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87.5% D&D Based Game Rule/Stats / Chapter 7: The Murdering Thief Encounter 1

Bab 7: The Murdering Thief Encounter 1

You find yourself on a journey between two points when you start to feel something in the air around you.

Give the host a perception check...

Name: Tommy "Commoner" Lv.22 (NPC)

Race: Human Age:35

Faction: (Self)

Class: Thief

Coins: (G-0)(S-3)(C-249)

HP: 20 SP: 110

sP: 110 (E=50)

REG: (HP:14,{2.8/3})(SP:1,{1.1/1})

(sP:19,{20.9/21})

ATK: 5 DEF:0

Str: 14 Ing: 15

Agi: 20 Dex: 8 (+3)

Vit: 1 Con: 9

Sta: 6 End: 5

Int: 5 Wis: 10

Per: 4 Ins:17

Cha: 15 Luc: 1

Perks:

Good Instincts- Allows every 5 Ins to add one bonus Dex point.

Skills: (1/6) Every 20 levels gives a skill slot past the initial 5.

 C-Power Throw (Lv.1/8)- Throw an item with increased efficiency and strength. Gives a +2 Str bonus per level of this skill when throwing an item. Active Skill and consumes 10 Stamina Points per throw.

C-Shadow's Hedge (Lv.1/8)- A thief stays concealed in the dark letting the shadows cover his form. This skill assists in sneaking attempts by increasing the perception check needed to find the user by 1 per level of this skill.

Knowledge:

 C- Dagger Crafting- NPC can self restock normal Daggers in 5 Quantities per encounter.

Genetics:

 Commoner- There's nothing special about your existence while growing up. You came from a normal home and lived a normal life. Gain access to no additional bonuses. As a commoner certain Noble Npcs will have lower standing. You also have a home you can return to for shelter in your starting village/town/ect... Allowing you to waive inn fees in that particular city.

Talent: 0 gain one every 75 levels

Affinity: 0 gain one every 50 levels

Gear:(2/24)

5 C- Iron Daggers- Can be used as a semi consumable thrown weapon. Can use a turn to attempt reclaiming daggers in combat if necessary. +5 ATK if thrown only +4ATK unless your of a Thief class. All are 3,000/3,000 Durability

C- Paralytic Poison Vial- Once poisoned takes 2 turns to take effect. Once the effect activates. Paralyzed for 5 turns.

Vault:

Nothing

Background:

There was a man who loved the taste of sin. Couldn't get enough of it. It started small of course. A petty theft here, another there. Then it grew worse evolving to grand theft and finally the theft of life. A thief unlike others elusive in where he goes throughout the night. People declare to have ended his life but he appears again and again like a mirage scaring all those who go on journeys in small groups. Careful if you encounter this man. Otherwise he might just steal your life.

Takes 1 Turn to Loot.

Droppable Loot Table 1

1-19 Luck, 1Roll=10 Dex or less, 2Rolls=11-20 Dex, 3Rolls=+21 Dex

1. Roll 1-20 copper coins

2. 1 C- Iron Dagger

3. Picture of Tommy With a Girl

4.1 C-Paralytic Poison Vial

Droppable Loot Table 2

20-49 Luck, 1Roll=15 Dex or less, 2Rolls=16-25 Dex, 3Rolls=+26 Dex

1. Roll 30-50 copper coins

2. 1-3 C-Iron Daggers

3. Envelope Written By Tommy Use with Picture to get unique quest

4. Picture of Tommy With a Girl

5. 1 C-Paralytic Poison Vial

6. C-Dagger Crafting Points of knowledge (Can only claim once Gain 1-3 Points randomly)

50-99 Luck, 1Roll=19 Dex or less, 2Rolls=20-30 Dex, 3Rolls=+31 Dex


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