With the release of ESW, the world practically stopped.
There were even holidays at the launch of the game in most companies where the owners were more tech-savvy.
Governments and militaries sent teams to get in the game and try to understand this new world as quickly as possible, as well as trying to figure out the best way to benefit their country with this new world that was emerging.
From what they've discovered so far, Guilds were the biggest publicity the game had had to date.
Especially when they discovered that there were Ranks in the game, both Ranks of players with the highest level so far, as Ranks of equipment, players who killed the most players from other factions, among other Ranks that were not yet unlocked.
"Mr President, if we can get some of our military to master parts of the ESW Ranks, the likelihood of young people enlisting in the military in the future will be much higher, especially if we use this as a marketing ploy and describe it as because of the training in the army and the discipline we teach these soldiers achieved the high rank." An Army General said in a respectful tone.
Hearing what the General said, the President nodded his head and asked. "Has there been any changes since we started posting our superiority in Fortnite?"
"Yes sir President, since we started to win a lot in Fortnite and with the ranked game system, young teenagers have been fascinated by us and the youth favorability rate for the army has gone up by 13% in the last few months, an increase almost impossible in a time of peace as we are now." The General responded excitedly, as it was his idea for them to invest some elite teams to get army fame in Fortnite.
"Very well, as Fortnite has already brought us satisfactory results, we will be able to continue with this strategy for ESW as well." The President agreed. "My nephew told me that normally in this type of game there are Guilds, with member limits, and affiliated guilds, where it would be something like a training center for newer players to be able to keep up with the main Guild. We can use this as a tactic to approach even more players, creating a military Guild, and making affiliated Guilds where ordinary players can enter, if any of them has a notorious performance, he can be promoted to the main Guild and even get an official position in the army, so we will attract even more more public interest while our image in their eyes will become even better."
Hearing what the President said, not only was the General he was talking to surprised, but also the other councilors and generals at the table were shocked.
"That's a great idea, Mr. President!" Councilors got their eyes shining thinking about it.
Looking at the man with a proud expression, the councilors thought that he really deserved to have won the last election.
Little did they know that this idea actually came from his nephew, who had already seen some similar posts on the internet and decided to give the idea to his uncle.
As the president's nephew saw this, obviously other governments around the world saw it too and decided to follow the same strategy.
So when news broke at the Oasis Forum that governments around the world were looking at talented ESW Players with a view to hiring them in the future with high salaries, the amount of people trying out ESW increased even more.
Especially in poorer people, who saw a rare opportunity to earn money without needing a powerful past.
Of course, the government wasn't the only one who had this idea, even large corporations like Stark Industries and Oscorp also joined the idea, promising even higher salaries than government corporations.
As a result, the Players were divided, on the one hand there were large companies with high salaries, on the other hand there were governments with lower salaries but greater prestige and stability.
Many people had different goals and choices in life, so everyone's decision was different, but Alex saw that all of this was only adding to the amount of new Players experiencing Oasis.
With Oasis being the free gateway to other games, Alex was confident that the technology and fun that came with Oasis would be enough to convert these Free To Players into Pay To Players.
Speaking like that, it even seemed like a bad thing, but as Mojang's games didn't have any PayToWin aspect, Alex didn't feel bad at any time when adopting psychological tactics for these Players to feel more tempted to pay, since if they didn't pay they would still they would have a lot of content available for free, and if they paid they wouldn't be at a loss, since the benefits were so good that Players wouldn't regret it later.
Especially when he looked at how low the amount of Players canceling the VIP they had in games was.
From the results of the cancellation form they answered, more than 90% of the cancellations were just because the Players' financial situation had changed, whether the Player was fired or there was some emergency and he needed money and couldn't spend it with the VIP in the game.
Using the AI he got from System to administer Oasis to understand these Players, when the AI was sure that the reason for the cancellation was indeed that, Alex even put that these Players would receive another 30 days of free VIP and that Mojang wished them luck in the future, which warmed the hearts of the Players to the point that the image of Mojang as a conscious company that did not seek small profits was carved in the minds of these Players.
Many even sent thank you emails to Mojang in Oasis saying that as soon as their financial condition improved they would go back to paying VIP to thank the company for being sensitive to them.
Of course, for Players who saw others thanking them for this and tried to unsubscribe to get another month free, Mojang just acted as if nothing had happened and let those Players cancel the subscription with no problem, but didn't give those Players any either. message and no free VIP extra days.
Outraged, many people even went so far as to vilify Mojang by posting on the Oasis Forum complaining that they were being treated differently than other Players, as many players got 30 days of free VIP while they got nothing.
The community even saw this and was outraged by these Players, but Mojang's response was quick.
[We at Mojang apologize for the inconvenience to all players.
About the question that the player raised in this forum, our Oasis system has an anti-fraud method where Players who are with malicious intent can be identified.
Only Players who are really going through difficult times will receive our condolences and the free 30 days of VIP, those Players who do not have this problem will be treated normally and will not receive any benefit from our company.
If players are still not satisfied with our conduct of treating Players differently, we can only say goodbye to these people and understand that they may prefer to play other companies' games.
Sincerely, Mojang PR Team.]
When Players saw Mojang's response, they were stunned and quickly understood what was going on.
[Damn, these guys are not in financial trouble and still want to take the benefits that these people in difficult times are receiving?!]
[I've screenshotted everyone who made malicious posts like these, let's all block these people!]
[What ungrateful people.]
Seeing the last paragraph of Mojang's post, the other companies were overjoyed.
Usually companies just put their heads down and treat Players like gods so they keep playing their games, of course, besides the part that they monetize everything possible.
So seeing how indifferent Mojang was with these Players, these companies that were already on the verge of bankruptcy, felt that they were very lucky and that the amount of Players they would soon increase.
But much to their frustration, the amount of Players just continued to drop, just like in previous months.
What a joke, what Player would stop playing Mojang games to go to these Pay to Win games from these other companies?
Even the Players who attacked Mojang just deleted their posts and pretended nothing happened.
While this fight was going on in the Forums, most of the Players still didn't find out, since everyone was very focused on Elder Scrolls: Warcraft, especially when they saw that the first Player to reach level 2 had appeared!
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