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79.31% Herobrine in Marvel...again / Chapter 19: Some Explanation and Doubts

Chapitre 19: Some Explanation and Doubts

Understanding MC's Strength and Abilities

Many readers seem to be confused about how powerful the MC is, so let me clarify: in his base form, without any augmentations or enhancements (like hybrid forms with his familiars or Gaia actively empowering him), MC's strength is on par with MCU Hulk-level power.

Strength Breakdown

Core Aspect: MC's strength stems from his nature as a "player" in the world. For instance, he can lift and manipulate large quantities of Netherite blocks.

Inventory Mechanics: While the MC can hold a vast number of items, this is because of the inventory system—a kind of personal pocket space typical of players in Minecraft. He doesn't physically carry all the weight; the inventory is more like a magical storage system.

Shulker Boxes & Chests: These function similarly, relying on pocket dimensions created with magic to store items. Shulker Boxes, in particular, allow for expanded inventory management.

1. Infinite Water:

Minecraft buckets are enchanted or magical in nature, allowing them to hold an infinite supply of simple liquids like water. This isn't a bug but a feature of their world mechanics.

2. No Fall Damage:

The MC has extraordinary durability, speed, and physical resilience. These traits, combined with his enhanced constitution, make fall damage negligible for him.

3. XP as Energy:

While currently limited, XP will soon become MC's main energy source (akin to Chthon's chaos magic or Dormammu's dark energy). This will unlock greater powers and provide a sustainable energy system for future feats.

4. Creative Mode: coming soon...

5. Lack of gravity many blocks are not affected by gravity making it much easier for MC to life then.

Command Blocks

Think of these as the Minecraft equivalent of Mother Boxes but far more powerful. They grant unparalleled control and manipulation over reality within their world.

Netherite & XP Mechanics

Both Netherite and XP are incredibly broken in this setting, functioning as resources that defy standard logic. Expect these to play a significant role in MC's progression and worldbuilding.

Mods in the World

While I'll introduce mods only when necessary, you can rationalize various elements in the world as mod-based. These include:

Dungeon XP farms were for aesthetic and training for how to fight custom mobs and such.

You can comment your doubts here!


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