Télécharger l’application
53.85% Unbound Familiar / Chapter 384: Sent Silence

Chapitre 384: Sent Silence

"Gross." Michael mutters as he scrapes the last bandit's brain matter from his boot. He probably could've just had Darth kill him, but he couldn't resist shoving his foot into the guy's mouth to shut him up. The idiom probably didn't involve splattering brain matter everywhere though.

Shaking his head, he grabs the Aetherium Shard from Darth after his familiar had found it in the bandit's pocket. Leaving him with a full set of them. Which meant he could finally gain access to the Aetherium Forge. Things were coming up Michael, even his Status was looking sexy as hell!

-------------------------------------------------------------------------------------------

Name : Michael Tahlin

Rank : Legend

Stats :

Strength : 65 > 69

Agility : 121.4 > 146.9

Intelligence : 71 > 75

Birthsign : The Mage

Familiar : Darth, Dark Monolith Parasite

Abilities :

[The Mage] : Enables user to learn all magic-based skills 20% faster.

[Gandalfr] : Enables user to utilise any weapon at two ranks above their current proficiency while granting them the knowledge necessary to use them. While wielding a weapon, temporarily gain +100% in all stats.

[Vanntalfdir] : Enables user to walk on liquids as if they were solid surfaces, can be activated at will but continuously drains mana to function.

[Language Comprehension] : Enables user to understand all spoken tongues, and increase the rate of which they learn reading and writing.

[Adept Mana Manipulation] : Allows user more control over his magic, spells, and some abilities. Mana efficiency and control of power is increased.

[Pain Tolerence] : Allows user to endure great amounts of pain with little to no negative effects as a result.

[Apprentice basic Swordsmanship(Two handed swords/One handed swords)] : Determines how skilful the user is when handling swords.

[Adept basic Dagger techniques(Single edge, curved, straight, double edge.)] : Determines how skilful the user is when handling daggers.

[Desensitized] : Things of a violent or shocking nature fail to draw a reaction like they used to. Emotions are dulled somewhat and user is more easily able to think and rationalize in high-stress situations.

Affinities :

[Lesser Water Affinity], [Fire Affinity], [Lesser Space Affinity], [Lesser Darkness Affinity], [Ice Affinity]

Spirits :

Commoner Tier :

Shadow Shaman : Lvl MAX

Slark : Lvl MAX

Riki : Lvl MAX

Hero Tier :

Anti-Mage : Lvl MAX

Lina : Lvl MAX

Winter Wyvern : Lvl MAX

Legend Tier :

Rubick : Lvl 17 > MAX

Magic :

Tamrielic

----------------------------------------------------------------------------------

Spirit : Rubick

Level : MAX

Abilities :

Magical Mimick (Rank 4) : Grants user the ability to learn spells he's seen cast far faster than usual.

Telekinesis (Rank 4) : Allows user to telekinetically manipulate someone or an object. Mana efficiency and effectiveness is determined by intelligence. Cannot lift yourself.

Fade Bolt (Rank 4) : Shoots a bolt of arcane energy that jumps from enemy to enemy infinitely, lowering the strength and speed of anyone affected, each jump reduces the damage of the spell.

Arcane Supremecy (Rank 4) : Spells cast by the user are stronger and have a longer range. Spells cast against the user have their power lowered depending on their Intelligence compared to the user.

Spell Steal (Rank 3) : Allows user to copy the last spell someone has cast. These spells will be remembered until another replaces it. Amount of spells that can be stored is determined by Spell Steal's rank.

Stolen spells 2/3 :

Dimension Gate(Origin : Tiffania), allows user to open gates to other locations, worlds, or universes. It takes thirty minutes of preparation to cast the spell, and if a previously known place isn't the destination, the user will be sent somewhere at random.

Erase(Origin : Tiffania), allows user to erase someone's memory with a single target spell. What is forgotten depends solely on the amount of magic used as well as the strength of the target.

--------------------------------------------------------------------------------

His Rubick had maxed out, granting him the highest level of all of its abilities. He could also visit the Spirit if he wished, but, he was wary of doing so since he remembered Rubick as being... Kinda crazy.

The items he got from the wheel weren't bad either, a pair of 'Blitz Knuckles' which were essentially magically improved brass knuckles that increased your attack speed. A morbid mask, which would grant its wearer lifesteal when worn, good but kind of unwieldy to use... Plus, it made him look like some sort of necromancer cultist when worn.

Lastly, he got a pair of Tranquil Boots, which would essentially grant the wearer massive regeneration when out of combat. He wasn't really sure what to do with these since his Phase Boots were way better in most cases, so he'd probably just give them to Tiff. As for the other items? He'd need to think about what to do with them... He still hadn't given away most of the items he'd already gotten for the wheel as it is.

Other than the items, with Rubick now maxed, he could pick his next Spirit... Which would obviously be Silencer.

---------------------------------------------------------------------------------------------

Spirit : Silencer

Level : 1 > 4

Abilities :

Silent Terror (Rank 1) : Allows user to force weak-willed people in his vicinity to stay silent. The strength of this effect is determined by the strength difference between the user and victims.

Arcane Curse (Rank 1) : User curses an area, slowing all those caught within it while dealing damage until the end of its duration. If the cursed victims attempt to cast a spell while affected, the duration will be increased. Duration doesn't decrease when the victim is also silenced.

Glaives of Wisdom (Rank 1) : User enchants his weapon with wisdom making them deal damage based on his Intelligence. People struck with this will have their Intelligence temporarily stolen and granted to user. If someone dies while under this effect, User will permanently gain Intelligence based on the victim's strength.

Last Word (Rank 1) : Enchants a target rendering them visible to user for the duration of the spell. Oen the duration is over the target is silenced and takes damage based on the difference between the User's Intelligence. Duration will end immediately if the target attempts to cast a spell.

Global Silence (Rank 0) : Silences the world preventing any enemies from casting spells for a short duration. Duration is determined by User's Intelligence.

-----------------------------------------------------------------------------------------

Michael could now say for a certainty that he was THE Mage Killer. His Anti-Mage abilities combined with Silencer's spells and Riki's assassinations made it basically impossible for a full-time magic-user to actually fight him.

Oh? You've created an army of undead to stop me from getting close? Blink Strike!

Oh? You've used up most of your magic already, setting up defences and traps to stop me? Mana Void!

Oh? You're continually casting magic while topping yourself up with mana potions? Silence!

Unless he was put against an army of spell casters, or a godlike mage, he was pretty sure he could handle anyone he was put against... Not that he'd go around announcing this, wouldn't want someone to create proper countermeasures after all.

One thing he was kind of unsure about was [Global Silence]... Like, how would that work? How much chaos would he cause if he Silenced the entire world for however long it lasted? Would the Divines come down and kick his ass? Would the Daedric Princes help them as they did it?

Yeah, he'd not risk using it unless as a last resort... That, or if he was trapped in a pocket dimension or something. Even then though, the cost to cast the spell was too much for him to do without passing out instantly so, he'd need to start farming Intelligence if he ever wanted to use it in an actual battle.


L’AVIS DES CRÉATEURS
Niggross Niggross

Hope you bois liked the chap, if I missed anything please let me know. Thanks!

If you like my content or want to read ahead please go to : https://www.p.atreon.com/Nagross, I'd appreciate it.

Also, thanks to my patrons for their support :

ShinAmazake

Kingsprovince

Faruk Ereng

Chapitre 385: Earthen Erection

With all four Aetherium Shards gathered and the pieces of the Aetherium Crest gathered, Michael grabs his friends and heads directly to the Ruins of Bthalft, where the Aetherium Forge was supposedly hidden.

There was a small group of bandits squatting there, but a few Laguna Blades shows them Michael's opinion on that.

"So, where is the forge then? There's nothing here..." Megumin remarks as she looks around the area, her eyes skimming along the moss-covered stones and other fragments that gave a taste of what had once stood here.

"Well, we could probably start with that gyro-looking thing sat atop that dais that looks remarkably Dwemer in design..." Michael sarcastically says while gesturing over to it.

"But maybe that's what the Dwemer want you to think! It's probably a trap, rigged to the brim with-... Actually, you should probably check it out." Megumin finishes with a thumbs up.

"Uh huh..." Michael hums as he walks up to the dais, his eyes staring dully at the circular indentation that just so happened to perfectly fit the Aetherium Crest into. "Any objections to shoving the crest into this? Cuz if it gets stuck or something then we'll be up shit creek with a leaky boat and cotton-candle paddle."

"Well, there's isn't anywhere else you could put it, might as well, right?" Saya says, everyone, noting her taking a few steps backwards as she gives her assent.

Michael shakes his head and shrugs his shoulders before shoving the fragmented crest into the indentation, all while muttering "Whatever". Only to be forced to back away as the Dwemer dais trembles as gears become active for the first time in who knows how long.

The gyro twists in on itself as machinery begins manoeuvring the Aetherium Crest around, eventually flashing with some kind of magic that fuses the shards back together... After that, nothing else happens... Until Michael retrieves the Crest, causing the whole platform the group was standing on to shoot up into the sky as a huge tower sprouts from the ground.

Saya was the only one saved from being carried into the sky, with Megumin almost tumbling off backwards had Michael not caught her in time.

"Huh, I didn't expect that to happen." Michael mutters while looking down at the distant floor. "Saya! Everything all good down there!?"

"Yeah! And there's an elevator here too! How are you going to get down!?"

...

Michael looks around at the girls present, inwardly realising that he needed to get more male friends... Or at least, friends he could comfortably bring along on adventures like this. "I'll fly everyone done one by one, cool?" he asks and they nod easily.

----------------------------------------------------------------------

Five minutes later, Michael and his companions had gone through the elevator and stepped out into a huge cavern that felt far hotter than it should by how it looked. There was a thin paved path going over a large underground river that led up to some beautifully designed Dwemer ruins, looking almost completely untouched by the ravages of time.

There was even a tree somehow still growing here, aided by an artificial sun-thing positioned directly above it. Behind that, was another gate with a spinning target placed above it, a puzzle that looks identical to where he'd found the first Aetherium Shard.

He easily completes it, causing the bars protecting the door to slide out of view, but once Michael pushes open the door, he's assaulted with a wave of uncomfortably hot air. It felt like he'd stepped into a broken sauna that'd also been lit on fire.

Not only that, but he could see the eerie orange glow of lava down the staircase, along with the Aetherium Forge standing proudly at the end of the next room, over grates which were positioned over-literal lava. "Guess we found the Forge..."

Saya crosses her arms with an unsure expression, "Were the Dwemer immune to heat? Because lava is usually around one thousand degrees celsius... If this is even lava, if it's magma then we need to leave immediately... Going anywhere in its vicinity would cause your skin to start melting off of you..." she states, causing a few to shiver in fright at the thought of it.

Michael shrugs, "I'll take a look, if it gets too hot then we'll have to enchant some gear with fire resistance to even survive it. Whether or not that'll be tolerable is another matter entirely." he says, cautiously walking down the steps as the others watch him.

He had limited resistance to heat due to his Lina Spirit granting him an Affinity to fire. He wasn't sure how that'd translate when bathed in magma, however... Actually, he knew exactly how that'd turn out. Instant death.

Halfway down the steps and Michael could tell that they'd need to make specialised equipment to, the girls wouldn't last ten minutes at his current temperature, and he wasn't even in the room yet...

Even further down, and Michael had to stop as he could feel his skin start to burn, any closer and he'd start getting blisters and third-degree burns... yeah, who'd have thought having a room with no ventilation filled with magma would be stupidly fucking hot! The Dwemer probably hoped this to be the last defence to prevent outsiders from accessing the Aetherium Forge... A good one, but annoying all the same.

He treks back up the stairs and wipes the sweat from his brow once the doors were shut behind him, "Yeah, we're going to need some serious gear to go in there. Felt like I was stepping out of a frying pan and into a volcano." he states.

"Is no there magic you could use?" Megumin asks, unknowledgeable in things not relating directly to explosions and destruction.

Michael shakes his head, "I don't know any, and even if I did, I'd not risk my life on a heat resistance spell that may or may not be dispelled when I'm down there. There's still probably a boss we need to fight once we get down there..."


L’AVIS DES CRÉATEURS
Niggross Niggross

Hope you bois liked the chap, if I missed anything please let me know. Thanks!

Also, thanks to my patrons for their support :

ShinAmazake

Kingsprovince

Faruk Ereng

Load failed, please RETRY

État de l’alimentation hebdomadaire

Chapitres de déverrouillage par lots

Table des matières

Options d'affichage

Arrière-plan

Police

Taille

Commentaires sur les chapitres

Écrire un avis État de lecture: C384
Échec de la publication. Veuillez réessayer
  • Qualité de l’écriture
  • Stabilité des mises à jour
  • Développement de l’histoire
  • Conception des personnages
  • Contexte du monde

Le score total 0.0

Avis posté avec succès ! Lire plus d’avis
Votez avec Power Stone
Rank 200+ Classement de puissance
Stone 0 Pierre de Pouvoir
signaler du contenu inapproprié
Astuce d’erreur

Signaler un abus

Commentaires de paragraphe

Connectez-vous

tip Commentaire de paragraphe

La fonction de commentaire de paragraphe est maintenant disponible sur le Web ! Déplacez la souris sur n’importe quel paragraphe et cliquez sur l’icône pour ajouter votre commentaire.

De plus, vous pouvez toujours l’activer/désactiver dans les paramètres.

OK