While they were collecting feedback from the players in the League of Legends Experience Store, the research and development team did not stay idle.
Zhao Yunting was busy buying servers and looking for customer service companies. The others were also dealing with the details of the game, preparing promotional materials, and preparing for the first release of League of Legends.
League of Legends was different from other games before it. It would have a huge number of players in the future, so it would have high requirements on the server.
Chen Mo had made many online games before, such as I am MT, Onmyoji, etc. The servers were all Cloud Virtual Machine, and the customer service teams were all from specialized customer service companies.
The server technology in this world was very mature, because many VR games had a terrifying amount of data transmission. If they could move VR games 'servers, they could move League of Legends as well.