In the 'Evolution Online' game, graveyards did not have any immunity and players could be killed just as they respawned.
And they also could not log out until they summoned their status screen after they respawned and selected the logout option.
So technically, if one managed to attack a person before they could log out, they can infinitely keep killing their target as long as they wanted or rather as long as the other person's soul was still existent.
This only came to be known later in the game and by then graveyard massacres had become a common occurrence.
This single loophole made all kinds of stealth skills highly valuable as that was one of the ways players could escape from the potential graveyard massacre.
However, the current players had no idea about these things, especially the five fumbling young men who were getting slaughtered right now mercilessly.