburgers, pizza, sandwiches, and pastries.

-Walter, I'd like a slice of pizza, a can of Coca-Cola, a chicken and ham sandwich, and a chocolate bar, - Billy ordered.

-Of course, sir, - Walter replied.

-That'll be $6.33, - said Walter.

Billy took a bite of his pizza; the edges were slightly burnt but acceptable enough to satisfy his hunger. He would have to wait for the lunch service at noon.

Free periods had their advantages, Billy thought with a touch of despondency. It was his second free period of the academic year.

Now he just had to tackle his homework.

-I always see you eating, - Connor remarked. Connor had shoulder-length blonde hair and stood nearly six feet tall, making him a giant compared to Billy.

Connor was part of the basketball team and had joined Billy as a means to get to know the beautiful girls who often shared their lunch table—Alice, Abby, Selene, and Jessica. These girls were known as the "Unattainables" of Notre Dame and the objects of affection for many.

-It's good to see you, Connor, - Billy replied.

-Everything's fine. What do you have there? -- Connor asked, looking over the papers.  --Mathematics, nothing interesting. I'd love to skip all the math practices. -

-What about you? - Billy asked.

-An English essay on the monthly reading, - Connor replied.

-Good luck with that, - Billy said.

-How did it go with Mrs. Muffy? She can be quite a thorn in the side, - Connor remarked.

-Well, we agreed that I'll apply to Stanford University, add another university as my plan B, and improve my SAT score, - Billy said.

-What's your score? - Connor asked.

-I have 1200 points, - Billy replied.

-Friend, that's a lot. Now I feel bad with my 1000 points, -Connor said.

-Well, it seems like it's not enough, - Billy replied.

-Just relax, buddy, - Connor said, downplaying it.

-I like your calmness. We graduate in 4 months, - Billy said.

-Man, I have a lot of homework. Worrying about the future, my dad said I can attend the University of Michigan. My mom graduated from there and knows some people. I can join the basketball team as much as I want, - Connor said.

-What major will you apply for? - Billy asked.

-Engineering... I guess. I don't care, - Connor said.

-Engineering involves a lot of math, - Billy said, surprised by Connor's nonchalance.

-Sure, I'll learn when I'm part of the university, - Connor said, downplaying it again.

-I have to go to class, - Billy said, hearing the bell ring.

-Same here, buddy. See you at lunchtime, - Connor said.

-Sure, lunchtime it is, - Billy replied.

Billy's next class was an art class, one of his favorite courses.

The dance and culture teacher, not long ago, didn't allow him to be part of the theater production, and Claudia's anger over something that happened caused him to drop the theater class.

-The drawings are very good, - Raquel said.

-Thank you, teacher, - Billy replied. - I have the idea that, with some work, I can recreate the sequence I have in mind. -

-Without a doubt, I look forward to seeing the finished project, - Raquel said, moving to examine the various works in the class.

-She's such a hypocrite, - Alice said next to him while painting a still life of fruits.

-Why do you say that? - Billy asked.

-Well, Claudia told me that she gave in to Jack Boor's pleas to remove you from the play. Teacher Raquel had decided to cast you in the play's role, but in the end, she chose Jack's friend because he said some emotional things to her. I don't know how you can be so calm, -Alice said.

-Wait! What! - Billy exclaimed.

-Just as I said, Claudia was furious with the teacher because she gave in to that jerk's whims, -- Alice explained. --I thought you knew the story; I didn't expect them to keep it from you. -

An awkward silence hung in the air. Alice couldn't quite grasp Billy's feelings.

-You know, it's not a big deal to lose a theater role. There are more important things, and besides, you got acting courses afterward. It's not as important as other things, - Alice tried to reassure him.

-How long have you been talking to Claudia? - Billy asked.

-Uh, I don't understand the question, - Alice said.

-Alice, how long have you been talking to Claudia? - Billy pressed.

-I think we should pay attention to the class, - Alice deflected, focusing on her painting. She had said more than she intended, and her flushed cheeks gave away her slip-up.

-I won't pry any further, Alice, -- Billy said. --How about going out for lunch on Saturday and telling me about this issue? - he asked.

-Uhh... Billy, I have a boyfriend, - Alice replied.

-I don't want to be your boyfriend, just go out with you and understand some things I couldn't grasp about Claudia, - Billy clarified.

-I don't think I have the right to tell you what Claudia doesn't want to share, - Alice said.

-I just need some explanations, - Billy insisted.

-You can ask Claudia yourself, - Alice said, completely ignoring Billy.

She continued to work on her drawings for the final art project.

...


クリエイターの想い
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Your gift is the motivation for my creation. Give me more motivation!

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