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Battle Arts and Mana Breathing Techniques Levels

Battle Arts Levels in Ethyros:

There are 10 levels to Battle Arts starting from

1st Order Battle Art to 10th Order Battle Art

1st Order Battle Art are the weakest and is rewarded to all who have awakened their cores successfully.

While 10th Order Battle Art are the Strongest and mostly held by powerful ruling families, Like the Aetheris Family.

Mastery Levels of Battle Arts:

1. Novice

2. Adept

3. Expert

4. Master

5. Zenith

Mana Breathing Techniques Levels in Ethyros:

There are 6 levels to Mana Breathing Techniques starting from

4th Order Mana Breathing Techniques to 10th Order Mana Breathing Techniques

4th Order Mana Breathing Techniques are the weakest and is rewarded to all who have awakened their cores successfully.

While 10th Order Mana Breathing Techniques are the Strongest and mostly held by powerful ruling families, Like the Aetheris Family.

Special Note:

The First 3 Major Realms can be achieved by simply absorbing mana and only from 4th Major Realm and onwards it's required to use Mana Breathing Techniques.

Though using Mana Breathing Techniques can exponentially improve mana absorption rate and speed of Cultivation.

Valen Mana Breathing Techniques and Battle Arts in Ethyros:

Mana Breathing Technique:

1. Sovereign's Breath (10th Order)

Battle Arts:

Astral Edge (10th Order)

1. Void Cleave: A precise, fast strike that cuts through space itself, allowing Valen to reach enemies from a distance.

2. Lunar Barrage: A series of rapid slashes targeting weak points of multiple enemies, perfect for dealing with large groups.

3. Galactic Rend: A heavy, downward strike, splitting the air with enough force to create a shockwave.

4. Stellar Slash (will unlock at Master) : A single powerful slash imbued with starlight, capable of cutting through even the toughest defense.

Nebula Burst (will unlock at Master) : A wide-area attack where Valen unleashes a burst of mana, creating a wave of sharp energy that can target multiple enemies.

Celestial Ascension (will unlock at Zenith) : A high-level move where Valen channels his mana into the sword, creating a powerful vertical slash that can cleave through even the toughest armor and barriers.

Void Step (10th Order)

Phantom Drift: A move allowing Valen to phase briefly in and out of space, to move from one location to another in a visible range.

Shadow Dance: Valen travels through the shadows, he is not detectable until someone is at least 2 major realms above him.

Void Mirage (will unlocke at Zenith): A move which allows Valen to leave a lingering afterimage that acts independently for a brief moment.


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