Yu Fuqi's proposal didn't strike a chord with Ke Jin.
Letting non-paying players suffer while paying players enjoy themselves?
Even a giant like Tengjing Netcom would balk at the thought.
Even the most outrageous pay-to-win games on Blue Star know to cater to some non-payers; they wouldn't dare make the game experience too unbearable, or else where would the big spenders get their bragging rights?
Not to mention the idea of torturing non-paying players?
If they wanted my game dead, they should've just said so!
The reason he promoted that guy was because Ke Jin had another level of inspiration from his words.
What if I do the opposite?
What if I let the big spenders be the ones to suffer?
And let the non-paying players get the normal game experience, could that work?
So-called—pay-to-suffer!
The more you top up, the harder your game becomes.
Just think about it.
In a world where everyone spends money for fun.
My game would make people pay just to suffer.