Max had almost made it to the fire when the sound of a cracking branch startled him from behind. He instinctively dodged to the side and rolled away, narrowly avoiding the ax of a berserker who was rapidly chopping at him, hitting only trees as Max dodged.
This player still hadn't worked out a proper combat style without using his skills, it was likely that he had never held a weapon in real life. In most games that wouldn't matter, all your actions were skills-based and automatic. In this one, they were only a supplement to your own skills. It occurred to Max that this was likely deliberate, an attempt to build up the combat skills of young players and soldiers that were going to be the primary customer base.