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5.9% Adventures Of A Goblin / Chapter 19: Effectiveness Of Known Knowledge

章 19: Effectiveness Of Known Knowledge

{Ding}

{you have successfully killed a Lv7 poison Rat}

{five hundred experience points given}

{you have leveled up}.

Dang,

All that trouble and I only leveled up once?

Being a Goblin Teen, I will now be needing three hundred experience points in total to level up.

One of the disadvantages of evolution I guess.

I do have to say though,

The advantages of my recent evolution far outweighs the disadvantages.

A body figure that looks like it has crossed through its fourteenth year age,

Imbued with Agility, strength and endurance.

The upgrading of all my skills,

What more could I ask for.

I remember now,

There is only one more thing I could ask for.

Where the hell did exhaustion Nullification go?.

back when I was still a goblin Cub and kid, whenever I level up, all my accumulated fatigue wears off immediately and the Sp and Mp returns to being full

But now, no matter how much I level up, the exhaustion from the battle does not go away with me.

The only thing that returns to being full is the Hp that represents my health.

That is why I am totally exhausted right now.

I can't even lift a single muscle of my body to go check my lunch,

It would have been nice if I could eat it while it is still fresh though.

This is why I never wanted to use the skill combination.

One of the side effects of using the diversity of skills in combat is the complete drainage of my Mp and the maximum drainage of Sp.

My Mp Guage is still too low to enforce the consecutive skills usage for a long duration,

The most I can keep it up for is one and a half minute, but if I save on Mp, I can extend the usage to two minute,

Doing that however, will decrease the effectiveness of all the skill and in most case, it will be rendered useless.

As for why my Sp is down, is because my body is still too weak to support the activation of multiple skills at once.

By activating multiple skill at once, I am also over working my body's muscles.

After I am done using the skills, the accumulated fatigue catches up to me and in turn renders me temporarily immobile.

There is also the problem of me not being able to use any skill for some time,

Not even the Mana gathering core Lv1 skill will work,

If I try to forcefully activate it, my body will go into a state of extreme shock which might lead to death.

How did I know you ask?

Because I have tried it before.

After I used the multiple skill trick and could no longer move my body,

I activated the Mana Gathering core skill to absorb the mana in the surroundings while I was too weak to do anything.

The pain I felt after activating the skill, was a pain I never want to go through again.

The pain of having my arm severed from my body seemed menial compared to the pain of my body going into extreme shock.

That is why I promised myself to never ever activate any skill after the multiple skill usage.

I will wait for both my Mp and Sp to recover before getting back up or even thinking of using a skill.

There is no other way to counter this side effect except getting my body strong enough to withstand the recoil or I end up not using the multiple skills at once.

In my current condition, that will be extremely hard for me to do.

The multiple skill trick is my ace move against an opponent I find very hard to defeat,

A trick that benefits me in all round situation when I am faced with an equal opponent.

With the trick by my side, I can have something to rely on whenever I am in a pinch,

Discarding it off because of the after effects is not an option for me.

Except of course, I can come up with an even better ace move for finishing up an opponent.

For the current me, that is an impossible task.

Jusf in case though,

I asked the known knowledge if there is a way for me to use my multiple skill trick without having the side effects happen to me.

The answer I got from Known Knowledge was

"No known information"

It was a ridiculous answer to the point that even I was confused.

What does it mean by No Known information?,

It is because I have no information that I am asking you for information,

If I had any information, then would I bother asking you for information you dummy.

I asked it again a second time, but I was still greeted with the same reply.

That got me thinking,

Is the skill broken?.....

If I were to judge the skill's effectiveness going by the skill's information settings that says,

Records of knowledge that I have gained and some other passive knowledge that I do not know of.

It is understandable that it would have no information on what I asked for,

But then, what about when I asked for how the additional four hundred points on my stats came to be?

It answered me with a genuine answer.

That was a question I do not know or have any information about, so how was it still able to answer me?.

I carried out some tests to satisfy my curiosity and I found out how the Known Knowledge skill operates.

Known Knowledge is a skill that stores any information I come across, regardless of its importance.

For example...,

I am walking in a straight line full of sand, and then I see a stone the size of a needle among the vast sand.

That there, is an insignificant information for me who is walking in a vast land full entirely of sand, but that won't stop known knowledge from doing its work.

It does not matter if I need such an information or not, Known knowledge will immediately store the information of me seeing a stone in a vast portion of sand.

Now, here is where things gets tricky.

What Known Knowledge will be storing is not just the information of me walking in a vast portion of sand or me seeing a stone in a vast portion of sand.

Known Knowledge goes further into the details of the information,

It first stores the information and breaks it down to its last pieces by studying the components of what the sand and stone is made of.

Known Knowledge strips down any information it acquires to its last meaning.

The sand, the amount of collected particles that makes up the sand, the color of the sand, it's coarseness, how much sunlight it has bathed in.

All those irrelevant information is stored by Known knowledge.

That is what it meant by passive information I have no knowledge of.

Proof of it is it giving me an answer for the stats point addition.

It has calculated the amounts of stats points I get for each level up and also the bonus stat I get after evolution.

After that, it deducted what variable could have brought about me having an additional four hundred stats point each.

To justify its variable, it started from the origin of my first Evolution down to my second evolution,

It ruled out inconsistent actions leading to my evolution before coming to the conclusion of me gaining an additional stats because of my encounter with a founder.

Awesome right?

I know.

There is only one draw back to the efficiency and awesomeness known Knowledge,

Me.

For Known Knowledge to operate, I have to have come across the information it will operate on.

My knowledge of this world is lacking and even more so of my surroundings, because of that I am holding the skill itself back,

It is I that is stopping it from realizing it's full potential.

When I asked it for an ace move to replace the multiple skill tricks,

It replied with No Known Information because I have no information on the replacing Ace move I asked for.

For it to have any information on it, I need to work towards creating a foundation to such a skill.

Complicated?, yes, but that is just how it is.

A skill with a lot of potentials, but it's value is being diminished by its owner's incompetence.


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