There are three category for classes
Martial Classes
Mage Classes
And Miscellaneous Classes
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Each type of class have their own ranks dedicated to them
MARTIAL CLASSES: Martial classes excel in physical combat, such as with weapons or hand-to-hand combat. They typically rely on strength, agility, and skill to defeat opponents.
F-Rank: Novice
E-Rank: Apprentice
D-Rank: Warrior
C-Rank: Elite Warrior
B-Rank: Master
A-Rank: Grandmaster
S-Rank: Legendary Hero
MAGE CLASSES: Mage classes specialize in using magical powers to defeat their opponents. They often have a range of offensive and defensive spells and can sometimes use magic to augment their physical abilities.
F-Rank: Apprentice
E-Rank: Mage
D-Rank: Acolyte
C-Rank: Arcanist
B-Rank: Conjurer
A-Rank: Magus
S-Rank: Archmage
MISC CLASSES: Miscellaneous classes cover many other character types that don't fit cleanly into either martial or mage categories. This can include characters that have specialized knowledge or skills that allow them to support their allies in various ways, such as healers or engineers. It can also include characters that have unique powers or abilities that don't fit neatly into a specific category or characters that are skilled in diplomacy or other non-combat skills.
F-Rank: Trainee
E-Rank: Assistant
D-Rank: Specialist
C-Rank: Professional
B-Rank: Expert
A-Rank: Master
S-Rank: Prodigy
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Items and monsters also have their own ranks assigned.
ITEMS: Items found in tombs and dungeons are often artifacts or treasures from ancient civilizations. These items may be imbued with magical properties and can include weapons, armor, jewelry, or even everyday objects like pottery or coins. As a result, they are often highly sought-after by adventurers and treasure hunters. They can be valuable both for their historical significance and potential usefulness in combat or other situations. However, they can also be dangerous to acquire, as tombs and dungeons are often booby-trapped or guarded by powerful creatures.
F-Rank: Common
E-Rank: Uncommon
D-Rank: Rare
C-Rank: Very Rare
B-Rank: Legendary
A-Rank: Mythical
S-Rank: Divine
MONSTERS: Monsters found in dungeons and tombs can be a wide range of creatures, from simple vermin like rats or bats to dangerous beasts like giant spiders, snakes, or scorpions. Undead are also common, such as skeletons or mummies. Sometimes, more intelligent creatures like goblins or orcs may make their homes in tombs or dungeons. Additionally, it's not uncommon for tombs and dungeons to have a powerful "boss monster" guarding the treasure or artifact at the end. These bosses can be especially dangerous, and may have unique abilities or magical powers.
F-Rank: Mundane
E-Rank: Ordinary
D-Rank: Unusual
C-Rank: Monstrous
B-Rank: Behemoth
A-Rank: Legendary
S-Rank: Apocalyptic
Twenty years ago tombs and dungeons started to appear around the world. As they started to appear, people began to gain powers.
These powers enabled the world to start clearing and searching these tombs.
The year is now 2025, and it is common practice for people to raid and explore these areas.
A common premise with a unique twist. I promise