The form of war was based on existing technology, and in a world where there were BUG-like magic chanters, almost all battles followed a tactical attack and defense system built around the maximization of the mages' powers.
Ignoring a mage duel that was similar to a knight's duel, beheading the enemy's mage, and protecting their mage was always the focus of any battle.
"Generally speaking, an Overlord empire warship like this is usually equipped with five to six mages. Other than the Storm mages in charge of accelerating the ship, the rest are Battle Mages. They usually concentrate on Battle Mages with direct destructive effects like Fire, Lightning, and Frost,"
Captain Hobbs said as he watched the empire warship approach in the distance.
Including the Blackwater Province vendor who had revealed his identity as a magic chanter, there were only three mages on Whalebone—this was far inferior to the other party in terms of numbers and naval combat training.