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14.03% Creating The Hardest Dungeon With my 1000X talent / Chapter 8: Ch 08: Experiment With The Stone

Bab 8: Ch 08: Experiment With The Stone

[Race]: Fire slime ( common)

[Rank]: Level 10 ( Base level 10)

[Stats]:

Health: 200+50 ( 10 for every defense stats)

Mana: 300 ( 10 for every Intelligent stats)

Strength: 20 ( Base 10)

Stamina: 20 ( Base 10)

defense: 20 +5( Base 10)

Agility: 20 ( Base 10)

Intelligent: 30 ( Base 15)

[Skill]:

Active:

Fire ball( intermediate -1/10)

Passive:

Physical immunity (Advance -Max);

(new) Fire armor (intermediate -1/10).

[Fire ball (intermediate): Deal damage equal to intelligent. Cooldown of 20 Sec.]

[Physical immunity (Advance): Receive no damages from Advance level and below.]

[Fire Armor: Deal burn damage to the physical attackers. This also give slime extra 5 defense. The higher this skill is the higher the burn damage will be. It currently do 10% of mana as damage.]

The status don't seems that different but it made significant progress. They now get 10 extra point for each level up unlike previously where they get 5.

The new skill that start at intermediate level. This is also give health as well as passive damage.

The slime that get the rare grade stone has the most appearance change.

[Race]: Giant Fire Slime (rare)

[Rank]: Level 10 ( Base level 10)

[Stats]:

Health: 350+50 ( 10 for every defense stats)

Mana: 400 ( 10 for every Intelligent stats)

Strength: 40 ( Base 10)

Stamina: 30( Base 10)

defense: 35 +5( Base 10)

Agility: 30 ( Base 10)

Intelligent: 40 ( Base 15)

[Skill]:

Active:

Fire ball( intermediate -1/10);

(New) Fire Crash (Beginner -1/10);

Passive:

Physical immunity (Advance -Max);

(New) Fire immunity ( intermediate -Max);

Fire armor (intermediate -1/10);

[ Fire Crash: slime charge forward to deal physical damage. The damage is 20+ Str 50%= 40 fire damage. There is a cooldown of 2 minutes.]

[Fire immunity (intermediate): Any fire type damage of intermediate and below do no damages.]

There is a huge change that happens when use this limite stone. The race evolve and become bigger than before, about 10 time the normal. The status increase significantly. With two new move added in to the previous from.

Ron upgrade the last stone also to make it into the epic grade. It is cost about 100,000 extra with the previous 50,000 also when it was needed for the rare grade.

So after Ron use the last stone there is a derestricly change can be seen. The appearance change significantly, the height become the same as the giant slime but the appreciate change to that of flowing lava.

[Race]: Lava Slime (Rare)

[Rank]: Level 10

[Stats]:

Health: 450+200 ( 10 for every defense stats)

Mana: 400 ( 10 for every Intelligent stats)

Strength: 50

Stamina: 35

defense: 45 +20

Agility: 35

Intelligent: 60

[Skill]:

Active:

(New)Lava ball ( Advance -1/10);

(New)Lava spear (Intermediate -1/10);

(New) Fire Change (intermediate -1/10);

Passive:

Physical immunity (Advance -Max);

(New) Fire immunity ( Advance -Max);

(New) Lava armor (intermediate -1/10);

[Lava ball (Advance ): An advance level skill, throw 5 lava ball at the target, deal with 1.5 time intelligent damage. Cooldown time of 10 Sec.]

[Lava spear (intermediate): An intermediate version of Earth spear skill, throw a solid lava spear that deal great damage with penetration chance. Damage is equivalent to intelligent, cooldown time 10 Sec.]

[Lava armor (intermediate ): Advance version of Fire Armor. Give 20 extra defense stats. Every thing is the same as Fire Armor.]

The stone can further improve but the cost derestricly change from 100,000 to 500,000 this is a huge amount of DP, an increase of 5 time the previous, to use those kind of number he didn't have that much DP.

So, when the dungeon increase in size then think about it, so for the time being the increase will only be this amount.

The increase is more than enough for the time being, the limit stone common grades can only be used once, then if want to upgrade you need to use higher grade on.

With all the new amount of DP he saved up he can now set up the 2nd floor with some monster.

He buy 5 Goblin spawner, 5 Wild Boar spawner, and 2 Grey Wolf spawner. With this he spent most of the income for the week.

First he thought to save DP first then spend in one time, but the recent income made him spend ahead of time, so the return will be more then the spend amount.

The second floor doesn't need to maintain a certain amount of population as the wolf will take care of most of the problem.

When the wolf fight and get hurt the goblin with there cunningness will use there power to move forward.

The boar is the main target for the other two, but boars are powerful enough to injured or killed many of the hunters, so the cycle will continue.

If the cycle break then Ron will go down to fixed the situation for now.

With this setup Ron observe the dungeon for another weeks, the upgraded slime he place in his core floor. He uses some point to make a house for himself.

He also add different region in here so he can experiment with something, he will have his experimented monster in here as a guard also to fill the space with something.

The 1st floor like usual spawn another 840, with previous time Ron get them to fight as to decrease the number back again, so the number of deaths is 840 also. This is also the most brutal fight but the results is also very good, with the fight the average level increase.

The slime in beginning was level 5, now the highest level as well the leader of the slime is level 15, the Giant rat was started at level 10, but the increase is not very high with 13 the highest level.The level is low is because of the rat stats as they are higher level but the skill is the main problem.

[Race]: Giant Rat

[Rank]: Level 10

[Stats]:

Health: 170 ( 10 for every defense stats)

Mana: 120 ( 10 for every Intelligent stats)

Strength: 22

Stamina: 17

defense: 17

Agility: 22

Intelligent: 12

[Skill]:

Active:

Bleed Bite( Beginner -5/10); Attack that deal 25 damages, increase based on the level. Can cause bleeding. With 30 Sec cooldown.

Claw attack (Beginner -5/10); Attack that deal 10+30% of Strength as damage with cooldown of 15 Sec.

Passive:

Rat group (intermediate); A important army buff skill, this skill increase the health and healing speed of up to 20 other Gaint rats by 2% of there health and regene.

The passive was a interesting thing that doesn't have anything to upgrade it further. Ron asked the system and the reply was this is the highest level the Giant Rat can have.

To increase it further the race need to upgrade as only then there is a chance of a higher level for this skill.

2nd floor didn't get much attention from Ron as the fight continue like natural, the spawner spawn about 105 wolf but only 60 survive the battle the goblin has a population of 700 with only 300 survive, as the food source for the floor the Boar was hunted the most with 350 totals spawn with 100 remaining.

So the total amount is huge as now he can buy the rest of the needed stuff for the 2nd floor. He buy the remaining 1 Grey Wolf, 1 Giant wolf and the last 5 Wild Boar spawners.

With all the DP spend there still some left, with this amount can be saved for the next week.

Ron make a week long spend schedules as the time is enough for the current dungeon.

With nothing to do he goes back to the thought of having a dungeon boss every floor.

It also seems that there is a level limit in every floor except the "Zero Floor" this is the name he give to the floor where he stay and the core is on. The higher floor can have higher level monster, so if a monster want to level up to the max of there represent floor then he will move them to higher level.

As he currently has limited number of floor he will take them to the Zero floor for the time being.

He open the Dungeon shop to get a skill for himself as a Dungeon master he will be ashamed to not have one. After some search he found some skill he is interested in.

[Elemental Summon( 10,000): Summon 1 of the elemental from elemental realms, the summon will be level 100. (Only for the Summoner class)]

[Greater Elemental summon(100,000): Summon 1 of the Greater elemental from the Elemental realms, the summon will be level 300 to support the summoner.(Only for the Summoner class)]

[Superior Elemental summon (1,000,000): Summon 1 of the Superior elemental with level 500.(Only for the Summoner class)]

[Elemental King Summon( 1,000,000,000): Summon 1 of the King elemental with level 800 .(Only for the Summoner class)]

[Ancient Elemental summon (100,000,000,000): Summon 1 of the Ancient elemental with level 900.(Only for the Summoner class)]

[Supreme elemental Summon (1,000,000,000,000): Summon 1 of the Supreme elemental with level 1000.(Only for the Summoner class)]

[Golem Creation (100,000): Can create golem with any material, the higher the material and the level of this skill the higher the level of the golem. ]

"As a dungeon master I don't always wanted to fight in the front line, those skill will help me when the previous floor got breech, but the last ones seems very powerful but cost is also very high.

If enemy really get here so for that, I have to buy some long range magic and something defensive for melees.

The system said that anything purchase from the shop, the dungeon master can use it, so the special reminder don't have any effect," Ron said as he was pondering as to which one he will buy.

----------

[DP: (1,477,000-1,350,000)= 127,000]

[DP Income: 4000/H]


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