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Chapter 64: Sin seems to have grown a lot today.

All the children in the orphanage are just kids, and the oldest, Sin, is only about nine years old.

As for Seele? Seele is even younger, only seven years old now. Strictly speaking, what they learn in class is just elementary school knowledge, much simpler than what Kiana has to learn.

Bronie showed Kiana around the orphanage using her drone, and Kiana was envious.

Then she spoke about something about Bronie having a child bride, which were directly commented by Siegfried, opening up a new world for Kiana.

Then Bronie remotely commanded Cioara to teach Siegfried a lesson. There's nothing else to it.

Bronie's goal is to develop Kiana into a little princess.

If Siegfried says a few words that lead Kiana astray, how can Bronie not be annoyed?

Unfortunately, Bronie can't physically confront Siegfried through the internet, so she has to rely on Cioara to discipline Siegfried.

But Bronie is perfectly capable of handling the classes at the orphanage.

After getting familiar with how to teach, Bronie didn't bother with the Flame Chasers in the Elysian Realm for this task.

After becoming proficient, Bronie naturally had enough time to work on the games. However, it's not realistic for one person to develop three games.

But doesn't she still have a company?

Although she usually keeps a low profile, without these game design and production plans being passed on to the company, what will they use?

So Bronie can just make various plans first, then send them to the company for production, and she can do level design and artistic support along the way.

Modeling and programming will be handled by her subordinates.

With smaller games, production naturally speeds up.

Pokémon naturally requires a lot of art and a huge amount of data. After all, it's a game similar to nurturing, and every Pokémon needs strict data balance to avoid situations where only one or two Pokémon dominate battles in the future.

Kirby and the Forgotten Lands is actually the easiest to make, with a short process, and the theme is just a relaxed and enjoyable adventure, with almost no difficulty.

Stare—

After all, expecting kids to perform a bunch of difficult actions, it's better not to. Games should bring joy to children, and positive feedback should come quickly, rather than the sense of achievement after hardship.

Stare—

Next is making a trailer, clearly stating what kind of game she is making. The trailer can effectively filter out the player base, so as not to stir up too much trouble online, saying things like "Haxxor Bunny is running out of ideas".

Although this doesn't affect Bronie's game development, seeing it too often becomes annoying.

Stare—

"Is there something you need?"

From the beginning, Bronie felt a gaze coming from behind the computer.

Upon closer inspection, it turned out to be Sin staring at her from behind the door.

With a grimacing expression, it was like a kitten trying to kill its owner.

"What are you doing?"

Sin didn't expect to be discovered so quickly, so she didn't bother hiding.

As for the little dress she was wearing?

After getting used to wearing it and finding no one mocking her, but rather receiving compliments, Sin decided to wear it whenever she felt like it.

After all, isn't this light and airy dress quite comfortable?

"Making games. Didn't I tell you before? My main job is making games. Otherwise, where would I get the money to support you all?"

"Eh? Is that your only source of income!? Can you make so much money by making games?"

Sin needed to understand Bronie to protect her family.

If Bronie had ulterior motives, then she should be the first one to confront her. Even though Bronie was teaching everyone and buying them new clothes, and even though the food seemed to be getting better every day.

But she absolutely couldn't let her guard down.

Her pink antennae swayed wildly, and Sin leaned in, her eyes full of curiosity.

But when she saw the computer desk.

"Is this the game you're making? The chubby and strange Pinky?"

"On a distant planet there is a place called Popstar, where there is also a country called Dream Land, in that peaceful and magical ideal land, as the hero of Dream Land, Kirby constantly resolves any anomalies that may occur."

"Uh..."

"Well, maybe this setting is a bit childish for children, but it's just right for adults. Actually, the background isn't that important, what's important is the relaxed and enjoyable gameplay, mainly focused on clearing stages. And I'll negotiate with Homu Entertainment to get the authorization for Homu as well, maybe I'll even include Homu in it?"

Seeing Bronie's almost resigned expression, it seemed like she was saying that she wasn't very suitable for making plots.

This indeed brought a slight smile to Sin's face.

"In reality, happiness is actually very simple. What I need to do is bring joy to you through games. We can discuss the big ideas later on, and as for the plot, simpler is better," Bronie said as she continued working without pause.

In the blink of an eye, Sin saw something like a map editor, with levels being created one after another by Bronie.

"Do you want to play a game?"

"Huh? Me? Is it okay to play games?"

"Rest time should be enjoyed. As long as you're happy and not causing trouble, it's fine. Let me show you my skills."

Saying this, Bronie spread out her empty hands.

Then, from a tiny component, to a sophisticated circuit board that seemed unreal, and then to a casing, a screen, a keyboard. It appeared slowly and surely, materializing in front of Sin's eye.

"What... what is this?"

"Materialized Creation, how about that? Pretty cool, right? As long as I have specific data, I can project whatever I want, although I can't project anything too large, but a computer is no problem."

At this point, Sin was speechless with amazement.

"Is this also a utilization of Honkai Energy?"

"Uh... maybe?"

Bronie wasn't too sure either, but according to Vill-V's research and judgment, her power source did have some similarities with Honkai Energy.

It's just that her abilities weren't as volatile as Honkai Energy.

"First, this is the first game I've made. Undertale. But I think you should be able to read, so playing it shouldn't be too difficult."

For children, there's still a bit of a learning curve when it comes to playing games.

First, they have to learn how to proficiently use a computer or controller.

Secondly, they need to be able to read.

Just like Rosalia and Lilia, who couldn't read well, Undertale might be quite challenging for them.

But Sin, being the oldest, was different.

Competitive and diligent in her studies, Sin worked hard to make Cocolia happy, gain her recognition, and showcase her own worth.

"Such an ugly protagonist."

Opening Undertale, Sin immediately began criticizing the pixelated graphics.

"Well, given the limited conditions at the time, this was the best game I could make. Have you played games before?"

"Of course! Mom used to play Homu Dragon Quest, which was super fun! Playing as a hero to defeat the evil Dodo Demon King and all."

"Dodo Demon King, huh..."

Bronie really had no idea what kind of plot Homu Dragon Quest had.

But it's probably not much different from Dragon Quest, right?

Children's plots tend to be straightforward and simple.

"Yeah, yeah! Dodo Demon King. Oh well, talking about it is too childish. So, were the games you made before for adults?"

"Because of the limitations, Undertale focuses on plot. Its widest audience is naturally teenagers and adults. But I promise the plot in there will definitely move you."

"Alright, then I'll watch carefully!"

To prevent Sin from getting too tired while playing, Bronie projected a chair for her to sit next to her.

As for herself?

She naturally had to continue working.

[Long, long ago...]

Sin started playing the game, and at this time, other children were curious and entered the office.

Nina and Sophia, two close friends like Lilia and Rosalia.

After hearing that Sin had gone to Bronie again, they came to see if Sin had been eaten by Bronie.

The result?

They saw Sin playing a game!

Although Cocolia didn't let everyone play games too much, there was only a small amount of time on weekends to play together!

"Nina, Sophia, if you want to play games with Sin, come in. Don't worry about disturbing my work."

"O-okay!"

Nina gathered her courage and entered the office.

For Bronie, her office was just a place to work.

But for the children, it was like a teacher's office, and going in usually meant being scolded for making mistakes, right?

This was probably a feeling shared by children all over the world, right?

"So, this is the game made by Sister Bronie?"

"Should I say it's the first game she made?"

"Awesome!"

Nina didn't seem very old, so naturally her vocabulary wouldn't be too extensive.

But her praise came from the heart.

"Ah, ah, ah! Ugly little flower! I'll kill you a thousand times over!"

Just at the beginning, Sin fell into a trap set by the little flower.

Seeing herself with only 1 HP left, Sin exploded with rage and wanted to completely eliminate the opponent.

But then Toriel intervened in time, calming Sin down.

Nina was quite scared, but she could also understand Sin's feelings.

Just after arriving here, Nina also witnessed Sin falling for the trap all the way.

Sophia nudged Sin's shoulder teasingly, "Hehe, Sister Bronie's game, and you fell for it so quickly?"

"No, I was just caught off guard. I won't fall for it again!"

Sin assured, showing that she was indeed full of hostility towards the monsters in the underground world.

But it's okay.

The tutorial would explain it slowly, and Bronie also believed that Sin was a good kid who wouldn't go to the extreme of killing indiscriminately.

Then, Rosalia and Lilia also entered.

Seeing everyone playing here, they came over to join the fun.

Next were Anila and Isabella, and finally Seele.

Seele was a very shy child with a bit of inferiority complex.

It's not clear what terrible things she experienced in her childhood to develop such a personality.

Maybe because of the Stigmata?

Suddenly, the whole office became lively, although there was only one computer, everyone was highly engaged in discussing the plot.

Sin, being the one who could read the most, naturally had to read the plot aloud.

Toriel's caring attitude quickly won over the children.

With a motherly demeanor and caring attitude, she was simply heartwarming to the children.

Everyone quickly fell in love with Toriel.

A fluffy, adorable giant.

The other children discussed Toriel, but Sin didn't forget the protagonist's mission.

To leave this underground world and go home.

So she was destined to face Toriel's blockade.

Seeing Toriel blocking the way and herself clumsily dodging, unable to communicate, Sin started to get anxious.

"So annoying! We need to get past! If you don't let me through, I'll attack!"

Toriel couldn't hear Sin's words, and this part of the game constantly tested the player's patience, tempting them to attack Toriel.

And after multiple interactions, Toriel's attack would soften, and she would enter a state where she could be defeated with two hits.

In other words, although the first hit might not kill her, the second hit would directly finish her off.

Sin and Toriel clashed for a few more rounds, and Toriel's attacks weakened slightly, but for Sin, it wasn't very noticeable.

Unfamiliar with the controls and facing dense bullet patterns, these challenged Sin's patience.

Then Sin tentatively attacked.

The damage wasn't much, and although Toriel was sad, her gaze remained firm, not allowing the protagonist to leave.

"Tsk, do I have to knock her out? Well, that's how it is..."

She attacked again.

The critical hit cleared Toriel's health bar.

As Toriel looked at Sin in disbelief, Sin's young heart was greatly shaken.

At this moment, Seele instinctively looked at Bronie.

And Bronie's smirk was fleeting, but Seele caught it precisely.

Toriel was dead.

Never to return.

"Welcome to the adult world. Your actions are your responsibility. Since you chose to attack her, you should be prepared to accidentally kill her. Fortunately, this is just a game. If it were reality, how terrible would it be~"

Sin silently recited Toriel's final words, but her heart was filled with guilt.

Seeing her almost in tears, Bronie also silently nodded to Sin.

"Alright, don't be too sad. This is just a small mistake. That's why I said, never lay a hand on family, or you'll eventually encounter heartbreaking situations. Cocolia is the same. She just realized it too late, and the harm caused by Honkai Energy to her was too deep."

Now all the children fell silent.

Toriel's passing had a big impact on them.

They didn't really have a clear concept of what would happen if they harmed family members.

But now, combined with Cocolia's current situation, they deeply understood the seriousness of the matter.

"If you want to overpower someone, you need to be three times stronger than them. Weak individuals can only give it their all to seize that slim chance of victory. Toriel was the strong one, and this child is the weak one, so she naturally failed. But would Toriel fail?"

As Bronie spoke, Sin also understood the true solution to the game.

"Should I reload?"

"Of course you can. Children can be a bit willful. But if it were adults, they would have to take responsibility and continue playing!"

Children always fantasize about becoming adults.

But now, Sin realized what being an adult truly meant.

What the word "responsibility" truly represented.

But in the end, Sin gritted her teeth and gave up reloading.

"I understand, Sister Bronie. I'll try not to make mistakes again, and I'll try to take responsibility for everything. If this is what growing up means, perhaps by understanding all this beforehand, I can grow faster to the point where I can protect my sisters."

That day, Sin felt like she had grown up a little.


L’AVIS DES CRÉATEURS
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Want to read advanced chapters? go to my patréon for up to the current available chapters: Chapter 221.

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