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50.49% Creating Happiness with Heart in Honkai / Chapter 51: Chapter 51: When the Pigeon Author Opens the livestream Room

Chapitre 51: Chapter 51: When the Pigeon Author Opens the livestream Room

Another live demonstration was presented, which seemed more like CG animation than actual footage.

However, compared to previous CG depictions of the shattered war, this one appeared somewhat rougher.

It was precisely because of this that the words "real gameplay demonstration" carried a greater sense of authenticity.

With the promotional video released, the task of promotion was now entirely entrusted to Schicksal.

After all, they possessed a wider reach and could rapidly propagate the game to an unprecedented extent. From small bus stations to the massive screens atop Times Square, Schicksal's promised channels of promotion seemed effective.

But Bronie couldn't help but wonder, wasn't Schicksal worried about financial losses?

Bronie's question lingered, yet if Otto were aware, he would merely dismiss it with a smile.

Otto believed Bronie deserved such promotion. Whether it was the heartfelt storylines of Undertale, the existential ponderings prompted by Spiritfarer, the insights into contemporary civilization led by the game Civilization, or the emotional rollercoaster designed to accompany the players' in Getting Over it With Haxxor Bunny, all aspects showcased Bronie's genius in game production.

However, limited by technical constraints, if Bronie had the magical engine provided by Schicksal, creating a masterpiece would undoubtedly be effortless.

Indeed, Otto's assessment was correct, and Amber's concerns were unfounded.

Amber would occasionally check on the game's progress, only to be greeted with a variety of fantastical monsters.

Initially skeptical of Bronie's endeavors, Amber found reassurance in the astonishing efficiency of production.

Nonetheless, Otto couldn't escape Amber's occasional lectures. Otto's lifestyle as the Overseer had become increasingly casual, perhaps stemming from contemplations prompted by Spiritfarer.

Had Otto contemplated matters of life and death, or had he stumbled upon something else entirely?

"Lord Otto, the Elden Ring has entered the pre-order phase, and both promotional videos have been released, sparking widespread discussions online. Bronie intends to capitalize on the children of Shenzhou having Lunar New Year money."

"So fast-paced in development?" Otto expressed surprise. Bronie had emailed, pledging to create a game requiring at least a hundred hours of gameplay. Yet, such a production typically took upwards of a year, a timeframe sufficient for significant events within Otto's lifespan, but substantial for the world of the Honkai, given the increased frequency of subsequent Honkai outbreaks.

In a year, there might be enough Herrscher born for future contingencies, a testament to the information preserved by the previous civilization.

"Yes, and the gameplay demonstration showcased a wealth of content, igniting a Western fantasy frenzy in the internet."

"I'm familiar with the Western fantasy genre, with swords, magic, and dragons. It seems Bronie aims to create a standard game akin to Homu's Dragon Quest. However, Homu's Dragon Quest is a pixel RPG. I wonder to what extent our game engine can achieve."

"I won't delve into the game's CG; it's clearly depicting the world's background. The design of the blue puppet is intriguing, especially its gestures and the symbolism behind its four hands."

Otto clicked on the Gameplay demonstration. Beneath the canopy of a golden tree, the protagonist slowly awakened in the corrupted land. Subsequently, the promotional video unveiled various scenes, from swampy wetlands to dilapidated battlefields and aerial ruins. Otto found himself surprised by the apparent realism of the demonstration, yet he watched attentively.

Soon, the protagonist whistled, summoning a horse, and embarked on his journey.

The camera followed him through the borderlands, encountering brief skirmishes with other mounted adversaries.

Dungeons, grotesque monsters, towering castles, and ominous demons guarding castle gates were among the scenes showcased.

Following the scene display, battles ensued, featuring swordplay, parrying, acrobatic counterattacks, weapon skills, and magic, all accompanied by flashy effects and Radagon's exhilarating battle music.

It was as if the protagonist embodied oneself, wielding learned combat techniques and magic to save the world and conquer the battlefield!

Later, it was time for the boss showcase. Dragons, werewolves, Malenia from the previous storyline CG, and the twisted Godrick were all elements showcased in the video made from the gameplay demonstration.

"Amber."

"Do you have any orders, Lord Otto?"

"Is this really the gameplay demonstration?"

"Yes, Miss Bunny said this is indeed the real gameplay demonstration, a promotional video edited from in-game footage."

"Is this still our magical engine?"

Otto watched the fleeting segments, and the high-quality visuals were flawless in terms of lighting, shadowing, and foliage details. But because the visuals were too good, with too many details, and each boss's effects were so abundant, Otto couldn't help but have doubts.

"Indeed, after thorough examination by Schicksal Entertainment, the game engine is indeed our magical engine."

"Sigh, maybe Kallen Fantasy mainly accumulated so much material over time, making it so exquisite, but I didn't expect that just a game engine could immediately bridge this gap for Bronie. It's interesting. I'm starting to look forward to this game."

Otto also had fantasies of wielding swords and magic to save the world. Although such fantasies were long gone, watching this promotional video made Otto feel somewhat exhilarated. How could Bronie, a girl, understand games and the elements boys love so well?

"Lord Otto, let me remind you, playing games should be moderate. The matter of the real Kiana Kaslana, Lady Bianka should not be delayed because of this!"

"I know, and also, she is now called Bianka, no longer Kiana."

"Understood..."

Otto knew that after careful recuperation, the child was almost recovered and was now studying basic knowledge in the sanatorium.

With the important bloodlines of Schariac and Kaslana, her future would certainly not be ordinary. So Otto would nurture her well, using Schicksal's best resources and education to train her into a hero to resist the Honkai.

"I still know how to distinguish between important and trivial matters when it comes to games."

Compared to the concrete information Otto had, most people online actually didn't believe in such Gameplay demonstrations.

How should they put it?

The highest quality graphics are unprecedented in the gaming industry.

Even if such graphics exist, how many computers can handle them?

Most people had such thoughts.

Therefore, most people didn't quite believe in the visuals of Gameplay demonstrations.

There's even a saying circulating on the internet:

"If there's any authenticity in the Gameplay demonstration, then Bronie wouldn't have fallen from grace. It's difficult to believe now!"

Of course, there were still many believers, but in the atmosphere of people echoing each other's opinions online, rational voices were instantly drowned out by discussions about Bronie's fall from grace, and there was hardly any ripple.

But the key was Bronie herself.

There was hardly any activity on the game producer's social media accounts. Apart from occasionally posting unclear scenic pictures that resembled CG, there was hardly any activity.

The automatic replies were still the same irresponsible 'In progress!', giving the impression that Bronie was very adept at procrastination.

However, amidst the intense discussions, the day of the game's release gradually arrived.

Of course, there were many pre-orders, and pre-order players could play this game three days in advance, which could be said to be the only meaningful benefit of pre-ordering.

There were also many players who chose to believe in Bronie, Welt being one of them.

Being a teacher actually had its perks. When students were on vacation, Welt could take paid leave.

And during the winter and summer vacations, it was Welt's time to binge-play Homu's Great Adventure.

But drawing was still tiring, and when the game came out, Welt had more reasons to slack off.

Pre-ordering the game, waiting for its release, and seeing that the download content was nearly 50GB, Welt knew that Bronie's advertising was indeed not false.

How many games on Sbeam could have such a large capacity?

Currently, the largest single-player games on the market were at most around 10GB, and 20GB was already pushing it. Even Kallen Fantasy, with its meager 30GB, had very little content.

Welt started downloading the game. But as he was downloading the game, he received an invitation from the game creator's account.

Clicking on it, it was from Schicksal Entertainment!

Strictly speaking, it was the video website Pilibili, which was under Schicksal Entertainment, about to launch a livestream event.

As the author of Homu's Great Adventure, Welt would undoubtedly receive countless attention.

All he had to do was play the game during the livestream.

And it was Elden Ring.

What's more, the livestream came with earnings. Nowadays, the earnings from online livestreams were constantly increasing, and some powerful anchors were even making millions a month.

Welt thought, is there such a good thing?

Now he could get more money to subsidize Anti Entropy, and it was from Schicksal.

So after a little thought, Welt decided to really open the livestream to play this game. As soon as he opened the livestream, countless viewers flooded in, coupled with Schicksal Entertainment's promotion, directly pushing Welt's livestream room to the top of the entire site.

Welt, who was livestreaming for the first time, was a little shy. He didn't even turn on his own camera in the livestream room, and the video screen was still showing the status of downloading the game.

50GB, it would definitely take some time to download, so during this time, Welt had ample time to familiarize himself with the live streaming.

Talking about the progress of the painting of Homu's Adventure, Welt's responses were mostly 'in progress.'

"Oh, it's done. The game is downloaded. With such a large game, I think there should be no problem with the Gameplay demonstration in the promotional video, so let's start playing!"

[Yay!]

[I knew it! How could the promotional video deceive us? I don't know which crazy people are shouting every day. What Bunny's talent is exhausted? I think this game will be great!!!]

[Exactly, those crazy people have had enough!]

Public opinion often changes suddenly.

Void Scouting also came out, and those who previously criticized Bronie were now being bombarded.

But the key was that no one mentioned these things in Welt's livestream room.

"Okay, let's put unpleasant things behind us and start the game. Huh? What's this?"

When Welt opened the game, he saw a progress bar with the symbol of a Bunny.

"Bunny Anti-cheat. Can this game still be played online? It seems that Bunny doesn't want to settle for the simple online mode like Civilization this time. Even the Elden Ring can be played online. I'm starting to look forward to it. The collision of swords and magic in the player versus player battles must be very interesting."

Because the Homu IP was quite extensive, there was even a very famous game called Homu's Dragon Quest on it. So this thing called Homu was somewhat related to Western fantasy RPG games.

[What about balance? What should be done about balance?]

[If there's really PvP, the differences in professions should be significant, right?]

[We'll only know that after entering the game, but... there are profession selections.]

There weren't many professions to choose from in Elden Ring.

"Each profession still follows the warrior, mage, priest, and archer system, but Bunny has made some differentiation. For example, the Wanderer is a typical knight, but the differences in attributes for Swordsmen and Heroes might be more significant in terms of specialization."

Welt was the kind of person who liked to study settings in detail.

Otherwise, when he and Bronya worked together to make the Arahato game, there wouldn't be such a large collection of lore settings that made people's heads spin.

"Sure enough, there are differences in attributes, and even differences in levels. It seems that Bronie has incorporated the game's simple and difficult options into the game. Otherwise, it would be strange to see such strange professions in the options. But the 'Deprived' attributes are too balanced, aren't they?"

All attributes were ten points, but the basic level was only 1, with no equipment at all, yet the attributes weren't too specialized.

This setting was quite interesting.

[Choose Assassin, choose Assassin!]

[No, no, no, it definitely looks like a Mage when you look at Observer, that profession is obviously a mage!]

"Generally speaking, according to the logic of game production, choosing a knight is the most balanced and the most suitable for beginners. As for other genres, we'll study them slowly when we have time in the future, but this time, let's start with a knight!"

Then came the Character Customization process, which stumped Welt.

How should he put it?

Although there was a Character Customization system, such things were still rare in the gaming world.

"Our knights all wear helmets, so let's use random templates, but let's name him Homu Knight!"

[Lazy as always, so many days without updates for Homu's Adventure, is this laziness or what!]

[The Character Customization is in progress!]

[You're just lazy, I know!]

"Okay! This saves a lot of time, but I didn't expect that we still need to receive initial items at the beginning. But it seems that these initial items should be relatively easy to obtain, yet not useless during the journey. So let's get this! Stonesword key, this kind of ticket-like thing looks very promising!"

The game officially began.

Then the game entered the CG segment. This was the complete version of the CG video released in the promotional video.

"The fallen leaves tell a story..."


L’AVIS DES CRÉATEURS
Bismarck_Imperia Bismarck_Imperia

Want to read advanced chapters? go to my patréon for up to the current available chapters: Chapter 221.

patréon.com/PorterOfSomething

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