After the game's launch, Jim had a chat with his mom, and they agreed to give 0.5% to everyone who was a game tester. Since everyone who helped was family and friends in one way or another, more than this percentage might seem disproportionate, considering Jim was the one who did most of the work. In the end, everyone got 0.5% in the game "Candy Crush" only, not in the company. Jim was confident that this game, popular in his previous life's memory, would also gain widespread popularity in this world.
The potential earnings were significant, as "Candy Crush" in his previous life's memory made a total of nearly $20 billion. In the first year alone, they made $77 million, so the allocated percentage seemed reasonable. Everyone, including his mom, Ava, her friends, and even Alex, recognized the game's potential popularity, though they anticipated a more moderate income. Jim, however, knew the substantial earnings he could possibly achieve.
With the help of his mother, Ava, Jim distributed shares for "Candy Crush." For Alex and Luke, Ava had a talk with their mother, who agreed after understanding that it was due to their involvement in the project, and she accepted the arrangement.
[Dunphy's House]
"So, Alex, you got this because you helped in testing the game with Luke," asked Claire as she inquired about the game and its details.
"Yes, Mom. It's a really good game, but I didn't ask for it. Jim gave it to us on his own," Alex explained.
"So, you've been going there because you and Luke were helping him with the testing, as you said," remarked Claire.
"I mean, yeah. Also, he's so much smarter, and I can't stand being here at home 24/7. Luke plays with Gia on the phone or sometimes babysits her. She's just so adorable," said Alex, the last part coming out with a dreamy look.
Just then, Haley entered the room and said, "Mom, let her have it. It's not like she's gonna get anything from this."
"Well, at least he does something while being your age or in your class, Haley. And, by the way, he is earning his money, at least $5000 per month with his novel," said Alex as she taunted her.
"What? He does?" exclaimed Haley, surprised by the revelation. She then changed her expression.
"But, with the game, how much can he even make?" she said afterward, expressing her skepticism.
"Anyways, his game is so good. I know it will become popular, and then you will realize what you are saying. Hmph," said Alex as she scolded Haley for putting down her friend's work.
Haley exited the room while saying, "We will see," as Claire finally, after some more thought, accepted it. She also learned that everyone who participated in the testing phase would get a percentage of the game profits for a lifetime.
[Jim's House]
The days passed with a significant advertisement effort from his mother's friend, Olivia, his friend and neighbor, Alex, and even Alex's sister Haley. Although Haley didn't try the game herself, she helped promote it as her brother Luke insisted. The game began gaining momentum, and within three days, it had reached 10,000 downloads. Some users started spending money on in-game purchases, albeit in small amounts.
As the weeks went by, the downloads reached 300,000, and users began leaving reviews. The game climbed in the rankings of the mobile application store. It gained popularity, and people started spending hundreds to thousands of dollars. The income was already generating, and although not massive, it was quite optimistic. Alex had a funny reaction when she saw how much people were spending on the game, especially considering the ranking system for regions. Players were striving to be on the leaderboard, where only the top 15 were displayed.
Claire, Alex's mother, and Haley were shocked when they learned about the income the game had generated, reaching tens of thousands of dollars. They decided to try the game and got hooked. Even Phil, Alex's father, started playing, but as an adult, it was just a small-time addiction for him and Claire. The players were mostly housewives or husbands and kids, with the majority being girls and boys in college and school.
After 30 days since the company's creation and 15 days since the game's launch, Jim was shocked to see the rapid growth from 200,000 downloads to 1.3 million in just a few days. The earnings had already reached $278,000 after deducting taxes and advertising fees. This rapid success was partly due to the novelty of games in these genres, which were not extensively explored before. Everyone got nearly $14000 with this amount only, and it was just the start.
When Jim shared this achievement with his family and friends, they were equally shocked and happy for him. However, concerns arose about whether they might be taking advantage of him. They expressed their worries in the chat group:
[This group was created for everyone in his family to download the game on their mobile phones. Jim had sent them the apk during the initial and final phases of the game. Alex and Luke could play it at Jim's home, and he didn't share the apk with their families as he trusted them but didn't know their families. So, he took some precautions. However, both Luke and Alex didn't mind, as Alex's mom might check her mobile and inadvertently spread the news or expose the game to the wrong audience. Hence, Jim only shared it within this group.]
[Chat Group For Game Testing]
Alex: Jim, don't you think with this profit, you might have given more than what we deserved to everybody?
Olivia: Yeah, Jim, isn't it too much just for the testing?
Mia: Yeah, it feels bad, like we are taking advantage of you.
Jennifer: Yeah, little Jimmy, I also wanted to ask this question but didn't know how.
Ava: Everyone, don't think too much. I had a talk with Jim, and he said he didn't give them while thinking about how much he earned. He didn't even know how much it will make. So, everyone who got it doesn't need to feel bad as it was his own choice.
Jim: Yeah, everyone, Mom is right. Don't worry, and everyone is family here. No need to feel like you all are taking advantage. Even in my mom's difficult time, you all were with us. So, it was just my appreciation, and the amount I gave you is not that much if we don't consider the exact amount we are earning.
Olivia: Aww, my little cutie is so big now. Auntie is so proud of you. Feels like the little kiddo I used to play with is now all grown up.
Gia: But, I am also cute. (Sad face emoji)
Olivia, Mia, Jennifer: You are the cutest of all, Giu.
Gia: Heheheee
Alex: That's a relief. I was feeling really guilty these days. Now I am feeling relieved.
Jim: Don't feel burdened. I didn't give you these for you to stress your mind on it. It's what you all deserved to help a teenager who wanted to do something, and you all encouraged me. It's worth it having all of you than this amount of profits I am sharing. And I feel like I can share my joy with all of you.
With this chat ending, everyone went back to what they were doing. In Jim's case, he was checking his system as it was time for the second spin.