In the previous six Final Fantasy games, the royal painter used is a very characteristic person.
And when it comes to the seventh part, it's not that Zhu Youxing deliberately doesn't want to use other people's works anymore.
It's just that Final Fantasy 7 itself is a change to be closer to the market and to satisfy players.
The appearance of Final Fantasy 7 also established the characteristics of the Final Fantasy series Kill Matt.
In the end, there are not many characters in Final Fantasy who have fried hair and sometimes don't know what to do.
But I don't know why, if this matter is put into other regional role-playing games, it will be very contradictory, and people will not have much desire to play.
But if this image of killing Matt is made by Japan, then everyone will feel very reasonable, and can quickly accept this setting.
This time, Take Yusei handed over the character portraits of Final Fantasy 7 to talents who were completely cultivated by the industrialized system.
They are the group of people who understand the industrialized production process the most, and it is also what Zhu Yuxing has been doing for a long time.
Reduce unnecessary links in game development through robust industrial processes.
And this effect is still very good. There are about six royal painters in the three development teams, and there are more than 30 assistants who help.
With the help of so many people, the production of the original painting was not difficult.
After the original painting arrangement is over, it is about the production of sound effects and music.
The first must-have is Final Fantasy's iconic Crystal Overture.
Secondly, this time Zhu Yuxing also requested that each character with a certain position should be equipped with an independent piece of music.
For example, the villain of the previous life, Sephiroth, has his unique winged angel soundtrack.
Whenever the climax of his appearance, the soundtrack is immediately replaced with this music, and then it gives a very obvious sense of tension.
Sometimes the music is well matched, and it will add a lot to the game.
This is the same as the music effect in the film and television industry.
In addition to Sephiroth, the independent composition of other characters is also indispensable.
The main characters Alice, Tifa, Claude, Barrett, Crimson Thirteen and so on.
Everything from early to late roles is covered.
In this way, the overall atmosphere of the game will be better, but the task of the sound engineer and the musician will be much heavier.
Fortunately, the current music production has also been streamlined, led by well-known game music producers, and then integrate their unique music styles to add new charm to the game.
In this way, the problem of music can also be temporarily solved.
Neither of these two needs too much time for Zhu Yuxing to supervise. As long as he assigns the task, the employees will start by themselves.
The sound effects engineers, original artists, etc. of the three Yuxing development teams were already busy as soon as they received the task.
According to Zhu Yuxing's estimated development time, this game will have to wait at least a year for it to be released.
This is still based on the premise that the previous big basic framework has been built. If the basic framework of the game has not been built before, the time spent now has to increase by half a year.
The production of the original paintings and music took about two months.
These two are not too slow.
The real slow is the full 3D scene of the game, as well as the 3D characters, and the continuous enrichment of gameplay and content.
After all, there were a lot of requirements in Zhu Yuxing's previous project, and the thick stack of paper was all Zhu Yuxing's requirements for this game development.
Of course, so much content cannot be completed in a short time.
Large investment, long-term development.
This sounds very risky.
And this time, Zhu Youxing didn't shy away from the outside world.
When the announcement of GS1 was on the right track, he directly announced that he would concentrate on the development of a new game.
And this new game is a work that I have devoted a lot of effort to. It is the first work in the world that has invested more than 100 million US dollars in development. This is only the development cost of this work, and the cost of publicity and distribution later is not included.
As soon as Zhu Youxing finished speaking, he immediately shocked many of his peers.
"What? Yuxing Electronic Entertainment is preparing to develop a game with a large investment? More than 100 million US dollars? This is really crazy.
" If you invest in development, will the final income be bleak?"
"Maybe 100 million US dollars will have the effect of quantitative change and qualitative change?"
"Hehe, don't think about beauty, if there is such beauty, can you get it? But say Come on, if it was another game company who made such rhetoric, I think it should be completely ignored, but if it is Yuxing Electronic Entertainment who said this, I think the possibility of success is very high."
"Huh? You think the same way as I do. I also think that the probability of success of Yuxing Electronic Entertainment will be higher.
" , If they really lose money, they can also be a melon eater, and maybe they can witness the scene of Yuxing Electronic Entertainment falling to the altar.
For players, they have no obvious concept of this so-called big investment.
But they knew that the game development this time was unprecedented and its scale was enormous.
And before that, Takeyusei also directly announced that this big investment game is the seventh installment in the Final Fantasy series.
Those who have been long-time fans of the Final Fantasy series are naturally rejoicing.
Is there anything happier than seeing their favorite game go into development on a massive scale?
Players began to spontaneously organize people to take the initiative to take the responsibility of publicity. They took the initiative to introduce the game to some players who didn't know much about Final Fantasy, and believed that this game was definitely worth playing.
And this is because the developer of the game is Yuxing Electronic Entertainment, and it is the god of the game Zhu Yuxing himself.
However, many people still feel that this kind of thing is not reliable.
Youxing Electronic Entertainment is indeed very powerful, but their game development is not really a hit.
Youxing Electronic Entertainment also has works with sales of no more than 100,000. It is a very niche word game. It was the last game released by SFC before it was about to be open sourced.
And there are some historical factors, but it also makes people understand that Yuxing Electronic Entertainment has not always been able to produce excellent games.
After all, they are also a company, and they still have to serve profits. In some critical moments, they will still make some games of average quality to make money.