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46.47% Developed A SCP Foundation Game / Chapter 33: Chapter : 33 : I Refuse

Chapitre 33: Chapter : 33 : I Refuse

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After getting up and washing up, Andrew sat at the computer desk again. He turned on the computer and browsed several online forums.

"The popularity is still growing rapidly." Andrew nodded in satisfaction.

Although only one day has passed, his initial goal has been achieved. Word-of-mouth of the game has been formed, next, it's time to start showing his skills. Andrew has already made some plans for the future, but it is not a goal that can be achieved overnight. It needs to be done step by step.

Thinking of this, Andrew let out a sigh of relief and opened the game platform to look again.

"Close to ten million." Andrew was slightly surprised.

"SCP – Containment Breach" has nearly 10 million downloads, and it's still growing rapidly. Andrew does not know the results of other games on the platform, but he estimated that this kind of achievement in the game should be extremely rare or even non-existent for the entire game platform. But this is just the beginning.

Andrew smiled slightly, in a very good mood.

At this time, Andrew's cell phone rang. When he picked it up, it turned out to be an unknown number. Andrew thought about it for a while, and he already guessed who was calling. He pressed the answer button, and a female voice came from the opposite side. Although she spoke his language fluently, it was clear that the other party was a foreigner.

"Hello, is this the Overseer Studio, I am the representative of the Game Platform, Origin."

"Um, yes, what's the matter?" Andrew replied very calmly.

Steam is the game platform where Andrew uploads games, but Origin or EA is also a big company that is headquartered abroad, it can be regarded as one of the global leaders in the game industry. When they call, no need to think too much; they must be looking for cooperation.

As expected, in the following time, the representative of Origin expressed to Andrew their eager willingness to cooperate. It probably means that their company is willing to cooperate with Andrew to develop new content in the future, in other words, they took a fancy to Andrew's potential.

They can provide resources later, so that Andrew can achieve better and faster development, etc, but the condition is that Andrew unites with them. As for the subsequent commission, there is no need to say more.

After listening to the other party's speech, Andrew refused very decisively. During the whole process, Andrew didn't feel any fluctuations in his heart. Those conditions that may be very attractive to other game companies are of little value to Andrew.

After hanging up the phone, Andrew couldn't help shaking his head slightly.

"I guess there will be a phone call later." Andrew looked at his phone, thinking.

His guess is well-founded. The influence of "SCP – Containment Breach" is not insignificant, the popularity can be said to be the highest in the history of the game circle. Major game developers at home and abroad must have been shocked by this new game that was born out of nowhere. By then, the phone calls may be endless.

However, Andrew has already made plans. Any so-called cooperation, he will refuse them all. There is no room for negotiation.

After hanging up the phone with the representative, Andrew turned his attention to the computer screen again. When he was answering the phone just now, he discovered that something was wrong in the comment section of "SCP – Containment Breach". The first is the game rating, the game score is very high; it can be said that it is the best game on the entire platform. This is normal, after all, the quality is there.

However, the comment area of the game is overwhelmingly full of "bad reviews" from players.

-----

For example:

"Bad review. It's too difficult and the content is too scary. Although the scarier it is, the more addictive it is, it's always depressing to not be able to pass the level."

"Could the developer give me an easy mode? I'm going crazy."

"I'm terminally ill, I just wish I could see the ending of the game before I die."

"I give a bad review. Because this game is so frighteningly scary, I changed three pairs of pants in one night. Also, even though it is scary, the game is so difficult to play. I can't finish it at all."

"I just want to clear the level. I just want to clear the level. I just want to clear the level."

"Ask how to get rid of that Old Man. He can pass through walls, it is so f*cking terrifying."

"Please reduce the difficulty. Please reduce the difficulty."

-----

There are already about 100,000 messages in the entire comment area, and Andrew can't read them all. But even so, Andrew can also see that most of the players with bad reviews are complaining that the game is too difficult and scary. After all, with so many players around the world, none of them have successfully cleared the game until now.

"Tsk, maybe the game is too difficult?" Andrew touched his chin and his thoughts turned quickly.

First of all, if a game wants to be popular, it is not enough just to have excellent quality. If it is too difficult and there is no possibility of clearing the level at all, after a long time, players will naturally not want to play it.

However, "SCP – Containment Breach" to be able to pass the level normally is not too difficult. But even so, isn't there still the Witcher? Andrew clearly remembered that the content of the Witcher Group post, he saw before had already been analyzed in great detail. Give some more time, the Witcher Group might finish the game successfully.

However, players like Witcher must be in the minority. If you want the best development of the game, what you need to consider is the feelings of the vast majority of players.

"How should I do it?" Andrew looked at the computer screen, thinking silently.


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