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78.84% Fanfiction I am reading / Chapter 2050: 30

Chapitre 2050: 30

You're tired enough that you let Taylor set the mood during the jog. She's largely quiet, but you do chat a bit as she continues to come out of her shell. You even get a shoulder touch as she turns to head back to her house, along with an embarrassed wave at the familiarity.

Popping to your lair instead of your apartment, you scry Lisa again, and this time you get to be a Twilight vampire, creepily staring at a sleeping girl. Lisa's apartment is actually more on the southern coast than Downtown proper, but either way you make a note and remind yourself to try again this evening so you can hopefully nail down the Undersider's hideout.

After class you invade Sia's backup apartment. It's not in either her real or assumed names, and is probably her version of Diego's bolt holes. There's minimal furniture, some frozen stuff in the freezer, a microwave, and a laptop still in the box. Even the bathroom only has little travel sizes of soap and shampoo and stuff. The place is just lived-in enough to show that Sia probably crashes here to check in on the place, but otherwise it's left alone.

The drive with the blackmail is slung underneath the bed, actually inside of the box spring. It's regular USB, although you'll need to download the encryption software that was used. Not much else to this place unless you want to take some women's club-clothes or her coke mirror.

[X][Sia] Take the laptop

You ponder just leaving for a moment before yoinking the laptop. If she's not gonna use it, then you may as well. After checking the rest of the apartment once again to make sure you didn't miss anything you pop back to your lair, but bring the laptop back with you to your apartment. You take the time to unbox it (and it was still sealed and everything) and have it start downloading updates so you can watch awesome blackmail material later.

Diego's second hideaway is actually pretty deep in what would be considered ABB territory down in the south. Once again it's a garage, this time backed up on a stomwater culvert that should probably be dry, but instead always has 6-10 feet of water sitting in the middle, sluggishly draining out into the ocean.

That would explain both the Tinked-up vehicles taking up space—a dirt bike that would work on the dry sides, and a jetski to escape out into the water. Both made to be quiet and have extended range, Diego had gotten them out of Squealer for helping her after Skidmark had gotten rough with her about a year ago. He had helped her get some medical attention and kept her in drugs, and she had gifted both to him during her recovery.

Other than the spiffy rides, this garage also has money and guns, as well as a selection of uniforms of local businesses, three spare phones, and a small sample-platter of drugs. There's the expected weed, heroin, meth and E, but also one tiny ampoule of Red Sun, and a hallucinogen called 'Deep Web' that had ended up being sent back to whatever drug Tinker made it because the trips tended to be violent and long—like three or four days long.

[X][Diego] Take everything

Once again you loot the entire place. There's no hidden stuff this time, but you do take the time to create a loot room on the bottom floor of your lair and park the bike and jetski there, along with the other bike and restored car.

By the time you've accomplished that, Crystal is out of classes and you meet back up with her and you both find Sierra in the library. The dreadlocked girl is supposedly working, but instead seems to be absentmindedly checking books in and staring out into space.

Hugs from you and Crystal focus her back up and you end up explaining what exactly happened the previous night. Once she hears the actual story she calms down a lot.

"All the RAs told me was that there was a cape that mastered a bunch of people and the girls were part of it. We were locked in here until after 1am anyhow when they finally lifted the shelter-in-place order."

Crystal shakes her head. "Karen will probably be kept longer, but from what Amy said the rest of them will probably be out tomorrow morning-ish."

You reach out and pull the black girl to her feet and hold a hand out to your girlfriend. "Let's get some dinner in you and let you relax for a bit."

Before you go to bed you scry Lisa again and see her hunched over a laptop in her cape costume. Brian and Alec are around, and the three of them are having a caring, calm discussion arguing about shit.

"-not on board with this, Lisa. Kaiser and Lung are both going to be grabbing whatever Merchant turf they can. They'll have people out on every corner, we'll get Rune or Oni Lee called down on us."

Tattletale keeps typing and doesn't even bother taking her eyes off the screen. "It won't be that bad. We sweep over the rooftops, loot the place of money and records, and destroy any drugs. We even get to keep any cash we find."

Brian sighs, "And how many places does he want hit?"

"Three, and not until next week. That master that cropped up at the university has the PRT stirred up and they've changed patrol paths. Again."

You pull back a bit and find the location of their lair and mark it on your map before sleeping the sleep of the satisfied.

Friday mid-morning with all your other chores taken care of, you finally get around to learning how to create portkeys. The magical approach is similar, enough that you're sure that if you didn't know how to apparate this would turn into a multi-day research project, but instead you're creating simple portkeys after a half-hour of practice.

Your major takeaway is that when creating a timed portkey is that it's based off of passage of time and not some kind of absolute clock. You had though it was 11:45 and created a portkey timed to go off at 11:47. When you checked your phone and saw it was actually 11:51, the portkey didn't suddenly go off as the time had already passed, it took roughly two minutes before the test hoop had disappeared. Also, there's no momentum imparted, although you can totally see why people fall over—you feel like you're spinning, but blocking that out leaves you stock-still on landing.

You have an email from Quinn Calle telling you your busking license is in in the name of 'Warlock', so you stop by and pick it up from him. While you're there you drop off some additional questions you had and get information about how the plastic surgery stuff is going.

"First off, let's agree to never say 'plastic surgery' again. That term involves certifications which you don't have. Also, you're not really doing surgery, per se, so we're going to drop that as well. 'Cosmetic alterations' and 'body modification' are the terms that need to be used. A friend who does medical law is drafting some agreements that prospective clients would need to sign; once they're done we'll walk through them and what they mean.

"What would likely end up happening is that you would need to provide free or discounted alterations to one or two fairly famous people who would spread the word for you. After that appointments could be booked however you'd like—here in one of the offices, we could find you a small office somewhere else, or someone could rent a suite in a hotel nearby and you could provide service there.

"Separately, I'd like to register your mask and maybe just that triangle-circle-bar symbol as official cape symbols. That would prevent others from profiting from them or claiming that you endorse things by their presence. Is that acceptable?"

[X][Symbol] Register your mask and the Deathly Hallow as symbols

You sit still as Quinn takes pictures of your mask, then has you sketch the Hallows-symbol on some of the paperwork. "It's effectively trademarking. Not that I expect it to be an issue, but if someone puts out 'Warlock' action figures or what-have-you you have a reason to shut them down. Also, it may come in handy to have a recognizable symbol for brand recognition when you're doing healing or plas—cosmetic alterations."

Friday evening finds S Klub minus Karen reunited and back in the common room. Amy, Crystal, Vicky and you are all along and keeping the girls' spirits up with a comedy movie or two and some non-strip poker. You do become 'that dude' when Savannah brings out an acoustic guitar and the two of you trade off on playing—your skills from Randy start off somewhat rusty, but you improve as you go.

Crystal does pull you aside at one point and tells you that she's taking Taylor out to Cafe Sofrito, and then to the Boardwalk to do some shopping. "…and I want her seen in public with me. I don't know if whatever bullying seems to be going on will stop, but once we've been seen being friends I can start poking my nose into things and it's just me 'being concerned about my friend'. I was going to take Susan along with me since the two of them look similar so she could offer some clothes advice, you wanna come with? Maybe Warlock can show up at lunch as well and draw more attention?"

[X][Shopping] Go shopping as James, show up for lunch as Warlock (takes ~30 time turner minutes).

She gives you a wink. "Also, assuming no crazy stuff happens, you're invited to my room tomorrow night too. I have something hopefully pretty pleasant to show you."


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