After playing the Warcraft: Orcs & Humans video game, Steve Jobs found it genuinely interesting, stating, "KiShin is truly deserving of being a top video game company."
Envisioning a boost in Apple's stocks and sales with another captivating PC game, Jobs was optimistic. However, his optimism faded when he learned that KiShin would collaborate with Microsoft, making games like Star Control, Terminal Velocity, Stonekeep, and the renowned Doom available on Microsoft platforms. Surprisingly, even the anticipated Warcraft: Orcs & Humans would be accessible on Microsoft Operating Systems.
Steve Jobs, upon hearing this, couldn't help but frown and feel confused. Why would KiShin, a major stakeholder in Apple, support their direct competitor?
Deep in thought, Steve Jobs pondered the situation and ultimately dialed Shinro Suzuki's number. As the phone rang, he found himself nervously tapping his office desk.
After what felt like an eternity, the call connected, and Shinro Suzuki's voice came through, saying, "Veg—I mean, Jobs, what's up..."
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Meanwhile, in his office immersed in a game of Doom II, Shin almost dubbed Steve Jobs 'veggie man' but thankfully caught himself in time.
After all, Jobs had been a legendary innovator in his past life.
Wondering why Steve Jobs had chosen to call him, Shin heard Jobs' voice saying, "Suzuki, I just learned that KiShin has collaborated with Microsoft."
Upon hearing this, Shin smiled, faintly expecting Jobs to reach out. He replied, "Oh, so you heard about it..."
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In the CEO office at Apple Headquarters, upon personally confirming Shinro Suzuki's words, Steve Jobs couldn't help but exclaim, "I never thought that you would collaborate with Microsoft..." Pausing, he added, "And here I was, envisioning Apple monopolizing PC video games with KiShin's support."
"Haha, video games should be available on every platform to truly realize their potential," Shin's voice resonated on the phone.
"I understand, but considering KiShin's major stakes in our company, Apple... Why collaborate with Apple's competitor?" Steve Jobs inquired. While he didn't strongly disapprove of KiShin's decision, recognizing it as a business move, confusion lingered. After all, with KiShin as a major Apple shareholder, collaborating with Microsoft could impact Apple's sales, indirectly affecting KiShin.
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Shin chuckled at Steve Jobs' question and replied, "Well, Microsoft excels in software development, and KiShin has decided to collaborate for the development of our crucial KiShin software—an essential game engine, to be precise."
Upon hearing this, Steve Jobs couldn't help but say, "Is it the VG Engine development? I thought KiShin and Apple were already working on that software?"
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Growing more confused, Steve Jobs processed Shinro Suzuki's words. KiShin and Microsoft were apparently collaborating on a game engine software. However, Jobs was perplexed since KiShin and Apple were already partners in developing the VG Engine. While details of the collaboration weren't disclosed, Jobs deduced that, based on Suzuki's words, the only advanced game development software was the VG Engine. What other game engine software could they be developing?
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Shin realized Steve Jobs had misunderstood the game engine software situation, as Jobs wasn't aware of KiShin's Unreal Engine Game Engine project beyond the VG Engine.
So, Shin immediately clarified, saying, "No, it's not the VG Engine Game Engine Software you're thinking of." He paused before adding, "It's another ongoing project of KiShin, the Unreal Engine. In fact, Unreal Engine started before VG Engine, and much of the source code and functions of VG Engine were inspired by our ongoing project, Unreal Engine."
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Upon hearing Shinro Suzuki's explanation, Steve Jobs was slightly surprised. "I didn't know that... So, it was another game engine software, and this one came before VG Engine..."
Then Shinro Suzuki's voice chimed in, "That's right. And before Unreal Engine, there was the Doom Engine. You could say it's the evolution of KiShin's game engine software development, hehe."
Steve Jobs finally grasped the situation. "I see... So KiShin collaborated with Microsoft for the development of Unreal Engine..." He paused before adding, "I'm not in a position to question why you chose Microsoft over Apple for this software's development, but I assume you have your reasons."
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Shin smiled upon hearing this and replied, "Didn't I tell you?" Pausing, he added, "It's about our video games not being limited to a specific platform. Besides enhancing our Unreal Engine project, it's also an opportunity to make our video games available on Microsoft."
Shin then heard Steve Jobs saying, "I see... I may not understand the difference between the VG Engine and the so-called Unreal Engine, but I suppose you have a point in making KiShin video games available beyond Apple platforms. Despite being a major shareholder in our company, Apple, KiShin remains true to its purpose as a video game company. I'm aware that KiShin PC video game sales would be significantly limited if restricted to Apple alone."
Shin heard Steve Jobs chuckle, and he smiled faintly. He knew Jobs would understand, and he wasn't mistaken about that.
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Meanwhile, after the film 'Mortal Kombat' concluded, the audience applauded for a few minutes.
The cast of 'Mortal Kombat' smiled with emotion as they witnessed the crowd's enthusiastic response.
The audience was genuinely impressed by the film, particularly the final fight scene between Liu Kang and Shang Tsung. It appeared that KiShin had invested considerable effort and money into producing the CGI special effects for the fight scene, and the martial arts combat of both actors was splendid as well.
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