A few more moments passed without incident, not that Tycondrius was particularly concerned.
Reload. Brace and aim. Breath control. Slow and steady squeeze of the trigger. Reassess situation. Repeat.
The encounter was finite. No matter how much suffering, whether it was physical, or through the slow and steady annihilation of his hopes and expectations... it would end, eventually.
"⌈Ravagerrrrrr's STRIKE!!!⌋"
Tancred's voice came at an unwelcome time. The Iron-Rank Reaver struck a weighty greataxe against the Frost-Tail's head, forcing it to stagger backward and away from Legionnaire Karodin. The damaging attack was sound. Its execution was questionable.
In its half-blinded blood haze and without an obvious target to direct its anger upon, the creature began to thrash about. Its mana-empowered tail launched three different Stormbrands away-- one of them into a pile of suspicious-looking rocks near several suspicious-looking holes.
One of the most difficult concepts in working with a team is blame. Suffering a loss or otherwise a subpar result, who is at fault? While it’s easy to shift blame to your allies, what could you have done? Could you have prepared more beforehand? Was there a major engagement forced without an advantage?
In a team, the only actions you directly control are your own. The goal is to win, which often requires being more proactive than merely surviving. How can we best do this? Is it through leadership? Teaching? Eliminating disadvantageous variables?
How troublesome.
Anyroad, please consider supporting SNEK by sending Power Stones... preferably if they’re from magical beasts with the Fire subtype. Tycon can use them as hand-warmers he can keep in his pockets.