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13.13% Almighty Video Game Designer / Chapter 155: Chapter 154: Three Keywords of Mobile Card Games

Bab 155: Chapter 154: Three Keywords of Mobile Card Games

Editor: Exodus Tales

There were many types of reactions coming from the attendees, confusion, deep thought, some didn't understand, some were surprised.

Qiu Bin said, "Don't worry, you guys can ask questions at any time."

Someone raised their hand, "Why would you say that cardgames should framentise player time? The first day of gameplay in I Am MT is incredibly long."

Qiu Bin nodded, "That's true, but it's only for the first few days. The first couple days is to get the players into a habit of playing the game to ensure that the players understand the value of the cards.

"But their playtime should be shortened after a week because of how monotonous the gameplay is. If the players spend too much time in game they would easily feel bored, shortening the lifespan of the game."

The person asking the question seemed to understand and was nodding.


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