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8.83% Unbound Familiar / Chapter 63: Trinket

Chapitre 63: Trinket

The wheel spins once more, and Michael's hands turn clammy as it begins slowing down and approaching... Yet another Iron Branch!... "No! Come on! Just turn one more or something!"

*Click, Click, Click... Click...*

The wheel stops, and lands on... A single clarity!...

...

"Eh, it's not an Iron Branch so it's a win in my book." he mutters as the blue triangular shaped potion drops onto his hand. A Clarity potion is essentially a 'Mana Regen' item. It slowly regenerates your mana over a relatively long period of time, at least, when compared to how most MP potions in fiction function.

Regardless, it isn't one of the items he'd actually wanted... "I want an actual equipment item! Come on!" Michael agonizingly whispers, the best item he could receive would be a Magic Stick. This item functions by collecting charges when spells are cast in its vicinity, and afterwards the charges could be used to both heal and recover mana.

Honestly, the item might actually be broken in real life, as he might be able to charge it up with his and other allies spells, unlike in the game which only allowed enemies to charge it.

Michael puts the Clarity to the side and spins the wheel once more. Watching it intently as various items pass his peripheral.

*Click-Click-Click-Click*

*Click-Click, Click, Click... Click... Click...*

It stops. And an impressive-looking artifact drops into Michael's awaiting hand... His breathes halts momentarily as he eyes skin the item... It's a trinket, the top of it is a golden loop, looking as if you'd be able to put it on a chain and wear it. Attached to the top of it is a large yet thin emerald that'd covered in gold so as to mimic the shape of a leaf... Below all of that is a long, glowing violet gem that causes Michael to unconsciously swallow his saliva.

"This... A Fairy Trinket?" he mutters, wringing his mind for any memories on it... Yes, in the game it was a Tier one 'Neutral item'(this refers to items dropped by neutral, or better known as jungle creeps). If he correctly recalls, its stats included +75 Health, +5% Mana Loss Reduction(Mana Efficiency), and +5% Spell Damage.

To put it simply, this was a casters wet dream. Providing them with more survivability, as well as boosting their magical capabilities. Simply put, something like this was perfect for Michael's current fighting style.

He was a bit unsure how bonus health would actually work, but it probably just increased your innate vitality. He shakes his head and decides to stop looking a gift horse in the mouth. He retrieves some twine that he'd been using to 'try' and repair some of his clothing, and uses it to create a makeshift neckless with the trinket.

He pulls it over his head and smiles as the softly-glowing artifact rests on his chest over his clothing... He wasn't sure how powerful this would be compared to the enchanted jewellery of this world. But it was probably better to stay safe than sorry. He tucks it under his shirt and pauses for a moment as warmth from the artifact enters him as it touches his skin.

With that done he leans over and picks up the Iron Branch from the floor and gives a sigh. "How does this thing even work?... Oi, give me stats... Abracadabra!... Shaza-No, this is stupid." he mutters.

As he's doing this, however, a glow from the Book of Commoners attracts his attention... The book's pages rapidly start flipping, and eventually stop on a page somewhere in the center of it. Michael looks at it but his eyes are drawn towards the title of the page...

"Inventory?" he mutters aloud, and as those words leave his mouth both pages of the book begin glowing slightly... This continues for a couple seconds before fading, but nothing actually ends up happening.

"Huh... Is this like a game inventory?" he mutters before repeating the phrase again, "Inventory." he states, causing the pages to glow again.

This time, however, he grabs the Iron Branch and drops it into the glowing page, causing his brows to raise as it disappears, and leaving an icon depicting the Iron Branch on the page.

Michael prods the icon and the page glows yet again, and he finds his hand clasped around the same Iron Branch from before. He squeezes the bridge of his nose before breaking into manic-sounding laughter.

"HAHAHAHAHA! Yes! THIS IS AN INVENTORY! HAHAHA! ALL OF OYU COMMON PEASANTS WHO HAVE TO CARRY AROUND YOUR SHIT! WATCH AS I SHOVE ALL OF IT INTO A BOOK! HAHAHA!" he exclaims, unable to control his excited laughter at this discovery.

"Oi! YOU'RE TOO NOISY IN THE MORNIN'! SHUT THE HELL UP!" a voice penetrates his wall as the inn-owner shouts from the first floor.

"Ha...Ah...." he pauses, realizing that he may have been a tad too loud. "Sorry!" he shouts, deciding to try and retain his composure... At least, until he wasn't in public.

Michael stows away the Iron Branch, Clarity, his bag of supplies, and all the other bits and pieces he'd collected during his stay in Antomiers. He wasn't sure how much the book could take, but it seems to have an unlimited capacity... The only caveat was that it had to fit into the book. Meaning he couldn't take house, cart, or huge pot with him for instance.

A sword, bow, or armour though? All applicable.

He had to meet Loutiel today, but there was still one final thing he had to do... Pick another Spirit from the Book of Commoners. As he turns to the front page however, he notices that his Intelligence had increased by one... Which probably means that maxing out a Spirit grants one point of their Primary Attribute. For Shadow Shaman this obviously meant his Intelligence.

It seemed like a small amount, but Michael knew it'd likely increase the higher the rank of the heroes he maxed out. At the next level, he might get two points, or he might get five or ten. It all depended on how generous the book was going to be.


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