After we launched the official versions of Three Kingdoms and JellyMan, we saw incremental growth in the data. Particularly JellyMan is a buyout game that dispersed at an astonishing speed. This growth was led by the viral aspects within JellyMan.
On major video-sharing websites, live broadcast platforms, and player community groups it was everywhere. Even players who had never tried the game knew about it. You could tell how trending the game is.
There were even character crossovers from other games, and players created all sorts of secondary content, turning some classic characters into Jelly beans. This, in turn, helped promote JellyMan even more. The alluring and wobbly art style and quirky design, combined with the jolly, casual levels design, were key reasons for its success.
While some players jokingly declared frustration with the game after a while, for most of them, it was a source of joy. Various media outlets were not to be left out. They started covering videos, news, and statistics related to JellyMan.
In comparison, Three Kingdoms didn't achieve the same response, it maintained a steady player base. On forums, players were actively discussing strategies, the best generals to have as teammates, and which ones were considered pains.
Soon, we released the data for both games. JellyMan sold 620,000 copies in three days, while Three Kingdoms sold 170,000. This shocked many industry insiders following these two games.
Three Kingdoms didn't draw too much attention, but what caught people's eye was the sales of JellyMan. The numbers were too outlandish. But the real surprise still awaits them.
While Three Kingdoms remained stable, on the fourth day, after JellyMan landed on third-party platforms outside our Platform, the incremental sales broke one million in a matter of time. And there was no sign of slowing.
This left the industry stunned. No one expected it could sell a million copies in five days. Sure, the game was cheap, but that didn't matter. Even if it sold for just a yuan, hitting a million sales in five days was still incredible.
Once the sales figures were out, the industry buzzed with discussions.
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"Did you see that? JellyMan sales blew up! It broke a million in five days. I can't believe it!" Song ZiaoMing posted on a private server.
"Yes, they announced the figure. Our boss has already called for a team meeting to deliberate on a similar project" Yao Bai added.
"Yes, and the players' reviews are still overwhelmingly positive!" Song added, As he also posted a screenshot of official game store evaluations and rating metrics.
While everyone was focused on JellyMan, some also noticed something else. Although Three Kingdoms didn't generate on-sale revenue, its operational strategy is in-app purchases. Yeah, but no forced in-app purchases, not even any subtle nudging toward spending money.
[Three Kingdoms has a growing player base and in-app purchases will be a sure way of milking players.]
[It may be due to Neon Game's fear of destabilizing and destroying their player base. Game companies often fear a stigma that becomes attached to their image.]
We were deep in discussion, but opportunities had already started working on it.
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Countless designers were studying it, hoping to enjoy a pie of this cake.
Streamers were busy with streaming JellyMan, Players were divided into melon munchers and participants.
As for salted fishes, they were surprisingly interested in the highlights of this year's exhibition.
On the final day, Chen Xu's surprising reveal of Dark Soul had the rest of the above talking.
In many communities, players were buzzing in anticipation regarding Dark Soul.
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"Dark Soul? Is this Chen Xu's latest work? Is this a fantasy theme?" many speculated.
"The trailer has a Western fantasy vibe, forget Eastern fantasy, it looks like a major production!" Cat Empire added
"The story of the fire-bearer sounds a bit bleak and desolate 👹," SuperNoob added.
"I think the fire bearer will be the new warrior of love 😱" Jiang Ping added.
"N times, This is the N times someone has mentioned warrior of love.🥲" Xue Chen added.
"Haha, that's pretty interesting—so we will be warriors of love and fire-bearers, passing on hope in a world filled with despair 🤭!" Ruan added
"Haha, I can't wait to play it—I want to spread the fire 🥳!" Cat empire added
"By the way, did you see the concept art? It looked cool!" Bigbooba added.
"So, are those the character classes we can choose? I'm so hyped!"
After the official post went live, as fans of Chen Xu, we were all excited. Some of us experienced everything firsthand at the exhibition, while others followed along through official blogs and media reports. Everyone flocked to Chen Xu's post.
Everyone was buzzing with excitement.
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[Chen Xu POV]
Meanwhile, I had a ton of points saved up over the past months, and now it's time to gamble 😭. I had enough for a hundred draws to support the development of Dark Soul and improve upon the game's numerical balancing.
This time, I turned on my computer and changed my desktop background to a prosperous Fu symbol. Then, I opened up Spotfei and played the very music. Even though the lyrics and melody were different, it still had a good vibe and fortune.
After everything was in place, I tore open wet wipes, cleaned my hands, took a breath, and started gambling.
"Wow! A golden draw!" I cried as the golden light showered my eyes, my mind filled with alluring voices and tempting images.
One after another, common books popped up... until finally, a rare one appeared.
Among them, a bunch of memory capsules were mixed in.
"Wow! Another golden draw!" I couldn't help but shake in excitement. From afar my comfy chair was shaking provoking an R-18 sight and imagination.
I had the feeling, I had picked up something great!
[Mysterious item: After meeting some conditions, you'll get a mysterious item.]
A golden ball appeared before me. I noticed several advancement bars on the ball, each labeled with diverse emotions: happy, sad, resentment, and anger.
"Well, I took a gamble and, what do you know, I ended up with another gamble?" I muttered, a bit speechless.
Isn't this wrapping up a surprise in another surprise?
Still, I couldn't help but feel a bit excited about it. After all, the requirements are easy, and it's from a golden draw. It won't be an ordinary item?
While thinking this over, I used up the relevant skill books I had drawn to boost my capability stats.
[The ridiculous thing was that I had never seen my cumulative stats.]
For happiness, I figured JellyMan, should provide plenty of it. As for resentment and anger, once Dark Soul launches, it won't be lacking either.
With that in mind, meeting these conditions seemed relatively easy!
The best part is that this new item doesn't interfere with my points. It's independent.
After spending some time exhausting my points and doing a bit of research, I refocused on Dark Soul.
I still needed to finalize the design concept draft for Dark Soul.
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Melon munchers - people who watch from the sides. They love to watch dramas and shows.
Salted fish - a slang term for a dead body. It can also refer to someone who has no intention of doing anything.
Fu symbol - The Chinese character fu, means fortune or good luck.
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