The development of Minecraft continued after Chinese New Year.
The game was still a ways away from the final product after the first stage. It was already quite a feat to recreate Minecraft, but Chen Mo wanted more, hoping to recreate it in VR.
The next step was to port Minecraft to VR.
-Second floor of the experience store-
Chen Mo took off his special consciousness gathering helmet to stretch his neck.
The consciousness gathering was complete, now the thoughts of moving, jumping, attacking, placing, using, crafting were translated into actions in VR.
Chen Mo then entered everything into the Illusion Game Editor, linking the thoughts to movements in game.
Conversion of the rules from PC to VR was also ongoing in the game editor.
The conversion to a 3D PC game to VR was quite quick. Of course, if the game was innately big and had a lot of resources, this process would be much longer.