"Tsk tsk tsk, this oil painting style opening, you can tell that Haxxor Bunny is really serious about this game, and this style is obviously more realistic than fantasy. Another important point is that this game is categorized as 12+, so children should watch the livestream with parental guidance."
Welt reminded the audience while watching the opening CG, indicating the game contains bloody content that may make young players uncomfortable.
This point was mentioned at the beginning, but the reminder was quite subtle.
[Okay okay, I've called my parents!]
[The epic feeling of this opening, truly worthy of Haxxor Bunny, perfectly grasping the players' emotions.]
[Skip! Skip!]
Ignoring some of the comments, Welt felt the same epic sensation.
Because of that oil painting style, the details were abundant, and the music, symphonically played, created a grand feeling, quickly immersing people into the game.
"It seems that those people introduced earlier are likely the enemies we will face in the future. Okay, our game has started. Actually, I've had many collaborations in the gaming industry. I participated in the Homu series and the Arahato series. And this beginning, making us go on a mission to become the Elden Lord, this heavy mission becomes the players' initial and most important motivation, It's very good."
The character is on a church.
In a corner of the church, a corpse lies on the ground, with a message and an item left behind.
"Furlcalling Finger Remedy? Used to write messages and spread them to other worlds... So this is the online aspect of the game?"
[What does it mean? Other players can see messages written on the ground?]
"Pre-ordered players are here, this finger is used like this, to write messages on the ground, but they can't be too detailed. However, other players can like the messages, and the likes received can restore a bit of health and mana to the player."
[Wow, is this an online mode? So amazing!?]
"So this is a novel way of online play, leaving messages and then helping each other. In this unknown world, countless players help each other and then clear the game. It's really worthy of Haxxor Bunny to come up with such gameplay."
Saying that, Welt pushed open the doors of the church and saw a vast expanse in the distance.
"The Chapel of Anticipation? It seems we are anticipating it after all. From the beginning, we have been given a great mission, and in the future, we will be the kings of this land! Look at that distant golden tree, that is probably our goal."
A haze covered the distance, but soon new messages appeared on the ground.
"Hidden obstacles ahead, Jump."
"I didn't expect us to encounter messages left by other players so soon. This ID... Haxxor Bunny? How come someone else took the creator's name? But there are hidden obstacles ahead, did someone know so quickly? Maybe it's really the game creator."
[Jump! Jump quickly!]
"Will there really be hidden obstacles? Yeah, this is indeed a bit suspicious... Wait, there seems to be more bloodstains around!"
Just as Welt was hesitating whether to jump or not, bloodstains began to appear around him.
Upon closer inspection, he found that the bloodstains could be interacted with.
When he pressed confirm, Welt saw a red phantom appear at the cliff's edge, hesitating for a long time before finally leaping!
The phantom disappeared.
"Is this a message left by other players after they died? And this one?"
Similarly, another player, after leaping, spun back as if there was something tangible below, but soon he fell off the cliff.
[Hahaha!]
[I didn't expect there would be death messages too. Once you lose face, it will definitely be seen by others, right?]
[Poor player, the ground is covered in blood, why are the likes for the message so high?
There are thousands of likes!]
"High likes might be due to that kind of mentality, like after experiencing this game together with Haxxor Bunny, players would want to recommend this game to others, watching others suffer like themselves."
[That's true, can't stand to see only oneself jumping down, right?]
[But what if?]
[Yeah! What if there really are hidden obstacles?]
When this "what if" was spoken by the audience, the situation took on a different flavor.
"Yeah, what if there really are hidden obstacles? Then wouldn't it be a loss?
...as if! Indeed, the person who left this message must be a very, very bad person. They accurately grasped the players' indifferent attitude towards character death, completed their prank, and to spread such a mentality. I won't fall for it!"
After adjusting his glasses, Welt started controlling his character to walk up the stairs.
But then he turned back to check his surroundings. He circled around the church and found a locked door.
So he could only turn back near the cliff.
"Could there really be hidden elements there?" Welt's brow furrowed as he looked around, realizing this place wasn't just a simple starting point or a newbie village. They would return here in the future, meaning, according to the game developer's logic, there might indeed be hidden elements here!
[Perhaps we need to progress further in the plot to come back? Anyway, I haven't found the way back yet.]
[If we look at it logically, there might indeed be hidden elements here?]
The wind shifted.
And Welt shifted his focus to the edge of the cliff. "The only possible hidden spot is that small platform below, but I don't know what will happen if I jump down."
[Jump!]
[Jump quickly!]
Amidst the crowd urging him on, Welt indeed jumped straight down. Then the screen went black, and his character returned to the Chapel.
[Hahaha!]
[It's over, went crazy right from the start.]
[Since we can still refund now, should we?]
"No, my mindset isn't shattered. I just didn't expect Haxxor Bunny, the producer, to teach me another lesson. Originally, I thought the messages were for mutual help in finding paths and clearing the game. I thought it would greatly shorten the game process, but I didn't expect it to be like this. I overestimated human nature, and Haxxor Bunny understands human nature too well."
Turning back, he immediately liked the message.
The meaning was left for other players to experience it themselves.
Then Welt looked at other death messages, finally understanding the mindset of the players who jumped back then.
It was interesting, truly very interesting.
Despite being a simple yet rough player interactions, it was like the white space in a landscape painting, seemingly crude but actually quite exquisite, sparking endless imagination within.
"Alright, now that we understand this interactive mechanism, we need to be more careful in the future. Let's move forward."
Descending the stairs, he arrived at an open area.
A massive statue stood there, but soon, there was another scene transition.
"Oh! What's this! Grafted Scion? Is this the first boss we encounter? It's a monster with many hands!"
Welt began rolling and attempting to counterattack with his shield.
But the Grafted Scion's desire to attack was strong, and its frequency was fast. The clumsy protagonist was completely overwhelmed from an attribute perspective and winning on the first encounter was almost impossible.
"Blocking with the shield consumes stamina, and rolling attacks also consume it. It seems this stamina bar determines what we can do and how much. No, it hurts!"
Welt cried out in pain, feeling immense agony without any healing potions.
But at a critical moment, Welt raised his shield as the Grafted Scion attacked, producing the sound of metal collision.
"Is this... Oh, it seems to be parrying and counterattacking?
If successful, it can give the opponent a significant stagger time, but if this is meant to be a tutorial, it's too difficult..."
Welt hurriedly began attacking, but the Grafted Scion quickly recovered and resumed its frenzied attacks.
Under the intense assault like a storm, the screen went black.
"It was a scripted death. But considering that we'll come back in the future, we'll definitely get revenge. So, revenge will have to wait until later. Just wait, I'll take him down! But that monster, its design is quite interesting, with its body composed entirely of arms, yet adorned with a luxurious cape and golden weapon, representing its noble status. Are all the nobles in this world so eccentric?"
[So, this world needs a protagonist to save it!]
[To place such a monster at the entrance of the Waiting King's church, and a noble at that, what does it imply?]
[I see, it's actually a struggle for the throne!]
"Is it really a struggle for the throne? It seems there's a bit of meaning behind it. Alright, we've obtained blood vials and mana potions. It seems each item has a lot of descriptive text, but we won't look into it now. Let's officially start the game!"
However, soon another specter began coaxing Welt to jump into a pit.
Fortunately, this time he could see how deep the pit was, and he also avoided the messages left by other players on the side.
As a result, he jumped in, and true game guidance and newbie tutorials began.
The overall process was very simple, and finally, they fought a fully armored soldier.
Seeing the comments left by a group of people at the exit of the newbie dungeon, "It's actually a soldier," Welt smiled knowingly.
"The map design is quite interesting. Although it seems to twist and turn over such a long distance, it turns out to come back. It seems the dungeon part will be the focus in the game."
[Are you a great prophet?]
[Don't be silly, the broadcaster is also a seasoned veteran player. How could they not understand this?]
[The stone sword key is used to unlock the dungeon. Looking forward to the first dungeon.]
"Is the stone sword key really used for this? Well, it doesn't matter. Let's move on. The game officially starts now. I've had enough of this gloomy underground."
Having learned how to execute and how to use skills to create staggers, Welt felt confident that he could at least have a fifty-fifty chance against the Grafted Scion next time.
After resting at a blessing point and obtaining an item for multiplayer use, he rode an elevator and opened a door.
Then everything became clear.
[Limgrave]
"Wow, it seems the trailers are all true. The mountains, the grass, these details, and this time there's a beam of light as guidance. It seems our tasks ahead are very simple, just follow the light all the way."
The livestream room exploded.
After all, this game truly had no false advertising, which means those who pre-ordered the game and downloaded it would get to experience the fantasy world of swords and magic earlier!
What about those guys setting the hate rhythm earlier?
They're no longer important now. What more is there to say at this point? Is Haxxor Bunny out of ideas?
No, Haxxor Bunny's time is just beginning. In less than a year, they've produced such a game.
What's next?
"Alright, I've stopped listening to that masked man babble on for half a day. Now I understand the background of this game. If I want to know the full story, I'll have to search for it myself. Let's follow the Light of the Grace to reach the next target!"
Welt grew a bit impatient with the white-masked man's excessive settings.
He ridiculed Welt right from the start, saying he couldn't possibly become the Elden Lord.
But who is he?
The protagonist of the game. If the protagonist of Elden Ring can't become the Lord, who can?
To avoid breaking the storyline, Welt ultimately didn't attempt to attack the man in front of him but chose to move away from the area and follow the guidance to the next location.
The map was large, and wandering aimlessly wouldn't be a problem.
But as the CG said, there are horses, so if they relied only on their legs, who knows how long it would take?
But if they got a horse, then they could go wherever they wanted, regardless of the guidance!
However, in the direction indicated by the grace, there was a huge golden knight wandering around.
Welt hesitated.
"Um, is it normal to have such a guy on our path?"
[Such a big knight!]
[Now that you're a seasoned veteran, why don't you prove yourself by defeating this knight!]
[The boss at the entrance of the newbie village shouldn't be too difficult, right?]
Indeed, Welt also estimated that the boss's difficulty wouldn't be too high, considering they were still in the earliest stage of the game.
"Then let's give it a try. This knight's design is quite interesting, with a body covered in golden armor and equipment. He looks like a holy knight."
[Tree Sentinel]
The Tree Sentinel spotted Welt and then charged at him on horseback, wielding a spear the size of a pillar.
"I'll dodge!"
Welt, as a Herrscher, couldn't possibly fail to dodge such an obvious charge, right?
But after dodging, Welt suddenly realized an embarrassing fact that he couldn't catch up to the knight. There was no chance for a counterattack.
[You died]
After finally catching up and landing a couple of hits, who knew the knight would disregard fairness, raise his shield with both hands, and slam it down hard on the ground, with an incredibly wide range of attack!
Then Welt returned to the Site of Grace with a baffled expression, and then looked into the distance at the cliff.
The golden knight seemed to look like as if nothing had happened, It was still wandering there. And at this moment, there were other players' messages on the ground.
[Tough enemy ahead, long way around.]
Want to read advanced chapters? go to my patréon for up to the current available chapters: Chapter 221.
patréon.com/PorterOfSomething
[Give up.]
[ Formidable foe! Frmidable foe!]
[I did it!]
As time passed, Welt found himself reading numerous messages.
Some urged other players to give up.
Yet others celebrated their own success!
And they appeared to be doing so without wearing any equipment.
This left Welt feeling somewhat speechless.
Were all players this dedicated nowadays? The difficulty of controlling game characters was quite high, and it was only thanks to his quick reflexes that he managed to hold his own against the Tree Sentinel for a few rounds.
But how were other players able to defeat their opponents without wearing any equipment?
To be honest, Welt wasn't entirely sure.
Seeing that he dropped all his Runes upon death, Welt finally understood the death penalty in this game.
Fortunately, he could still retrieve the Runes, although he might encounter the affection of the Tree Sentinel again.
However, upon reflection, Welt considered that he could bypass the Tree Sentinel. Perhaps this opponent wasn't one he could face at his current level?
With this thought in mind, Welt circled around his opponent, using the map to determine the direction of the next Blessed Guiding.
"Che, boring!"
Kiana was also watching the livestream and had even called Bronie over to watch with her.
After all, this was a game made by Bronie!
During the time Bronie had been making the game, Kiana had relied on Homu's Adventure and Homu's Dragon Quest to pass the time.
It must be said that Welt's plot creation was indeed very popular with children. It was full of passion and friendship, and the overall atmosphere of the plot was positive, without any frivolous elements.
Except for the somewhat childish art style, everything else was acceptable.
Of course, another reason Bronie was tempted to watch the livestream was that Bronie knew Welt was the author of Homu's Adventure, and had even broadcasted the livestream in the Elysian Realm.
Elysia was also watching, but unfortunately, it was difficult to interact. After all, there were so many viewers and so many message.
And Welt directly avoiding a battle, dodging the Tree Sentinel.
Kiana also understood the style of the game now, like the very difficult game "Getting Over It With Haxxor Bunny".
"Don't worry, the Tree Sentinel is just an elite monster that looks a bit tougher. It can't be considered a boss. The real challenges lie ahead, and some of them can't be avoided. But how do you feel about this game?"
"Awesome~"
Although she didn't see any cute girls that Kiana liked, the overall feeling was cool.
The vast open world, exquisite art style, fantasy setting of swords and magic, and those huge enemies.
Kiana knew that if she could defeat such enemies, it would be such an achievement.
"Exactly! It's so cool!"
Bronie was very pleased with Kiana's praise, and Kiana knew that, so she praised him a few more times when there was nothing else to do.
The two got along very well.
As for Siegfried?
Siegfried was already playing Elden Ring.
He was currently locked in a life-and-death struggle with the Tree Sentinel, but looking at him scratching his head, who knows how many times he had died.
"In fact, you can deflect some moves by parrying with the shield, and you can also dodge shockwaves by jumping. The Tree Sentinel's resilience is relatively low. Execute him a few more times, and you can kill him."
"I know that! But what's wrong with the design of this Tree Sentinel? Why are some of his moves slower than others?"
At this moment, Siegfried was both pained and happy.
Under the tutelage of the Tree Sentinel, he had already missed the refund time, but during this time of struggling with the Tree Sentinel, Siegfried could see his own growth.
Every time, he was just a little bit short of damage before the will Tree Sentinel die!
Yes, just a little bit short.
He was halfway to the end of the boss' health bar.
"This opponent is a knight, not the kind of mindless monster. If it were a mindless monster, every move would be brainless. The opponent knows you can deflect, it knows you can dodge, so why would it recklessly charge at you?
"If this monster is made too intelligent, is it really okay?"
"It's not too intelligent, it's just that the base logic code is more complex. But after dying a few more times, you'll get used to it. Don't you feel like you're constantly getting stronger?"
"Yeah, I do feel that way."
Siegfried once again attempted to charge at the Tree Sentinel.
After finally grinding him down to half health, he found that the Tree Sentinel's attack pattern had changed again!
"Ah ah ah ah ah! If I don't defeat you, I'll be unworthy of the Kaslana family name! Now I challenge you to a knight's duel! Even if I die, I won't give up!"
After the Tree Sentinel changed its attack pattern, it sent Siegfried back to the Site of Grace again.
And every time, he could still see the mocking face of the white mask.
Very annoying.
Really annoying.
But seeing the blood stains surrounding the Tree Sentinel, Siegfried felt slightly relieved.
At least there were other players challenging the Tree Sentinel just like him, right?
There were even mounted figures on those bloodstains.
But Welt's side was indeed much easier.
Without struggling against the Tree Sentinel, Welt quickly arrived at the Ella Church. After spending some time there receiving blessings, he met the wandering merchant, bought some items, and set off again.
Soon, he reached the foot of the Storm Ruins, where Welt adeptly used his shield to block and counterattack the soldiers stationed there..
Indeed, if one carefully read the beginner's tutorial, these techniques were taught. Siegfried was the type who didn't bother with the tutorial and struggled against the Tree Sentinel, making it quite uncomfortable to look at
Collecting the map, obtaining the horse named Torrent, and acquiring the ability to turn Runes into character attributes, along with adjusting equipment attributes, Welt explored the game methodically.
At least much better than most players.
After getting ready, Welt headed towards the Tunnel towards Stormveil Castle entrance..
After all, the path was right there, and the Grace were guiding him in that direction. It wouldn't deviate from the main storyline.
The tunnel entrance was guarded by many soldiers, but Torrent could easily charge past them.
"It seems there shouldn't be any problem following the main storyline. Although there may be some difficult monsters along the way, it's not always necessary to engage in combat. Now that we've arrived at the castle gates, there's a Grace here. Probably, we'll face the boss guarding the castle gate next."
Welt didn't play particularly fast, but he had followed the main storyline all the way here without exploring other parts of the world.
Mainly for the viewers' experience.
If one randomly explored without purpose, it would be boring for the audience.
Unless he could find a dungeon.
But through the battles with the minions, Welt honestly felt that the monsters elsewhere would definitely not be easy. So, it was important to first improve character stats by following the main storyline.
[There's a strong enemy ahead, it's Margit the Fell Omen.]
[Now that the character attributes are a bit low, should we really fight the boss?]
Some comments by viewers began to worry.
But Welt didn't think much of it.
"How tough can the first boss be for beginners? It's just that the damage might be a bit high. It shouldn't be too difficult. Anyway, let's give it a try. Let's use up the Runes first and increase some health."
After getting ready, Welt entered the city gate.
What he saw next was a huge body, agile movements, the unpredictable cane's speed, the giant tail, and the delayed landing of the jumping chop!
What? There's a second form too?!
Welt didn't even reach the second form.
Despite blocking with his shield and consuming energy, he couldn't withstand the Fell Omen's attacks, which were like a raging storm.
After dying several times, he found that he could counterattack twice, but even one extra strike would result in instant death.
Then Welt couldn't help but question life.
"Could it be that I'm too early?"
[It's not impossible to win, but if you really can't win, just call for help. Although the boss's attributes will also increase.]
[I've figured out this game. As long as one have skills, anyone can win. The increase in attributes is too little. Who has time to level up in the early game every day?]
[Why not defeat the Tree Sentinel? The Runes it gives should be able to level up several times.]
Viewers began to offer suggestions.
But was Welt the type to listen obediently?
"It's just a few times. I don't know how to fight yet. After I'm familiar with its attack patterns, I should be able to defeat it. However, the design of this boss is really good. Both its fighting movements and the sense of oppression it brings."
After a slight sigh, Welt began to attempt shield counters, and then used combat skills to stun, and then execute.
Then Welt experienced what it meant to read instructions.
He found that when he drank a HP Flask, Margit would likely charge at the player or even use flying blades during his drinking animation!
As a result, the HP he healed would just go down instantly.
"This boss is really powerful. Can he really be defeated?"
Watching Welt lively and jumping around in the livestream, Kiana was actually a little discouraged.
"Of course, as long as you master the skills and prepare adequately, you will definitely win. But he's a bit too impatient. So facing the Fell Omen in it's weakest state will naturally be a bit difficult. But this boss isn't really that hard, just a beginner's teacher."
"A b-beginner's teacher? Then what about the Tree Sentinel here?"
"It's considered an elite minion."
"W-what? Are there more Tree Sentinels to come!?"
"Yeah~ What? Are you scared? Want to surrender?"
"N-no no! How could I surrender! I, a Kaslana, always keep my word, and i never go back on my word. This is the honor battle of a knight!"
Kiana felt slightly relieved that she didn't make such a promise earlier.
Otherwise, she might have suffered too, right?
Siegfried had been struggling with the Tree Sentinel for an hour, and Welt had been struggling with Margit for nearly an hour as well.
"Whoa, just a bit more. Why does he suddenly charge at me every time I drink to restore my hp? Is that programmed? But sometimes he lets me drink fine!"
Welt's mentality was a bit explosive, inexplicably feeling like he was playing Brownie's Getting Over It With Haxxor Bunny.
That game messed with one's mentality too.
But here, even though he felt like he could win and the opponent had many openings, just when he made a slight greed.
Just a little.
Then the ppresult was instant death.
With little HP flask left and low attributes, but precisely because of this, Welt felt it was meaningful to defeat opponents in this dire circumstances.
The huge size difference between the protagonist and the boss, coupled with the soaring music, gave a sense of defeating the strong with the weak.
In the past, most game developers wanted the protagonist to become very powerful, with cool moves, powerful magic, and then use numerically stacked enemies as the ultimate opponents.
But when weak players faced strong bosses, the glaring disparity made defeating them all the more satisfying.
This was the reason why most Souls-like game players could persist until the end.
Perhaps the abilities gained from numerical increases were limited, and perhaps bosses could still easily eliminate the protagonist.
But after numerous deaths, the skills you honed would never deceive you.
Cool parries, agile dodges like dancing on the edge of a blade, and even seizing the enemy's fatal flaws and executing them, the feeling of the once towering boss kneeling at your feet.
Elden Ring brought all these elements together, providing a gaming experience that could only be described with one word.
It was painful yet joyful process.
"One last strike, just one last strike! Stay calm, wait, wait, there seems to be a throwing knife in my inventory, take this!"
Unexpectedly, the damage was still a bit short, but so was he.
Truly a man who had faced real battles.
At the critical moment, Welt did everything he could, then took out a throwing knife from his backpack.
"Alright!!! Finally—"
At this moment, the bullet screen erupted in cheers. When Margit fell, Welt looked at the numbers jumping in the Runes column
Welt felt it was all worth it.
Looking at the messages of death all over the ground, Welt also felt deeply moved.
"Fun, this game is really fun, and just looking at the map, you can tell there will definitely be a lot more content in this game later on. But based on just this Fell Omen segment, I can guarantee that Elden Ring will sweep this year's awards."
This was just the gatekeeper boss at the city gate. Welt didn't even dare to imagine what kind of bosses he would face next.
"What? Go to more dungeons? There aren't many Runes on weak monsters, and although the attribute increases seem minimal, they are indeed useful, and some equipment also requires attribute requirements?"
Then Welt saw the comment screen recommending entering dungeons for level ups.
Before reaching the Site of Grace, after leveling up, Welt also opened the map for quick teleportation.
"Coincidentally, there's a dungeon near the beginner's tutorial area. I didn't expect it to require two Stonesword Keys. There must be a lot of good things inside. So, let's temporarily put aside the exploration of Stormveil Castle, and our next target is the dungeon! Let me see how much improvement the dungeon can bring."
Want to read advanced chapters? go to my patréon for up to the current available chapters: Chapter 221.
patréon.com/PorterOfSomething
Komentar Paragraf
Fitur komentar paragraf sekarang ada di Web! Arahkan kursor ke atas paragraf apa pun dan klik ikon untuk menambahkan komentar Anda.
Selain itu, Anda selalu dapat menonaktifkannya atau mengaktifkannya di Pengaturan.
MENGERTI