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6.31% Pokemon Hunter / Chapter 12: Technical Machine

Chapitre 12: Technical Machine

If a Pokemon wants to have a qualitative improvement in its strength in a short period of time, there are two ways to do it.

The first one is evolution.

And the second one is to spend a lot of money to invite an elite trainer registered in the alliance as their mentor.

The former is beyond everyone's control, while the latter requires considerable financial resources.

Besides those two, there is also a way to let a Pokemon learn a powerful move in a short period of time.

Unfortunately, each Pokemon has different talents and aptitudes. And the length of time it takes to learn and master a move also varies with one another.

However, technology is rapidly progressing day by day. In recent years, the Techincal Machine developed by many top companies, such as Silph Company, Devon Corporation, and others, has gradually entered everyone's lives. It's not as difficult as it used to be, where you have to pay a lot of money just to learn a single move from a gym or a tutor.

Of course, the so-called TM or Technical Machine cannot allow a Pokemon to master a particular move immediately. Instead, it just leaves a memory in the Pokemon's brain. It then continuously guides the Pokemon, thereby greatly speeding up the Pokemon learning time.

Therefore, a Pokemon with excellent talent will learn moves faster. At the same time, a less talented Pokemon can also learn powerful moves that were difficult to master before.

The price of a single TM varies greatly, depending on the power and rarity of the move. Moreover, some of the few rare and powerful TM can fetch up to astronomical amounts, enough to bankrupt an upper-class family.

Technical Machine price list:

10>30 power rating = 1000 to 3000 dollars

35>60 power rating = 5,000 to 10,000 dollars

65>80 power rating = 15,000 to 30,000 dollars

85>95 power rating = 40,000 to 90,000 dollars

Meanwhile, the Technical Machine with a power value of more than 100 will never be sold so simply. It will only be available at the auction house or in a large tournament, where the organizer might reward the winner with a top-notch TM.

...

After Sneasel evolves into Weaville, she will automatically learn the Dark-type move, Night Slash. And if she has excellent talent, she can also master the move in advance through hard work and guided training.

Hisoka's Villa, Study Room

Hisoka sat on the chair and stared at the CD-like objects in his hands. These objects were TMs. They were Ice Punch and Swords Dance TMs, to be exact.

The former cost him a whopping 35,000 Pokedollars. On the TM assessment website, Ice Punch has a power rating of 75, but due to its practical effect and wide range of usage, whether for inflicting the Frozen status effect or just for use against Dragon-type Pokemon, the market price for it is usually higher than the rest.

As a status move that can boost a Pokemon attack, Swords Dance is well-liked by many trainers. Even Hisoka was no exception. Sometimes, it can turn the tide of the fight if it is used well. The current market price of Swords Dance TM is around 25,000 dollars.

Poof!

Sixty thousand dollars was gone just like that. Still, Hisoka feels the expenses was worth it. Money is meant to be spent, after all. Moreover, this is a necessary investment for his Pokemon strength improvement. Only by spending money can he make more money later.

Although Sneasel has Ice typing, she cannot learn the Ice Punch naturally. It can only be learned after a long period of training. The same is true for Swords Dance.

First, Hisoka picked up the Ice Punch TM and inserted it into the laptop CD slot. Then he took out Sneaseal's Pokeball from his belt and connected it to the laptop by placing it on the Pokeball slot next to the keyboard.

The way to use a TM is also quite convenient. If other trainers do not have a customized laptop like his, they'll just need to head to the Pokeball Transfer Device in the Pokemon Center, where they can use it for free.

A few seconds later, a notification box appeared on the screen, and he clicked the [Enter] option. Soon, the operating system started to transfer the data from the TM into Sneasel's Pokeball.

1%, 5%, 35%, 85%... 98%

The four main moves selected by Hisoka for Sneasel are Night Slash, Ice Punch, Brick Break, and Swords Dance. The first three attack moves will allow her to have a super advantage against many Pokemon typing, which are Ghost, Psychic, Flying, Dragon, Ice, Grass, Ground, Rock, Normal, Steel, Ice, and Dark. This super-wide range coverage is a bit scary, to be honest. Especially when combined with the Swords Dance status move, Sneasel can sweep her opponents away.

This was only in theory, of course. Still, Hisoka was quite excited when he thought of this.


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