Theft: Can steal powers from the opponent. The more they know, the higher the chance. The stolen ability can be used for 10 mins.
The range is 50m but can be increased with cursed energy and practice. They can even steal distance and position in that range and achieve something similar to teleportation
Thoughts can be stolen. But will get the thoughts that they steal and will likely act on it but this can be controlled with enough practice. They can also steal the actions of others but are forced to do the actions themselves.
Theft is also influenced by the level difference between the user and the target. Attempting theft at the higher level target will most likely fail.
At higher level, even stealing life and time is possible. By achieving reversed cursed technique a special effect of theft will be activated.
...
This is what I had in mind for now. If you have any suggestions, comment