Even if you timed your descent frame by frame, if the angle at which you started falling wasn't adjusted correctly, there was no way you could land on a safe platform later on.
The designer did this on purpose!
He just wanted players to die here, as if only by doing so could he satisfy his perverse sense of humor!
"Honestly, the design of this game is nothing new. Don't you think so?"
"As a platformer, look at what it's done. It starts with the simple tutorial for beginners, then seemingly borrows heavily from the setup of its own game, Mario, and now it's doing this disgusting thing to the players."
"I've been playing for ten minutes, and I haven't seen any fresh mechanics."
"I'll make a bold guess, the game will just gradually increase the difficulty, and then you'll keep getting stronger items, combined with various traps to screw over the players, until you finally rescue the princess."