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37.64% Creating Happiness with Heart in Honkai / Chapter 64: Chapter 64: Sin seems to have grown a lot today.

Bab 64: Chapter 64: Sin seems to have grown a lot today.

All the children in the orphanage are just kids, and the oldest, Sin, is only about nine years old.

As for Seele? Seele is even younger, only seven years old now. Strictly speaking, what they learn in class is just elementary school knowledge, much simpler than what Kiana has to learn.

Bronie showed Kiana around the orphanage using her drone, and Kiana was envious.

Then she spoke about something about Bronie having a child bride, which were directly commented by Siegfried, opening up a new world for Kiana.

Then Bronie remotely commanded Cioara to teach Siegfried a lesson. There's nothing else to it.

Bronie's goal is to develop Kiana into a little princess.

If Siegfried says a few words that lead Kiana astray, how can Bronie not be annoyed?

Unfortunately, Bronie can't physically confront Siegfried through the internet, so she has to rely on Cioara to discipline Siegfried.

But Bronie is perfectly capable of handling the classes at the orphanage.

After getting familiar with how to teach, Bronie didn't bother with the Flame Chasers in the Elysian Realm for this task.

After becoming proficient, Bronie naturally had enough time to work on the games. However, it's not realistic for one person to develop three games.

But doesn't she still have a company?

Although she usually keeps a low profile, without these game design and production plans being passed on to the company, what will they use?

So Bronie can just make various plans first, then send them to the company for production, and she can do level design and artistic support along the way.

Modeling and programming will be handled by her subordinates.

With smaller games, production naturally speeds up.

Pokémon naturally requires a lot of art and a huge amount of data. After all, it's a game similar to nurturing, and every Pokémon needs strict data balance to avoid situations where only one or two Pokémon dominate battles in the future.

Kirby and the Forgotten Lands is actually the easiest to make, with a short process, and the theme is just a relaxed and enjoyable adventure, with almost no difficulty.

Stare—

After all, expecting kids to perform a bunch of difficult actions, it's better not to. Games should bring joy to children, and positive feedback should come quickly, rather than the sense of achievement after hardship.

Stare—

Next is making a trailer, clearly stating what kind of game she is making. The trailer can effectively filter out the player base, so as not to stir up too much trouble online, saying things like "Haxxor Bunny is running out of ideas".

Although this doesn't affect Bronie's game development, seeing it too often becomes annoying.

Stare—

"Is there something you need?"

From the beginning, Bronie felt a gaze coming from behind the computer.

Upon closer inspection, it turned out to be Sin staring at her from behind the door.

With a grimacing expression, it was like a kitten trying to kill its owner.

"What are you doing?"

Sin didn't expect to be discovered so quickly, so she didn't bother hiding.

As for the little dress she was wearing?

After getting used to wearing it and finding no one mocking her, but rather receiving compliments, Sin decided to wear it whenever she felt like it.

After all, isn't this light and airy dress quite comfortable?

"Making games. Didn't I tell you before? My main job is making games. Otherwise, where would I get the money to support you all?"

"Eh? Is that your only source of income!? Can you make so much money by making games?"

Sin needed to understand Bronie to protect her family.

If Bronie had ulterior motives, then she should be the first one to confront her. Even though Bronie was teaching everyone and buying them new clothes, and even though the food seemed to be getting better every day.

But she absolutely couldn't let her guard down.

Her pink antennae swayed wildly, and Sin leaned in, her eyes full of curiosity.

But when she saw the computer desk.

"Is this the game you're making? The chubby and strange Pinky?"

"On a distant planet there is a place called Popstar, where there is also a country called Dream Land, in that peaceful and magical ideal land, as the hero of Dream Land, Kirby constantly resolves any anomalies that may occur."

"Uh..."

"Well, maybe this setting is a bit childish for children, but it's just right for adults. Actually, the background isn't that important, what's important is the relaxed and enjoyable gameplay, mainly focused on clearing stages. And I'll negotiate with Homu Entertainment to get the authorization for Homu as well, maybe I'll even include Homu in it?"

Seeing Bronie's almost resigned expression, it seemed like she was saying that she wasn't very suitable for making plots.

This indeed brought a slight smile to Sin's face.

"In reality, happiness is actually very simple. What I need to do is bring joy to you through games. We can discuss the big ideas later on, and as for the plot, simpler is better," Bronie said as she continued working without pause.

In the blink of an eye, Sin saw something like a map editor, with levels being created one after another by Bronie.

"Do you want to play a game?"

"Huh? Me? Is it okay to play games?"

"Rest time should be enjoyed. As long as you're happy and not causing trouble, it's fine. Let me show you my skills."

Saying this, Bronie spread out her empty hands.

Then, from a tiny component, to a sophisticated circuit board that seemed unreal, and then to a casing, a screen, a keyboard. It appeared slowly and surely, materializing in front of Sin's eye.

"What... what is this?"

"Materialized Creation, how about that? Pretty cool, right? As long as I have specific data, I can project whatever I want, although I can't project anything too large, but a computer is no problem."

At this point, Sin was speechless with amazement.

"Is this also a utilization of Honkai Energy?"

"Uh... maybe?"

Bronie wasn't too sure either, but according to Vill-V's research and judgment, her power source did have some similarities with Honkai Energy.

It's just that her abilities weren't as volatile as Honkai Energy.

"First, this is the first game I've made. Undertale. But I think you should be able to read, so playing it shouldn't be too difficult."

For children, there's still a bit of a learning curve when it comes to playing games.

First, they have to learn how to proficiently use a computer or controller.

Secondly, they need to be able to read.

Just like Rosalia and Lilia, who couldn't read well, Undertale might be quite challenging for them.

But Sin, being the oldest, was different.

Competitive and diligent in her studies, Sin worked hard to make Cocolia happy, gain her recognition, and showcase her own worth.

"Such an ugly protagonist."

Opening Undertale, Sin immediately began criticizing the pixelated graphics.

"Well, given the limited conditions at the time, this was the best game I could make. Have you played games before?"

"Of course! Mom used to play Homu Dragon Quest, which was super fun! Playing as a hero to defeat the evil Dodo Demon King and all."

"Dodo Demon King, huh..."

Bronie really had no idea what kind of plot Homu Dragon Quest had.

But it's probably not much different from Dragon Quest, right?

Children's plots tend to be straightforward and simple.

"Yeah, yeah! Dodo Demon King. Oh well, talking about it is too childish. So, were the games you made before for adults?"

"Because of the limitations, Undertale focuses on plot. Its widest audience is naturally teenagers and adults. But I promise the plot in there will definitely move you."

"Alright, then I'll watch carefully!"

To prevent Sin from getting too tired while playing, Bronie projected a chair for her to sit next to her.

As for herself?

She naturally had to continue working.

[Long, long ago...]

Sin started playing the game, and at this time, other children were curious and entered the office.

Nina and Sophia, two close friends like Lilia and Rosalia.

After hearing that Sin had gone to Bronie again, they came to see if Sin had been eaten by Bronie.

The result?

They saw Sin playing a game!

Although Cocolia didn't let everyone play games too much, there was only a small amount of time on weekends to play together!

"Nina, Sophia, if you want to play games with Sin, come in. Don't worry about disturbing my work."

"O-okay!"

Nina gathered her courage and entered the office.

For Bronie, her office was just a place to work.

But for the children, it was like a teacher's office, and going in usually meant being scolded for making mistakes, right?

This was probably a feeling shared by children all over the world, right?

"So, this is the game made by Sister Bronie?"

"Should I say it's the first game she made?"

"Awesome!"

Nina didn't seem very old, so naturally her vocabulary wouldn't be too extensive.

But her praise came from the heart.

"Ah, ah, ah! Ugly little flower! I'll kill you a thousand times over!"

Just at the beginning, Sin fell into a trap set by the little flower.

Seeing herself with only 1 HP left, Sin exploded with rage and wanted to completely eliminate the opponent.

But then Toriel intervened in time, calming Sin down.

Nina was quite scared, but she could also understand Sin's feelings.

Just after arriving here, Nina also witnessed Sin falling for the trap all the way.

Sophia nudged Sin's shoulder teasingly, "Hehe, Sister Bronie's game, and you fell for it so quickly?"

"No, I was just caught off guard. I won't fall for it again!"

Sin assured, showing that she was indeed full of hostility towards the monsters in the underground world.

But it's okay.

The tutorial would explain it slowly, and Bronie also believed that Sin was a good kid who wouldn't go to the extreme of killing indiscriminately.

Then, Rosalia and Lilia also entered.

Seeing everyone playing here, they came over to join the fun.

Next were Anila and Isabella, and finally Seele.

Seele was a very shy child with a bit of inferiority complex.

It's not clear what terrible things she experienced in her childhood to develop such a personality.

Maybe because of the Stigmata?

Suddenly, the whole office became lively, although there was only one computer, everyone was highly engaged in discussing the plot.

Sin, being the one who could read the most, naturally had to read the plot aloud.

Toriel's caring attitude quickly won over the children.

With a motherly demeanor and caring attitude, she was simply heartwarming to the children.

Everyone quickly fell in love with Toriel.

A fluffy, adorable giant.

The other children discussed Toriel, but Sin didn't forget the protagonist's mission.

To leave this underground world and go home.

So she was destined to face Toriel's blockade.

Seeing Toriel blocking the way and herself clumsily dodging, unable to communicate, Sin started to get anxious.

"So annoying! We need to get past! If you don't let me through, I'll attack!"

Toriel couldn't hear Sin's words, and this part of the game constantly tested the player's patience, tempting them to attack Toriel.

And after multiple interactions, Toriel's attack would soften, and she would enter a state where she could be defeated with two hits.

In other words, although the first hit might not kill her, the second hit would directly finish her off.

Sin and Toriel clashed for a few more rounds, and Toriel's attacks weakened slightly, but for Sin, it wasn't very noticeable.

Unfamiliar with the controls and facing dense bullet patterns, these challenged Sin's patience.

Then Sin tentatively attacked.

The damage wasn't much, and although Toriel was sad, her gaze remained firm, not allowing the protagonist to leave.

"Tsk, do I have to knock her out? Well, that's how it is..."

She attacked again.

The critical hit cleared Toriel's health bar.

As Toriel looked at Sin in disbelief, Sin's young heart was greatly shaken.

At this moment, Seele instinctively looked at Bronie.

And Bronie's smirk was fleeting, but Seele caught it precisely.

Toriel was dead.

Never to return.

"Welcome to the adult world. Your actions are your responsibility. Since you chose to attack her, you should be prepared to accidentally kill her. Fortunately, this is just a game. If it were reality, how terrible would it be~"

Sin silently recited Toriel's final words, but her heart was filled with guilt.

Seeing her almost in tears, Bronie also silently nodded to Sin.

"Alright, don't be too sad. This is just a small mistake. That's why I said, never lay a hand on family, or you'll eventually encounter heartbreaking situations. Cocolia is the same. She just realized it too late, and the harm caused by Honkai Energy to her was too deep."

Now all the children fell silent.

Toriel's passing had a big impact on them.

They didn't really have a clear concept of what would happen if they harmed family members.

But now, combined with Cocolia's current situation, they deeply understood the seriousness of the matter.

"If you want to overpower someone, you need to be three times stronger than them. Weak individuals can only give it their all to seize that slim chance of victory. Toriel was the strong one, and this child is the weak one, so she naturally failed. But would Toriel fail?"

As Bronie spoke, Sin also understood the true solution to the game.

"Should I reload?"

"Of course you can. Children can be a bit willful. But if it were adults, they would have to take responsibility and continue playing!"

Children always fantasize about becoming adults.

But now, Sin realized what being an adult truly meant.

What the word "responsibility" truly represented.

But in the end, Sin gritted her teeth and gave up reloading.

"I understand, Sister Bronie. I'll try not to make mistakes again, and I'll try to take responsibility for everything. If this is what growing up means, perhaps by understanding all this beforehand, I can grow faster to the point where I can protect my sisters."

That day, Sin felt like she had grown up a little.


PERTIMBANGAN PENCIPTA
Bismarck_Imperia Bismarck_Imperia

Want to read advanced chapters? go to my patréon for up to the current available chapters: Chapter 221.

patréon.com/PorterOfSomething

Bab 65: Chapter 65: The Pink Devil Release

Haxxor Bunny unveiled a teaser video for the upcoming Kirby and the Forgotten Land.

With its adorable art style, cheerful music, 3D platform jumping challenges, and diverse scenes of abandoned cities, it exuded an air of delightful charm.

How best to describe it?

Incredibly cute, yet subtly nuanced.

Especially captivating were the scenes of Kirby inhaling enemies, acquiring their abilities, and assuming different fighting stances, as well as Kirby's ability to inhale air and float to higher ground.

The variety of monsters and abilities, coupled with the upbeat music, unmistakably conveyed Haxxor's intention to create a light-hearted and enjoyable game aimed at children.

["No mimics? No mimics? No mimics?"]

["Where are the traps? Where are the dungeons? What about Margit Sensei and Malenia?"]

["Hahaha, driven mad by Elden Ring, aren't you? Didn't they say this is a relaxed children's game!"]

["So, as the Elden Lord, it's only fitting to start from a young age!"]

["Do your homework after you die, huh?"]

The level of discussion in the comments section was quite high, yet the overall assessment of this promotional video remained somewhat conventional.

The extraordinary game engine provided by Schicksal was utilized to depict such whimsical, round characters?

People were not entirely pessimistic, but rather most are adopting a wait-and-see approach.

There's a general trust in Haxxor's development capabilities, though every game has its own audience. Some may not enjoy platform jumping, while others may not appreciate this cute art style.

But for Bronie, real men should indulge in Kirby, else they risk leading a somewhat unfulfilled life.

It's akin to owning a Nintendo Switch but neglecting to play Mario Odyssey and Zelda.

Through Undertale, Bronie swiftly gained respect and adoration among the children while creating games.

Bronie's mature demeanor and impressive knowledge make it difficult to perceive her as merely a child.

Character, do you understand her character?

It's that sort of demeanor where opponent's disobedience results in limb disassembly.

At least Sin grasped it. Although the other children might not fully comprehend the aura emitted by Bronie, being obedient makes people more welcome and better treated.

Especially under Bronie's financial onslaught, the standard of their living conditions skyrocketed, a dream come true for everyone.

The most crucial aspect is that Bronie has never once mentioned conducting any experiments.

In other words, no one will face life-threatening situations.

However, Sin couldn't shake the feeling of unease regarding Dr. Mobius, which she had seen with Bronie through video calls.

Dr. Mobius's gaze resembled that of a snake fixated on a mouse, brimming with curiosity toward everyone at the orphanage.

One moment, she's inquiring whether Seele bears peculiar patterns on her body, and the next, she's probing into her adaptability to her Honkai abilities.

Bronie claimed she hailed from a Research Institute which had formidable treatment capabilities.

Yet, this Mobius is truly terrifying!

Even with her youthful appearance, Bronie insists everyone refer to her as Grandma Mobius.

Isn't that peculiar?

Bronie may dare to address her as such, but the children dare not speak out.

After all, children are more sensitive.

As for Lilia and Rosalia, it appears that Mobius's colleague, named Su, is responsible for their medical treatment.

It's said that Mr. Su had long been researching treatments for the Honkai disease.

The duration of this research remains unclear, but after Bronie procured the prescribed medicine, it proved efficacious. Lilia's unusual sleeping habits seemed to shorten, and Rosalia's fevers appeared to decrease.

In sum, Bronie is an mysterious individual, with a curious fount of knowledge and magical friends. Most importantly, Bronie has a little sister named Kiana, which she cherished like a little princess.

To a certain extent, Sin also acknowledges Bronie in her heart.

As a guardian, Bronie's care for everyone is genuine.

If only, during all of these, there weren't those sudden barging into her room, filling her wardrobe with pink skirts inexplicably.

But...

In truth, wearing those adorable skirts feels rather nice.

It's just puzzling why Bronie adores these skirts so much yet she never sees them being worn by her.

"Today's lesson concludes here. The homework comprises the subsequent section of the workbook. Once completed, you may submit it directly to me. However, let this serve as a reminder against any further instances of plagiarism. If you don't understand something, feel free to ask me, or if you have a valid reason for not completing an assignment, explain it to me. Nonetheless, plagiarism shows how a person fails to retain the knowledge acquired through learning. I am speaking to you, Rosalia."

All the children looked at Rosalia, who picked up a book and tried to cover her face with it, hiding her identity. But that was just turning a blind eye to the inevitable.

"Next, I want to commend Seele. Despite falling behind in everyone's learning progress, Seele managed to keep up with the pace of learning. A significant part of this is due to Seele's efforts in coming to my office to ask questions."

Seele also shyly hid behind a textbook, and Sin also felt a bit awkward.

Fortunately, Seele's grades didn't surpass her own, so her position wasn't threatened.

Later, Sin secretly glanced at Bronie, wondering if Bronie had any evaluation of her.

None.

However, as Bronie walked to the door, she suddenly remembered something and turned back to address everyone, "Oh, by the way, I've finished making the game Kirby and the Forgotten Land, and the promotional video has been released for some time now. It's already on sale. This game happens to be a gift I made for everyone. If you want to play, you can come to my office. We have extra computers, and it also supports multiplayer."

"Wow!!! Lilia, let's go!!!"

Rosalia reacted the fastest, as they say, the quick catch the prize, and after seeing Rosalia run off like a streak of smoke, the other children quickly caught on.

Everyone rushed out with their short legs, almost knocking over passing Grandma Alona.

Bronie cast an apologetic glance and returned to her office.

Because the children often came to play, Bronie specially designated an area for gaming.

There were enough computers, screens, and controllers. Three screens, six children, two per station, and the cheerful music of Kirby filled the air.

"Wow!"

Sin didn't care much and accelerated!

"Sin... this should be the difficulty selection interface."

[Spring Breeze Mode]

[Wild Mode]

"Of course, it's Wild Mode. Am I the kind of person who's afraid of challenges? Let's go!"

"But I'm afraid of falling behind..."

Seele thought that the high difficulty might cause problems.

"Don't worry, this game's difficulty is very low. It's just a bit challenging to collect everything. The purpose of making this game is to make everyone happy while playing games."

Bronie came up behind Seele, making Seele tremble with fright.

But after hearing Bronie's words, what else was there to say?

Let's just play and see how it goes.

The adorable Kirby walked through the forest, and then a huge rift appeared in the sky.

The kingdom where Kirby was located encountered a major crisis, and at this time, a hero was needed to step forward and solve the difficulties!

Riding on a golden star, Kirby rushed towards the rift, and then, amidst the chaos, Kirby lost consciousness and arrived on an unknown continent.

"Is this me? Pink and chubby, it feels a bit strange."

Operating the joystick, Sin felt that this pink color was indeed a bit unsuitable for herself.

She should be the kind of character who was stronger and more masculine.

"So this is me, let me see... move..."

Seele controlled another character, Waddle Dee, who looked like a chocolate bean but with a distinctive blue headscarf, resembling a warrior.

The two set off on a joyful adventure, while Bronie also began working on the next game.

Mario Odyssey.

Although Kirby and the Forgotten Land was also an all-ages game, the difficulty level was really too simple.

Some people like a bit more challenge, so in the game Mario Odyssey, the difficulty would be slightly higher.

But it was just a little bit.

If Bronie really wanted to make a difficult game, why not make Bloodborne or Hollow Knight?

After all, Bronie promised to bring three gifts to the children.

So, starting from the simplest Kirby, to the slightly harder Mario, and then to Pokemon, which could leave a deep impression on childhood, that was Bronie's main purpose.

And it was also to clear her own notorious reputation and surprise the players.

Bloodborne was already in a new folder, but behind these three games, there was also a customized game voted on.

So Bronie had plenty of time to polish Bloodborne and optimize the game process.

For example, that long and garbage bin Chalice Dungeons, Bronie really didn't like being tortured in there.

So Bronie planned to take a look at the dungeons in Elden Ring and make them a bit more interesting.

After Kirby and the Forgotten Land was released, the adorable and versatile image of Kirby immediately became popular.

Especially among children and girls.

The game sales skyrocketed instantly, and many netizens also noticed an interesting phenomenon: it seemed that more girls were playing games now.

Amber looked at the report sent by Schicksal Entertainment and realized that games were not just for boys; girls were also a very strong consumer potential.

Who didn't like more money?

Cute appearance, simple difficulty, and a relaxed and enjoyable gaming atmosphere.

Players who hadn't played games before could quickly get started and find their own fun in it.

Kirby and the Forgotten Land wasn't just about clearing levels and defeating bosses; many mini-games were built-in and unlocked during the town-building process, allowing players to explore their own joy!

"Let me ask you, after being tired all day, busy with work, dragging your exhausted body in front of the computer, and then suffering in Elden Ring, does that bring you joy? Dreaded Evil Bunny also knows how to use games to bring joy to players. She has taught us a lesson again; sometimes happiness is really simple."

"But, Archbishop, you opened the game after only working for an hour..." Amber responded.

Suddenly, Otto also felt a bit guilty.

"I just started playing the game, didn't I? Are you coming? It is said that this game can support a second player. You've been busy with work lately, haven't you? Try this game; maybe it can help you relax."

Amber accepted the controller handed over by Otto obediently and joined the game.

Although the Spiritfarer made before could also be played by two people, the sense of participation for the other person was actually quite low.

Besides collecting materials and playing mini-games, the main player had complete control most of the time.

But Kirby was different.

After all, it was a level-clearing game. Two people could cooperate with each other, one actively attacking while the other providing assistance, or competing to see who could defeat more enemies.

Both sides had things they could do, so it could be said that the sense of participation and interaction was top-notch.

To some extent, was this not the first real multiplayer game made by Evil Bunny?

Amber hadn't had much contact with games, but after a simple familiarization, she quickly became proficient.

Looking at the chubby, round figure, every action was like an emoji.

The adorable figure left a deep impression on Amber's heart, gradually awakening the girl's heart exhausted from intense work every day.

"So... cute..."

Otto also smiled.

Before, Amber kept reciting the achievements of Dreaded Evil Bunny's game expressionlessly, but she didn't really understand how big a blue ocean Evil Bunny had opened up with this game.

The purchasing power of girls was also very strong. After this game appeared, letting girls get into games, and then game companies making similar games, Schicksal Entertainment quickly seized the market, and the control of public opinion from the game started to develop continuously, which was also more conducive to Otto's plan to make Schicksal bigger and stronger, and then use it to complete his experiments.

Artificial Herrschers, resurrecting Kallen, and finding the Honkai God, these goals required a lot of resources.

But recently, Amber's condition was getting worse and worse, as if she had never really rested properly.

So Otto was very worried about Amber.

Although she was a clone, she also used Kallen's genes, and she was a child entrusted to be saved by Theresa.

Otto wasn't some super-psychopath who had to torture Amber.

"Let's enjoy this game together. The joy brought to us by Evil Bunny makes me look forward to tomorrow a bit. In the past, I only needed to focus on experiments, but now when I turn on the computer, I can't help but think about what kind of game Evil Bunny will make next. What kind of game will it be?"

"Archbishop..."

In Amber's eyes, Otto's changes were not just a little bit.

Before, that sinister smile was always calculating something.

Although there were vacations and rest, they were just necessary behaviors to keep oneself from collapsing mentally.

Under the shadow of power, behind the figure of the strategist, there was even madness that was willing to destroy the world. So Amber had always been very afraid of Otto.

But now, it seemed that something had changed.

Watching Otto play the game next to her, Amber carefully observed his current expression.

In the past, Amber lived cautiously. If she did anything that might displease Otto even a little bit, she might be disposed of directly, just like other clones.

Reading between the lines had long been a skill she was proficient in.

And at this moment, Otto was completely relaxed.

Could games really bring about such a big change in people?

Five hundred years of obsession, a state of mind like madness, hidden evil and madness beneath the calm.

"Amber, hurry up."

"Ah... okay..."


PERTIMBANGAN PENCIPTA
Bismarck_Imperia Bismarck_Imperia

Want to read advanced chapters? go to my patréon for up to the current available chapters: Chapter 221.

patréon.com/PorterOfSomething

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